Player Matchup

Mercury
Mercury
 
Mercury
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
AyBLEECHII
Sylvanus
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
191W - 188L
1,554 Elo+
Party 1
Charybdis
Charybdis
Bendguardian07
Charybdis
Level 89
God Stats
1W - 1L
1,645 SR
Queue Stats
19W - 17L
1,572 Elo+
Solo
Mulan
Mulan
Burlang
Mulan
Level 127
God Stats
1W - 1L
1,281 SR
Queue Stats
209W - 192L
1,531 Elo+
Party 1
Nox
Nox
Silth1984
Nox
Level 144
God Stats
6W - 8L
1,541 SR
Queue Stats
91W - 93L
1,614 Elo+
Party 2
Team Averages
Level 129
1,493 SR
1,554 Elo+

VS

Team Averages
Level 115
1,721 SR
1,491 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
AlanLee03
Lancelot
Level 160
God Stats
13W - 8L
1,659 SR
Queue Stats
57W - 57L
1,525 Elo+
Solo
Loki
Loki
Hiteza
Loki
Level 128
God Stats
40W - 22L
1,682 SR
Queue Stats
89W - 86L
1,539 Elo+
Solo
Jing Wei
Jing Wei
IIyakuzoII
Jing Wei
Level 87
God Stats
9W - 7L
1,940 SR
Queue Stats
192W - 186L
1,615 Elo+
Solo
Ra
Ra
RSauceBeast2
Ra
Level 125
God Stats
0W - 1L
1,823 SR
Queue Stats
0W - 2L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
8
0 / 1 / 2
4,085
817
2,386
2,983
1,097
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
AyBLEECHII
Sylvanus
8
0 / 0 / 3
4,242
848
1,968
5,413
2,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Charybdis
Bendguardian07
Charybdis
9
0 / 0 / 3
4,128
826
3,578
3,208
1,064
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mulan
Burlang
Mulan
9
1 / 2 / 2
4,258
852
3,664
5,548
3,367
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
3 / 1 / 1
4,441
888
1,977
3,126
1,319
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
2 / 0 / 2
4,865
973
3,414
6,096
3,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
AlanLee03
Lancelot
9
0 / 2 / 3
4,361
872
4,441
5,329
2,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
Hiteza
Loki
8
0 / 2 / 3
4,210
842
4,195
5,093
3,138
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
IIyakuzoII
Jing Wei
10
2 / 0 / 1
4,864
973
3,085
1,836
577
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 0 / 0
3,642
728
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
4
Kills
4
4
Deaths
4
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
0
1
2
1
L
Kumbhakarna
 
Kumbhakarna
2
0
2
3
L
Lancelot
AlanLee03
Lancelot
0
2
3
0.75
W
Sylvanus
AyBLEECHII
Sylvanus
0
0
3
1.5
W
Charybdis
Bendguardian07
Charybdis
0
0
3
1.5
W
Mulan
Burlang
Mulan
1
2
2
1
L
Loki
Hiteza
Loki
0
2
3
0.75
L
Jing Wei
IIyakuzoII
Jing Wei
2
0
1
2.5
L
0
0
0
0
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,573
Damage
15,135
20,278
Taken
18,354
9,840
Mitigated
9,645
5,349
Healing
4,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
2,386
1,781
0
0
2,983
1,097
0
542
2,360
0
7,582
L
Kumbhakarna
 
Kumbhakarna
3,414
356
525
1,844
6,096
3,251
0
1,727
4,369
6,125
0
L
Lancelot
AlanLee03
Lancelot
4,441
1,164
0
928
5,329
2,679
0
1,128
4,201
0
12,977
W
Sylvanus
AyBLEECHII
Sylvanus
1,968
898
769
2,156
5,413
2,993
0
1,220
4,074
6,137
0
W
Charybdis
Bendguardian07
Charybdis
3,578
2,404
0
1,059
3,208
1,064
98
167
3,041
0
12,730
W
Mulan
Burlang
Mulan
3,664
967
0
1,045
5,548
3,367
0
869
4,620
0
9,765
L
Loki
Hiteza
Loki
4,195
750
392
688
5,093
3,138
0
921
4,172
0
10,415
L
Jing Wei
IIyakuzoII
Jing Wei
3,085
2,507
0
596
1,836
577
0
169
1,667
0
15,006
L
0
0
0
0
0
0
0
0
0
0
0
W
1,977
283
0
320
3,126
1,319
0
616
2,478
5,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,154
Gold Earned
21,942
70
Minions Killed
84
0
Camps Cleared
0
557,127
Distance Traveled
444,377
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
4,085
817
18
4
0
125,404
2
L
Kumbhakarna
4,865
973
7
1
0
113,790
1
L
Lancelot
4,361
872
22
4
0
97,984
2
W
Sylvanus
4,242
848
9
2
0
96,982
3
W
Charybdis
4,128
826
20
4
0
107,576
0
W
Mulan
4,258
852
15
3
0
117,068
0
L
Loki
4,210
842
14
3
0
106,081
1
L
Jing Wei
4,864
973
41
8
0
119,129
1
L
Ra
3,642
728
0
0
0
7,393
0
W
Nox
4,441
888
8
2
0
110,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role