Player Matchup

Chronos
Chronos
DntBack
Chronos
Level 69
God Stats
2W - 0L
1,734 SR
Queue Stats
61W - 68L
1,455 Elo+
Party 2
Kukulkan
Kukulkan
MRSaMAYzing
Kukulkan
Level 143
God Stats
5W - 6L
1,455 SR
Queue Stats
50W - 57L
1,463 Elo+
Party 2
Artemis
Artemis
NutAnhurTeets
Artemis
Level 18
God Stats
5W - 5L
1,710 SR
Queue Stats
208W - 127L
1,516 Elo+
Solo
Mulan
Mulan
Studzy
Mulan
Level 8
God Stats
4W - 2L
1,318 SR
Queue Stats
18W - 18L
1,428 Elo+
Party 2
Sobek
Sobek
aMayZane
Sobek
Level 155
God Stats
2W - 0L
1,756 SR
Queue Stats
44W - 54L
1,473 Elo+
Party 2
Team Averages
Level 79
1,594 SR
1,467 Elo+

VS

Team Averages
Level 40
1,555 SR
1,367 Elo+
Yemoja
Yemoja
Real Big Daddio
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,220 Elo+
Party 1
Sol
Sol
StarDancer
Sol
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 11L
1,497 Elo+
Solo
Bastet
Bastet
TCKBK
Bastet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,481 Elo+
Solo
Freya
Freya
WastedBAKA
Freya
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 31L
1,152 Elo+
Solo
Horus
Horus
john_longer
Horus
Level 125
God Stats
3W - 3L
1,774 SR
Queue Stats
178W - 192L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DntBack
Chronos
15
4 / 1 / 3
8,220
822
14,037
7,830
3,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
MRSaMAYzing
Kukulkan
14
1 / 1 / 6
7,768
777
4,731
6,057
2,899
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
14
2 / 1 / 11
8,060
806
11,868
7,491
3,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
Studzy
Mulan
14
3 / 2 / 7
7,630
763
7,963
9,184
7,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
aMayZane
Sobek
14
6 / 3 / 7
8,545
855
5,602
13,030
13,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
6,673
667
5,956
10,946
11,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
2 / 0 / 1
8,139
814
7,108
2,769
1,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
TCKBK
Bastet
14
4 / 5 / 1
7,943
794
10,189
12,696
5,371
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Freya
10
0 / 7 / 2
6,163
616
1,628
9,203
4,885
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 2 / 3
7,188
719
5,984
17,336
16,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
16
Kills
8
8
Deaths
16
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chronos
DntBack
Chronos
4
1
3
5.5
W
Kukulkan
MRSaMAYzing
Kukulkan
1
1
6
4
W
Artemis
2
1
11
7.5
L
1
2
2
1
L
2
0
1
2.5
W
Mulan
Studzy
Mulan
3
2
7
3.25
L
Bastet
TCKBK
Bastet
4
5
1
0.9
L
Freya
0
7
2
0.14
W
Sobek
aMayZane
Sobek
6
3
7
3.17
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,201
Damage
30,865
43,592
Taken
52,950
29,896
Mitigated
39,112
6,883
Healing
7,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
DntBack
Chronos
14,037
4,095
0
2,003
7,830
3,454
1,467
1,979
5,539
31,040
0
W
Kukulkan
MRSaMAYzing
Kukulkan
4,731
897
0
603
6,057
2,899
1,054
2,300
3,556
28,976
0
W
Artemis
11,868
5,753
0
250
7,491
3,361
1,637
2,110
5,194
0
32,164
L
5,956
622
629
675
10,946
11,636
30
4,857
5,827
14,363
0
L
7,108
2,663
0
1,537
2,769
1,187
1,544
507
2,201
36,884
0
W
Mulan
Studzy
Mulan
7,963
1,588
255
1,400
9,184
7,043
1,048
3,031
6,014
0
19,807
L
Bastet
TCKBK
Bastet
10,189
2,133
0
2,319
12,696
5,371
0
4,649
7,704
0
21,301
L
Freya
1,628
811
270
282
9,203
4,885
0
3,937
5,095
3,166
0
W
Sobek
aMayZane
Sobek
5,602
827
262
2,110
13,030
13,139
0
4,545
8,041
9,826
0
L
5,984
2,633
265
1,596
17,336
16,033
0
9,665
7,204
0
8,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,223
Gold Earned
36,106
192
Minions Killed
146
0
Camps Cleared
0
1,014,499
Distance Traveled
899,904
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,220
822
52
5
0
204,242
1
W
Kukulkan
7,768
777
57
6
0
203,304
0
W
Artemis
8,060
806
49
5
0
180,853
1
L
Yemoja
6,673
667
17
2
0
166,969
1
L
Sol
8,139
814
80
8
0
192,518
2
W
Mulan
7,630
763
29
3
0
224,838
1
L
Bastet
7,943
794
27
3
0
215,171
3
L
Freya
6,163
616
7
1
0
124,177
1
W
Sobek
8,545
855
5
1
0
201,262
2
L
Horus
7,188
719
15
2
0
201,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role