Player Matchup

Cthulhu
Cthulhu
ArunDragonier
Cthulhu
Level 9
God Stats
4W - 6L
1,503 SR
Queue Stats
104W - 97L
1,402 Elo+
Party 2
Jing Wei
Jing Wei
OopsFrost
Jing Wei
Level 84
God Stats
1W - 3L
1,418 SR
Queue Stats
63W - 80L
1,356 Elo+
Party 1
Nemesis
Nemesis
Psycloan
Nemesis
Level 109
God Stats
7W - 9L
1,506 SR
Queue Stats
67W - 66L
1,447 Elo+
Party 1
Scylla
Scylla
Thefireguy294
Scylla
Level 120
God Stats
2W - 4L
1,892 SR
Queue Stats
206W - 225L
1,471 Elo+
Solo
Loki
Loki
TweakyPeaky
Loki
Level 72
God Stats
31W - 21L
1,616 SR
Queue Stats
134W - 119L
1,461 Elo+
Party 2
Team Averages
Level 79
1,587 SR
1,427 Elo+

VS

Team Averages
Level 88
1,424 SR
1,533 Elo+
Jormungandr
Jormungandr
GudakoIsK
Jormungandr
Level 39
God Stats
9W - 4L
1,200 SR
Queue Stats
112W - 95L
1,578 Elo+
Party 3
Arachne
Arachne
LucianoNSC
Arachne
Level 84
God Stats
2W - 1L
1,582 SR
Queue Stats
152W - 157L
1,545 Elo+
Party 3
Vulcan
Vulcan
SebaGamerPro22
Vulcan
Level 116
God Stats
2W - 5L
1,489 SR
Queue Stats
105W - 92L
1,567 Elo+
Party 3
Rama
Rama
pon512
Rama
Level 54
God Stats
6W - 5L
1,386 SR
Queue Stats
62W - 66L
1,432 Elo+
Solo
Ullr
Ullr
tomasg2003
Ullr
Level 146
God Stats
3W - 8L
1,462 SR
Queue Stats
183W - 170L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
7
0 / 0 / 0
4,709
471
2,510
8,795
4,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
OopsFrost
Jing Wei
8
0 / 2 / 0
4,472
447
2,317
6,846
2,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
Psycloan
Nemesis
8
0 / 2 / 1
4,827
483
2,735
8,559
2,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 6 / 0
4,470
447
1,921
7,290
2,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 0 / 0
6,640
664
3,500
5,763
1,980
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GudakoIsK
Jormungandr
9
2 / 0 / 1
5,918
592
6,798
5,686
3,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
LucianoNSC
Arachne
9
5 / 2 / 3
6,173
617
6,847
8,546
2,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 0 / 1
6,569
657
5,446
3,955
1,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
pon512
Rama
9
0 / 0 / 2
5,191
519
2,963
3,089
1,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 0 / 0
6,102
610
1,276
5,417
1,913
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
10
10
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
0
0
0
W
Jormungandr
GudakoIsK
Jormungandr
2
0
1
2.5
W
Arachne
LucianoNSC
Arachne
5
2
3
3.25
L
Jing Wei
OopsFrost
Jing Wei
0
2
0
0
L
Nemesis
Psycloan
Nemesis
0
2
1
0.25
W
3
0
1
3.5
L
0
6
0
0
L
2
0
0
2
W
Rama
pon512
Rama
0
0
2
1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,983
Damage
23,330
37,253
Taken
26,693
13,928
Mitigated
11,035
9,121
Healing
7,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
2,510
404
0
3,404
8,795
4,748
0
3,050
5,745
20,381
0
W
Jormungandr
GudakoIsK
Jormungandr
6,798
2,459
1,155
2,294
5,686
3,715
0
1,658
4,028
35,816
0
W
Arachne
LucianoNSC
Arachne
6,847
6,142
0
866
8,546
2,835
0
720
7,826
0
31,522
L
Jing Wei
OopsFrost
Jing Wei
2,317
1,685
0
966
6,846
2,159
0
3,748
3,098
0
26,728
L
Nemesis
Psycloan
Nemesis
2,735
1,051
0
1,156
8,559
2,715
0
1,963
6,446
0
36,382
W
5,446
1,877
0
980
3,955
1,471
720
1,269
2,686
37,288
0
L
1,921
185
0
590
7,290
2,326
0
2,457
4,593
23,831
0
L
3,500
726
0
3,005
5,763
1,980
0
594
5,127
0
49,346
W
Rama
pon512
Rama
2,963
2,551
0
1,213
3,089
1,101
792
784
2,305
0
30,316
W
1,276
986
0
621
5,417
1,913
0
0
5,417
0
44,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,118
Gold Earned
29,953
298
Minions Killed
313
0
Camps Cleared
0
954,011
Distance Traveled
998,880
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,709
471
24
2
0
212,948
1
W
Jormungandr
5,918
592
54
5
0
199,495
2
W
Arachne
6,173
617
53
5
0
241,689
2
L
Jing Wei
4,472
447
48
5
0
179,515
1
L
Nemesis
4,827
483
66
7
0
195,063
0
W
Vulcan
6,569
657
70
7
0
210,371
2
L
Scylla
4,470
447
48
5
0
173,433
2
L
Loki
6,640
664
112
11
0
193,052
1
W
Rama
5,191
519
50
5
0
184,942
4
W
Ullr
6,102
610
86
9
0
162,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role