Player Matchup

Chang'e
Chang'e
DOGUITO29
Chang'e
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,593 Elo+
Party 2
Da Ji
Da Ji
Pablo0210
Da Ji
Level 102
God Stats
2W - 1L
1,774 SR
Queue Stats
23W - 13L
1,621 Elo+
Party 2
Bellona
Bellona
xrpNthZhell7
Bellona
Level 107
God Stats
67W - 65L
1,592 SR
Queue Stats
106W - 111L
1,563 Elo+
Solo
Team Averages
Level 121
1,622 SR
1,593 Elo+

VS

Team Averages
Level 86
1,462 SR
1,502 Elo+
Bacchus
Bacchus
AGangOfBabie5
Bacchus
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,440 Elo+
Party 1
Izanami
Izanami
Katminester
Izanami
Level 52
God Stats
14W - 11L
1,583 SR
Queue Stats
21W - 19L
1,568 Elo+
Party 1
Ah Puch
Ah Puch
WHACKDADDY DMM
Ah Puch
Level 107
God Stats
3W - 6L
1,303 SR
Queue Stats
25W - 35L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DOGUITO29
Chang'e
11
2 / 2 / 7
7,392
739
9,341
9,177
3,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Da Ji
Pablo0210
Da Ji
13
8 / 3 / 4
8,475
848
12,630
9,696
5,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
xrpNthZhell7
Bellona
12
2 / 0 / 10
7,792
779
3,884
8,604
8,799
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
2 / 2 / 2
7,626
763
6,134
8,045
5,697
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Katminester
Izanami
11
1 / 3 / 2
6,948
695
4,372
8,224
3,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 7 / 2
7,500
750
8,457
12,375
4,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
12
Kills
5
5
Deaths
12
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
2
2
2
1.5
W
Chang'e
DOGUITO29
Chang'e
2
2
7
2.75
L
Izanami
Katminester
Izanami
1
3
2
0.67
W
Da Ji
Pablo0210
Da Ji
8
3
4
3.33
L
2
7
2
0.43
W
Bellona
xrpNthZhell7
Bellona
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,855
Damage
18,963
27,477
Taken
28,644
18,136
Mitigated
13,572
7,537
Healing
3,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
6,134
519
0
616
8,045
5,697
0
3,228
4,817
12,933
0
W
Chang'e
DOGUITO29
Chang'e
9,341
332
1,650
3,008
9,177
3,975
177
4,635
4,542
30,389
0
L
Izanami
Katminester
Izanami
4,372
2,445
0
476
8,224
3,553
0
3,088
5,136
0
17,776
W
Da Ji
Pablo0210
Da Ji
12,630
2,800
0
642
9,696
5,362
213
5,876
3,820
0
27,338
L
8,457
183
0
2,245
12,375
4,322
0
3,100
9,275
24,483
0
W
Bellona
xrpNthZhell7
Bellona
3,884
626
0
2,237
8,604
8,799
0
4,635
3,969
0
18,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,659
Gold Earned
22,074
115
Minions Killed
94
6
Camps Cleared
3
586,679
Distance Traveled
546,270
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,626
763
12
1
0
204,176
3
W
Chang'e
7,392
739
43
4
3
181,036
4
L
Izanami
6,948
695
45
5
2
167,414
3
W
Da Ji
8,475
848
35
4
2
180,524
3
L
Ah Puch
7,500
750
37
4
1
174,680
2
W
Bellona
7,792
779
37
4
1
225,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role