Player Matchup

Lancelot
Lancelot
ItsAjaks
Lancelot
Level 13
God Stats
0W - 3L
1,305 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Ra
Ra
Requiem72x
Ra
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,471 Elo+
Party 1
Chaac
Chaac
xlekgolo
Chaac
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 84
1,435 SR
1,490 Elo+

VS

Team Averages
Level 99
1,477 SR
1,496 Elo+
Hercules
Hercules
 
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Lawney
Lancelot
Level 108
God Stats
5W - 12L
1,226 SR
Queue Stats
171W - 154L
1,489 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Myst147
Morgan Le Fay
Level 62
God Stats
8W - 5L
1,704 SR
Queue Stats
166W - 148L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ItsAjaks
Lancelot
13
4 / 9 / 0
9,461
676
8,888
18,019
7,272
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 7 / 3
8,578
613
10,239
13,039
5,795
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
xlekgolo
Chaac
13
0 / 5 / 4
8,644
617
10,501
23,755
15,549
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
6 / 1 / 9
10,486
749
10,754
16,973
19,185
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
Lawney
Lancelot
14
8 / 4 / 6
10,426
745
16,561
14,198
8,236
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
Myst147
Morgan Le Fay
18
7 / 0 / 11
11,083
792
21,436
8,077
4,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
5
Kills
21
21
Deaths
5
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
1
9
10.5
L
Lancelot
ItsAjaks
Lancelot
4
9
0
0.44
W
Lancelot
Lawney
Lancelot
8
4
6
2.75
W
Morgan Le Fay
Myst147
Morgan Le Fay
7
0
11
12.5
L
1
7
3
0.36
L
Chaac
xlekgolo
Chaac
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,628
Damage
48,751
54,813
Taken
39,248
28,616
Mitigated
31,954
8,128
Healing
5,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
10,754
5,056
0
2,330
16,973
19,185
441
5,677
11,296
0
21,122
L
Lancelot
ItsAjaks
Lancelot
8,888
1,267
0
234
18,019
7,272
0
5,925
11,708
0
18,079
W
Lancelot
Lawney
Lancelot
16,561
5,120
0
1,191
14,198
8,236
649
1,860
12,338
0
45,842
W
Morgan Le Fay
Myst147
Morgan Le Fay
21,436
2,329
0
2,238
8,077
4,533
850
3,026
5,051
58,741
0
L
10,239
1,142
1,414
2,401
13,039
5,795
0
5,915
6,850
32,785
0
L
Chaac
xlekgolo
Chaac
10,501
1,328
197
3,882
23,755
15,549
0
9,153
14,144
0
33,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,683
Gold Earned
31,995
138
Minions Killed
171
4
Camps Cleared
8
743,187
Distance Traveled
826,313
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,486
749
24
2
1
281,978
3
L
Lancelot
9,461
676
15
1
0
230,619
0
W
Lancelot
10,426
745
65
5
5
268,687
2
W
Morgan Le Fay
11,083
792
82
6
2
275,648
4
L
Ra
8,578
613
69
5
3
241,564
9
L
Chaac
8,644
617
54
4
1
271,004
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role