Player Matchup

Cerberus
Cerberus
JöeStörmBörn
Cerberus
Level 59
God Stats
3W - 0L
1,500 SR
Queue Stats
61W - 54L
1,436 Elo+
Party 1
Skadi
Skadi
MambaMind
Skadi
Level 134
God Stats
1W - 0L
1,555 SR
Queue Stats
83W - 57L
1,626 Elo+
Party 1
Anubis
Anubis
unholydood
Anubis
Level 138
God Stats
7W - 4L
1,692 SR
Queue Stats
288W - 212L
1,666 Elo+
Party 1
Team Averages
Level 110
1,582 SR
1,576 Elo+

VS

Team Averages
Level 111
1,500 SR
1,370 Elo+
Lancelot
Lancelot
BigGunHolder69
Lancelot
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 16L
1,509 Elo+
Party 2
Cthulhu
Cthulhu
DavichoMTF
Cthulhu
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 136L
1,359 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SlimyReindeer
Morgan Le Fay
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 9L
1,243 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
0 / 0 / 10
9,096
758
3,163
8,394
7,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Skadi
MambaMind
Skadi
16
9 / 2 / 5
10,573
881
14,186
9,511
3,746
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
unholydood
Anubis
15
8 / 3 / 8
10,576
881
19,093
11,888
6,314
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
13
2 / 4 / 3
8,987
749
9,106
13,669
7,375
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
DavichoMTF
Cthulhu
11
1 / 7 / 2
7,981
665
6,828
17,420
10,910
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Morgan Le Fay
SlimyReindeer
Morgan Le Fay
13
2 / 6 / 2
8,595
716
8,386
11,966
3,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
17
Kills
5
5
Deaths
17
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Lancelot
2
4
3
0.88
L
Cthulhu
DavichoMTF
Cthulhu
1
7
2
0.29
W
Cerberus
0
0
10
5
W
Skadi
MambaMind
Skadi
9
2
5
5.75
L
Morgan Le Fay
SlimyReindeer
Morgan Le Fay
2
6
2
0.5
W
Anubis
unholydood
Anubis
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,442
Damage
24,320
29,793
Taken
43,055
17,607
Mitigated
21,701
9,943
Healing
5,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
9,106
1,618
0
3,574
13,669
7,375
0
5,992
7,677
0
28,466
L
Cthulhu
DavichoMTF
Cthulhu
6,828
459
0
480
17,420
10,910
0
7,914
9,506
22,377
0
W
Cerberus
3,163
307
0
2,837
8,394
7,547
0
6,053
2,341
15,154
0
W
Skadi
MambaMind
Skadi
14,186
6,322
0
1,339
9,511
3,746
2,203
4,560
4,951
0
39,415
L
Morgan Le Fay
SlimyReindeer
Morgan Le Fay
8,386
1,193
127
1,753
11,966
3,416
0
8,810
3,156
25,108
0
W
Anubis
unholydood
Anubis
19,093
1,297
0
5,767
11,888
6,314
827
5,294
6,594
47,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,245
Gold Earned
25,563
165
Minions Killed
115
5
Camps Cleared
7
647,833
Distance Traveled
666,741
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,987
749
36
3
3
252,324
0
L
Cthulhu
7,981
665
31
3
1
221,790
4
W
Cerberus
9,096
758
46
4
0
241,412
1
W
Skadi
10,573
881
54
5
2
212,632
1
L
Morgan Le Fay
8,595
716
48
4
3
192,627
1
W
Anubis
10,576
881
65
5
3
193,789
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role