Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
 
Chernobog
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
 
Artio
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Lourlo
Mercury
Level 53
God Stats
4W - 4L
1,898 SR
Queue Stats
18W - 11L
1,784 Elo+
Party 1
Nu Wa
Nu Wa
TheBest
Nu Wa
Level 154
God Stats
2W - 0L
1,898 SR
Queue Stats
7W - 1L
1,787 Elo+
Party 1
Team Averages
Level 104
1,659 SR
1,614 Elo+

VS

Team Averages
Level 63
1,463 SR
1,485 Elo+
Ymir
Ymir
 
Ymir
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Izranarati
Gilgamesh
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 150L
1,526 Elo+
Solo
Discordia
Discordia
Zyrxen
Discordia
Level 41
God Stats
3W - 10L
1,373 SR
Queue Stats
30W - 46L
1,447 Elo+
Solo
Chiron
Chiron
iSukAtSmiteLOL
Chiron
Level 42
God Stats
6W - 9L
1,382 SR
Queue Stats
132W - 131L
1,556 Elo+
Solo
Bastet
Bastet
yoyoyoyoyoyoyooo
Bastet
Level 36
God Stats
3W - 3L
1,559 SR
Queue Stats
8W - 18L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 1 / 9
7,011
584
3,630
9,552
6,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
 
Chernobog
10
2 / 3 / 5
6,377
531
9,360
10,050
3,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
 
Artio
10
1 / 6 / 4
6,324
527
5,074
12,462
6,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Lourlo
Mercury
14
10 / 0 / 3
8,533
711
7,469
8,391
3,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Nu Wa
TheBest
Nu Wa
12
3 / 0 / 9
7,486
624
8,384
4,709
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 2 / 2
5,676
473
2,810
11,118
8,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Izranarati
Gilgamesh
10
2 / 5 / 2
5,938
495
4,376
10,859
5,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
Zyrxen
Discordia
11
2 / 3 / 0
6,425
535
3,344
5,376
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 2 / 1
5,853
488
6,967
7,871
2,259
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 4 / 2
7,126
594
9,017
14,084
5,693
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
16
Kills
9
10
Deaths
16
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
9
4.5
W
Chernobog
 
Chernobog
2
3
5
1.5
W
Artio
 
Artio
1
6
4
0.5
L
Ymir
 
Ymir
0
2
2
0.5
L
Gilgamesh
Izranarati
Gilgamesh
2
5
2
0.6
W
Mercury
Lourlo
Mercury
10
0
3
11.5
W
Nu Wa
TheBest
Nu Wa
3
0
9
7.5
L
Discordia
Zyrxen
Discordia
2
3
0
0.67
L
1
2
1
0.75
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,917
Damage
26,514
45,164
Taken
49,308
22,609
Mitigated
22,683
10,492
Healing
12,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
3,630
445
0
2,698
9,552
6,630
13
1,740
7,513
27,270
0
W
Chernobog
 
Chernobog
9,360
6,185
0
3,004
10,050
3,912
22
1,149
8,901
0
48,411
W
Artio
 
Artio
5,074
488
301
2,898
12,462
6,756
0
928
11,534
30,063
0
L
Ymir
 
Ymir
2,810
1,052
0
2,428
11,118
8,193
0
3,427
7,691
24,981
0
L
Gilgamesh
Izranarati
Gilgamesh
4,376
1,313
0
551
10,859
5,162
0
3,422
7,420
0
35,315
W
Mercury
Lourlo
Mercury
7,469
4,306
0
604
8,391
3,301
0
1,303
7,088
0
64,264
W
Nu Wa
TheBest
Nu Wa
8,384
3,021
0
987
4,709
2,010
108
1,469
3,240
54,721
0
L
Discordia
Zyrxen
Discordia
3,344
225
0
877
5,376
1,376
0
1,882
3,494
49,102
0
L
6,967
3,161
341
2,535
7,871
2,259
0
2,282
5,537
0
43,857
L
9,017
2,679
0
5,426
14,084
5,693
0
5,494
8,078
0
46,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,731
Gold Earned
31,018
387
Minions Killed
345
0
Camps Cleared
0
1,274,005
Distance Traveled
1,148,603
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,011
584
12
1
0
249,982
5
W
Chernobog
6,377
531
103
9
0
235,262
0
W
Artio
6,324
527
73
6
0
235,608
0
L
Ymir
5,676
473
33
3
0
216,330
6
L
Gilgamesh
5,938
495
60
5
0
250,014
0
W
Mercury
8,533
711
106
9
0
310,012
1
W
Nu Wa
7,486
624
93
8
0
243,141
2
L
Discordia
6,425
535
90
8
0
220,032
2
L
Chiron
5,853
488
79
7
0
226,989
2
L
Bastet
7,126
594
83
7
0
235,238
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role