Player Matchup

Thor
Thor
ObeyTheEnvy
Thor
Level 105
God Stats
4W - 9L
1,702 SR
Queue Stats
422W - 487L
1,508 Elo+
Solo
Kukulkan
Kukulkan
Paddstier99
Kukulkan
Level 30
God Stats
3W - 1L
1,725 SR
Queue Stats
16W - 4L
1,500 Elo+
Party 2
Chaac
Chaac
wDragonw ez
Chaac
Level 24
God Stats
15W - 4L
1,725 SR
Queue Stats
15W - 4L
1,948 Elo+
Party 2
Team Averages
Level 53
1,717 SR
1,652 Elo+

VS

Team Averages
Level 72
1,510 SR
1,427 Elo+
Merlin
Merlin
CrazyBoy391
Merlin
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Solo
King Arthur
King Arthur
Jonnybuckets_
King Arthur
Level 29
God Stats
7W - 7L
1,461 SR
Queue Stats
96W - 127L
1,362 Elo+
Party 1
Lancelot
Lancelot
Zippemm
Lancelot
Level 97
God Stats
9W - 5L
1,568 SR
Queue Stats
255W - 272L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 9 / 8
15,270
587
15,726
28,501
12,147
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
Paddstier99
Kukulkan
20
6 / 5 / 9
18,611
716
24,193
23,245
16,014
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
7 / 1 / 9
18,076
695
32,455
39,837
57,275
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
3 / 3 / 10
16,510
635
32,261
23,161
14,856
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
Jonnybuckets_
King Arthur
20
1 / 6 / 7
15,426
593
10,197
32,476
43,581
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
Zippemm
Lancelot
20
11 / 7 / 1
17,232
663
28,502
28,122
16,134
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
33
16
Kills
15
15
Deaths
16
26
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Merlin
3
3
10
2.67
L
King Arthur
Jonnybuckets_
King Arthur
1
6
7
0.75
W
3
9
8
0.78
W
Kukulkan
Paddstier99
Kukulkan
6
5
9
2.1
L
Lancelot
Zippemm
Lancelot
11
7
1
1.64
W
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,374
Damage
70,960
91,583
Taken
83,759
85,436
Mitigated
74,571
29,911
Healing
8,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
32,261
1,414
156
3,582
23,161
14,856
154
3,972
19,189
94,862
0
L
King Arthur
Jonnybuckets_
King Arthur
10,197
866
0
2,491
32,476
43,581
119
12,231
20,245
0
49,509
W
15,726
2,982
0
4,599
28,501
12,147
576
12,155
16,346
0
64,982
W
Kukulkan
Paddstier99
Kukulkan
24,193
1,955
424
8,850
23,245
16,014
1,151
9,217
14,028
110,897
0
L
Lancelot
Zippemm
Lancelot
28,502
5,104
0
1,811
28,122
16,134
2,631
9,069
19,053
0
81,773
W
32,455
9,613
153
15,885
39,837
57,275
832
11,570
28,267
624
79,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,957
Gold Earned
49,168
297
Minions Killed
284
11
Camps Cleared
12
1,355,117
Distance Traveled
1,375,227
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
16,510
635
143
6
3
458,709
3
L
King Arthur
15,426
593
58
2
0
441,034
0
W
Thor
15,270
587
83
3
3
384,572
4
W
Kukulkan
18,611
716
156
6
4
440,697
0
L
Lancelot
17,232
663
83
3
9
475,484
5
W
Chaac
18,076
695
58
2
4
529,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role