Player Matchup

Ymir
Ymir
Baby-Bison__
Ymir
Level 16
God Stats
5W - 6L
1,403 SR
Queue Stats
25W - 31L
1,216 Elo+
Party 3
Chaac
Chaac
DuwieDo
Chaac
Level 129
God Stats
2W - 1L
1,838 SR
Queue Stats
37W - 34L
1,506 Elo+
Party 3
Neith
Neith
PokkyDeska
Neith
Level 155
God Stats
2W - 2L
1,846 SR
Queue Stats
177W - 166L
1,642 Elo+
Party 3
Lancelot
Lancelot
TayeDifferent
Lancelot
Level 125
God Stats
21W - 14L
1,556 SR
Queue Stats
95W - 98L
1,442 Elo+
Party 3
Poseidon
Poseidon
cumswather
Poseidon
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 7L
1,610 Elo+
Party 3
Team Averages
Level 87
1,629 SR
1,483 Elo+

VS

Team Averages
Level 78
1,441 SR
1,435 Elo+
Khepri
Khepri
CloakedLycan
Khepri
Level 128
God Stats
0W - 1L
1,516 SR
Queue Stats
90W - 79L
1,418 Elo+
Party 2
Hades
Hades
SakuSins
Hades
Level 67
God Stats
2W - 2L
1,363 SR
Queue Stats
43W - 40L
1,432 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Snazzy Hyperion
Cu Chulainn
Level 48
God Stats
0W - 3L
1,500 SR
Queue Stats
214W - 196L
1,464 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TreyW3i
Ah Muzen Cab
Level 49
God Stats
0W - 2L
1,267 SR
Queue Stats
39W - 56L
1,380 Elo+
Party 2
Thanatos
Thanatos
burnt ostrich
Thanatos
Level 100
God Stats
4W - 3L
1,559 SR
Queue Stats
191W - 182L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 5
11,001
478
4,150
15,997
10,882
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
DuwieDo
Chaac
19
8 / 1 / 12
13,894
604
27,878
22,226
29,222
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
18
3 / 3 / 5
11,931
519
10,072
15,187
6,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Lancelot
TayeDifferent
Lancelot
19
9 / 3 / 9
13,656
594
16,112
16,658
8,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
cumswather
Poseidon
20
13 / 2 / 8
14,961
650
35,708
16,258
7,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
3 / 3 / 1
9,099
396
5,825
19,221
21,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hades
SakuSins
Hades
14
3 / 8 / 3
9,682
421
10,604
28,182
19,310
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
Snazzy Hyperion
Cu Chulainn
14
0 / 6 / 3
9,246
402
9,014
25,437
23,067
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
TreyW3i
Ah Muzen Cab
13
0 / 6 / 5
8,566
372
7,621
15,695
6,292
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
burnt ostrich
Thanatos
14
4 / 10 / 5
9,651
420
8,339
26,389
11,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
27
33
Kills
10
11
Deaths
33
39
Assists
17
Player
Kills
Deaths
Assists
KDA
W
0
2
5
1.25
L
Khepri
3
3
1
1.17
W
Chaac
DuwieDo
Chaac
8
1
12
14
W
Neith
3
3
5
1.83
L
Hades
SakuSins
Hades
3
8
3
0.56
L
Cu Chulainn
Snazzy Hyperion
Cu Chulainn
0
6
3
0.25
W
Lancelot
TayeDifferent
Lancelot
9
3
9
4.5
L
Ah Muzen Cab
TreyW3i
Ah Muzen Cab
0
6
5
0.42
L
Thanatos
burnt ostrich
Thanatos
4
10
5
0.65
W
Poseidon
cumswather
Poseidon
13
2
8
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,920
Damage
41,403
86,326
Taken
114,924
62,103
Mitigated
82,074
35,055
Healing
25,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,150
699
0
2,899
15,997
10,882
1,356
3,885
12,112
42,497
0
L
Khepri
5,825
954
1,114
1,906
19,221
21,844
0
6,776
12,445
32,921
0
W
Chaac
DuwieDo
Chaac
27,878
5,612
0
9,960
22,226
29,222
2,555
5,515
16,711
138
95,870
W
Neith
10,072
5,485
0
7,657
15,187
6,535
6,798
2,652
12,535
0
98,018
L
Hades
SakuSins
Hades
10,604
829
596
6,042
28,182
19,310
0
13,864
14,318
58,956
0
L
Cu Chulainn
Snazzy Hyperion
Cu Chulainn
9,014
1,613
0
2,866
25,437
23,067
0
8,652
16,785
0
63,488
W
Lancelot
TayeDifferent
Lancelot
16,112
3,346
0
8,133
16,658
8,089
4,439
3,917
12,339
0
111,560
L
Ah Muzen Cab
TreyW3i
Ah Muzen Cab
7,621
2,896
0
1,389
15,695
6,292
0
2,991
12,704
0
48,987
L
Thanatos
burnt ostrich
Thanatos
8,339
1,646
0
11,450
26,389
11,561
0
7,713
18,676
0
62,450
W
Poseidon
cumswather
Poseidon
35,708
6,623
0
6,406
16,258
7,375
2,510
5,009
11,249
161,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,443
Gold Earned
46,244
667
Minions Killed
393
0
Camps Cleared
0
2,276,441
Distance Traveled
2,008,000
28
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,001
478
69
3
0
456,611
6
L
Khepri
9,099
396
29
1
0
427,714
1
W
Chaac
13,894
604
138
6
0
426,381
9
W
Neith
11,931
519
131
6
0
360,540
4
L
Hades
9,682
421
97
4
0
383,331
1
L
Cu Chulainn
9,246
402
108
5
0
412,545
1
W
Lancelot
13,656
594
147
6
0
567,849
2
L
Ah Muzen Cab
8,566
372
75
3
0
385,187
3
L
Thanatos
9,651
420
84
4
0
399,223
3
W
Poseidon
14,961
650
182
8
0
465,060
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role