Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
JSpeed11
Cthulhu
Level 43
God Stats
6W - 5L
1,484 SR
Queue Stats
7W - 13L
1,281 Elo+
Party 2
Tsukuyomi
Tsukuyomi
WeirdAlYank
Tsukuyomi
Level 9
God Stats
1W - 2L
1,303 SR
Queue Stats
7W - 11L
1,305 Elo+
Party 2
Gilgamesh
Gilgamesh
baconpancakes144
Gilgamesh
Level 11
God Stats
7W - 2L
1,507 SR
Queue Stats
64W - 73L
1,360 Elo+
Party 3
Chiron
Chiron
blackbaron123
Chiron
Level 68
God Stats
4W - 1L
1,500 SR
Queue Stats
46W - 33L
1,566 Elo+
Party 3
Team Averages
Level 54
1,459 SR
1,402 Elo+

VS

Team Averages
Level 40
1,579 SR
1,543 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Bxsii
Baron Samedi
Level 66
God Stats
2W - 1L
1,782 SR
Queue Stats
20W - 21L
1,413 Elo+
Solo
Ullr
Ullr
Carefulessness
Ullr
Level 22
God Stats
18W - 15L
1,611 SR
Queue Stats
91W - 91L
1,418 Elo+
Party 1
Lancelot
Lancelot
DonkyDorkBork
Lancelot
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,692 Elo+
Party 1
Terra
Terra
SharonFluids
Terra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,692 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
6
0 / 0 / 0
3,691
738
319
858
254
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Cthulhu
JSpeed11
Cthulhu
5
1 / 0 / 0
3,568
714
1,314
3,940
2,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
WeirdAlYank
Tsukuyomi
5
0 / 0 / 3
3,651
730
915
3,630
1,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
6
1 / 1 / 0
3,996
799
1,383
2,483
947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
1 / 0 / 1
3,325
665
2,164
423
112
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
4
1 / 1 / 0
3,291
658
924
2,669
1,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Baron Samedi
Bxsii
Baron Samedi
1
0 / 0 / 0
2,603
521
0
0
0
5
0 / 1 / 0
3,136
627
1,727
2,534
761
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
DonkyDorkBork
Lancelot
4
0 / 0 / 0
3,206
641
1,063
3,738
1,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 1 / 0
3,283
657
582
4,070
1,310
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
3
Kills
1
1
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
0
0
0
L
Sun Wukong
 
Sun Wukong
1
1
0
1
L
Baron Samedi
Bxsii
Baron Samedi
0
0
0
0
L
0
1
0
0
L
Lancelot
DonkyDorkBork
Lancelot
0
0
0
0
W
Cthulhu
JSpeed11
Cthulhu
1
0
0
1
L
0
1
0
0
W
Tsukuyomi
WeirdAlYank
Tsukuyomi
0
0
3
1.5
W
Gilgamesh
1
1
0
1
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,095
Damage
4,296
11,334
Taken
13,011
4,573
Mitigated
4,583
5,287
Healing
2,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
319
147
131
641
858
254
204
0
858
14,148
0
L
Sun Wukong
 
Sun Wukong
924
272
0
1,148
2,669
1,410
0
0
2,669
0
8,477
L
Baron Samedi
Bxsii
Baron Samedi
0
0
21
0
0
0
0
0
0
274
0
L
1,727
829
0
0
2,534
761
0
161
2,373
0
14,692
L
Lancelot
DonkyDorkBork
Lancelot
1,063
405
0
441
3,738
1,102
0
319
3,419
0
15,452
W
Cthulhu
JSpeed11
Cthulhu
1,314
280
0
1,139
3,940
2,258
0
477
3,463
8,738
0
L
582
232
571
801
4,070
1,310
0
1,153
2,917
3,781
0
W
Tsukuyomi
WeirdAlYank
Tsukuyomi
915
435
0
1,681
3,630
1,002
0
0
3,630
0
12,102
W
Gilgamesh
1,383
687
0
1,069
2,483
947
232
0
2,390
0
14,438
W
2,164
429
483
143
423
112
0
105
318
0
12,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,231
Gold Earned
15,519
121
Minions Killed
76
0
Camps Cleared
0
581,398
Distance Traveled
436,417
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
3,691
738
29
6
0
102,504
4
L
Sun Wukong
3,291
658
14
3
0
81,211
2
L
Baron Samedi
2,603
521
1
0
0
11,086
0
L
Ullr
3,136
627
23
5
0
107,999
1
L
Lancelot
3,206
641
31
6
0
128,442
0
W
Cthulhu
3,568
714
15
3
0
117,315
0
L
Terra
3,283
657
7
1
0
107,679
1
W
Tsukuyomi
3,651
730
31
6
0
122,155
1
W
Gilgamesh
3,996
799
31
6
0
118,263
3
W
Chiron
3,325
665
15
3
0
121,161
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role