Player Matchup

Arachne
Arachne
 
Arachne
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
A2trentet
Vulcan
Level 154
God Stats
6W - 5L
1,629 SR
Queue Stats
180W - 180L
1,592 Elo+
Solo
Neith
Neith
IImortalHope
Neith
Level 122
God Stats
4W - 5L
1,654 SR
Queue Stats
13W - 8L
1,651 Elo+
Solo
Janus
Janus
Kuroy
Janus
Level 149
God Stats
1W - 5L
1,204 SR
Queue Stats
55W - 56L
1,566 Elo+
Solo
King Arthur
King Arthur
RagedJuventus
King Arthur
Level 107
God Stats
3W - 2L
1,592 SR
Queue Stats
67W - 57L
1,562 Elo+
Solo
Team Averages
Level 132
1,516 SR
1,574 Elo+

VS

Team Averages
Level 114
1,609 SR
1,562 Elo+
Baron Samedi
Baron Samedi
ArielizFez1030
Baron Samedi
Level 135
God Stats
9W - 5L
1,670 SR
Queue Stats
150W - 123L
1,521 Elo+
Party 1
Chaac
Chaac
DystopianFrenzy
Chaac
Level 127
God Stats
13W - 9L
1,702 SR
Queue Stats
826W - 791L
1,645 Elo+
Solo
Yu Huang
Yu Huang
EDGARallenKROW
Yu Huang
Level 89
God Stats
6W - 3L
1,421 SR
Queue Stats
169W - 151L
1,516 Elo+
Party 1
Hou Yi
Hou Yi
InvaliidRage
Hou Yi
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 111L
1,634 Elo+
Solo
Arachne
Arachne
NamelessFrost-_-
Arachne
Level 92
God Stats
14W - 7L
1,750 SR
Queue Stats
64W - 76L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
0 / 4 / 1
8,562
612
4,976
15,968
8,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
A2trentet
Vulcan
16
0 / 2 / 1
9,206
658
10,088
8,786
5,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 2 / 0
9,142
653
11,213
8,199
3,716
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Kuroy
Janus
16
0 / 3 / 0
9,134
652
11,497
9,283
3,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
RagedJuventus
King Arthur
14
0 / 4 / 0
8,202
586
6,723
16,614
13,861
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ArielizFez1030
Baron Samedi
17
2 / 0 / 9
10,261
733
7,427
10,699
11,310
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
1 / 0 / 6
9,540
681
12,687
18,161
20,439
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Yu Huang
17
2 / 1 / 4
10,149
725
10,200
6,920
3,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
17
6 / 0 / 4
10,179
727
12,503
10,629
4,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 0 / 4
9,761
697
9,495
13,192
6,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
1
Kills
15
15
Deaths
1
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
4
1
0.13
L
Vulcan
A2trentet
Vulcan
0
2
1
0.25
W
Baron Samedi
ArielizFez1030
Baron Samedi
2
0
9
6.5
W
1
0
6
4
W
Yu Huang
2
1
4
4
L
1
2
0
0.5
W
Hou Yi
6
0
4
8
L
Janus
Kuroy
Janus
0
3
0
0
W
4
0
4
6
L
King Arthur
RagedJuventus
King Arthur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,497
Damage
52,312
58,850
Taken
59,601
35,529
Mitigated
46,413
6,079
Healing
24,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,976
3,763
0
1,159
15,968
8,972
0
3,155
12,711
0
23,821
L
Vulcan
A2trentet
Vulcan
10,088
3,460
0
348
8,786
5,051
0
2,145
6,509
42,240
0
W
Baron Samedi
ArielizFez1030
Baron Samedi
7,427
578
2,775
5,383
10,699
11,310
18
4,653
6,046
34,646
0
W
12,687
2,312
0
8,193
18,161
20,439
400
6,462
11,699
0
48,812
W
Yu Huang
10,200
592
0
1,116
6,920
3,220
0
1,897
5,023
41,790
0
L
11,213
4,133
0
1,712
8,199
3,716
984
2,513
5,582
0
45,265
W
Hou Yi
12,503
6,363
0
2,205
10,629
4,934
1,700
4,288
6,341
0
44,250
L
Janus
Kuroy
Janus
11,497
33
0
0
9,283
3,929
0
3,184
5,985
47,237
0
W
9,495
6,038
0
4,606
13,192
6,510
990
4,285
8,907
0
28,060
L
King Arthur
RagedJuventus
King Arthur
6,723
242
0
2,860
16,614
13,861
0
5,946
10,436
0
16,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,246
Gold Earned
49,890
309
Minions Killed
363
0
Camps Cleared
0
1,446,419
Distance Traveled
1,489,308
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,562
612
51
4
0
309,746
1
L
Vulcan
9,206
658
80
6
0
299,441
5
W
Baron Samedi
10,261
733
59
4
0
280,592
6
W
Chaac
9,540
681
80
6
0
320,162
1
W
Yu Huang
10,149
725
92
7
0
296,695
2
L
Neith
9,142
653
76
5
0
264,627
2
W
Hou Yi
10,179
727
87
6
0
268,508
0
L
Janus
9,134
652
75
5
0
317,752
5
W
Arachne
9,761
697
45
3
0
323,351
1
L
King Arthur
8,202
586
27
2
0
254,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role