Player Matchup

Scylla
Scylla
Co_DABS
Scylla
Level 64
God Stats
4W - 14L
1,264 SR
Queue Stats
4W - 16L
1,117 Elo+
Party 2
Medusa
Medusa
NotJoeJanitor
Medusa
Level 66
God Stats
5W - 16L
1,444 SR
Queue Stats
5W - 19L
1,173 Elo+
Party 2
Horus
Horus
XurikTheWeeb
Horus
Level 103
God Stats
2W - 9L
1,340 SR
Queue Stats
7W - 31L
1,097 Elo+
Party 2
Team Averages
Level 78
1,349 SR
1,129 Elo+

VS

Team Averages
Level 140
1,659 SR
1,580 Elo+
Tyr
Tyr
 
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
El Sakito
Zhong Kui
Level 105
God Stats
31W - 20L
1,640 SR
Queue Stats
158W - 126L
1,586 Elo+
Solo
Ravana
Ravana
RikimauruEXE
Ravana
Level 154
God Stats
31W - 15L
1,838 SR
Queue Stats
386W - 318L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Co_DABS
Scylla
10
0 / 5 / 1
6,108
679
4,165
9,236
3,390
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 6 / 1
6,124
680
5,434
12,111
4,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 6 / 1
7,145
794
2,997
14,051
11,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
4 / 1 / 13
8,056
895
12,117
11,785
7,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Zhong Kui
El Sakito
Zhong Kui
14
8 / 0 / 9
8,616
957
11,714
6,719
4,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
12
5 / 2 / 6
7,763
863
7,404
6,918
4,740
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
3
Kills
17
17
Deaths
3
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
1
13
10.5
L
Scylla
Co_DABS
Scylla
0
5
1
0.1
W
Zhong Kui
El Sakito
Zhong Kui
8
0
9
12.5
L
1
6
1
0.25
W
Ravana
5
2
6
4
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,596
Damage
31,235
35,398
Taken
25,422
19,349
Mitigated
17,146
4,248
Healing
10,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
12,117
1,639
0
3,974
11,785
7,678
734
2,200
9,585
0
29,658
L
Scylla
Co_DABS
Scylla
4,165
693
0
116
9,236
3,390
0
2,203
6,908
17,559
0
W
Zhong Kui
El Sakito
Zhong Kui
11,714
1,877
0
4,508
6,719
4,728
1,002
1,070
5,649
36,558
0
L
5,434
2,636
0
0
12,111
4,439
0
4,369
7,480
0
15,187
W
Ravana
7,404
2,551
0
2,018
6,918
4,740
769
1,128
5,790
0
15,712
L
2,997
1,944
1,418
2,714
14,051
11,520
0
5,363
8,561
0
7,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,377
Gold Earned
24,435
57
Minions Killed
111
2
Camps Cleared
6
424,493
Distance Traveled
519,170
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,056
895
27
3
0
186,237
1
L
Scylla
6,108
679
26
3
0
128,275
0
W
Zhong Kui
8,616
957
69
8
6
172,586
1
L
Medusa
6,124
680
24
3
2
138,555
1
W
Ravana
7,763
863
15
2
0
160,347
0
L
Horus
7,145
794
7
1
0
157,663
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role