Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Platinum I
LOVEWHITEPUH
Ah Muzen Cab
Platinum I
Level 134
God Stats
0W - 2L
1,267 SR
Queue Stats
178W - 165L
1,995 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum III
PercProf
Kumbhakarna
Platinum III
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
179W - 165L
1,696 MMR
Party 1
Yu Huang
Yu Huang
Platinum I
notasmurf0w0
Yu Huang
Platinum I
Level 122
God Stats
6W - 7L
1,606 SR
Queue Stats
245W - 239L
1,927 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 126
1,458 SR
1,873 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 153
1,621 SR
1,918 MMR
Medusa
Medusa
Platinum I
KEN R MASTERS
Medusa
Platinum I
Level 143
God Stats
4W - 6L
1,550 SR
Queue Stats
117W - 137L
1,853 MMR
Solo
Janus
Janus
Platinum III
SteelingDog
Janus
Platinum III
Level 157
God Stats
1W - 5L
1,569 SR
Queue Stats
269W - 244L
1,587 MMR
Party 2
King Arthur
King Arthur
Diamond II
bubbafarts
King Arthur
Diamond II
Level 160
God Stats
3W - 1L
1,744 SR
Queue Stats
177W - 147L
2,315 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
LOVEWHITEPUH
Ah Muzen Cab
16
1 / 4 / 0
11,607
553
20,420
19,904
10,889
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
PercProf
Kumbhakarna
16
0 / 0 / 1
12,461
593
6,817
29,143
42,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yu Huang
notasmurf0w0
Yu Huang
17
0 / 2 / 1
11,615
553
17,360
16,324
10,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
ShivaBaron SamediAresGebBastet

VS

Bans
GaneshaAtlasKuzenboThothArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 4
12,899
614
12,518
19,898
8,829
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 0 / 1
13,801
657
21,963
15,347
6,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
bubbafarts
King Arthur
19
1 / 0 / 5
12,792
609
23,658
21,584
33,926
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
1
Kills
6
6
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
L
Ah Muzen Cab
LOVEWHITEPUH
Ah Muzen Cab
1
4
0
0.25
L
Kumbhakarna
PercProf
Kumbhakarna
0
0
1
0.5
W
4
0
1
4.5
W
King Arthur
bubbafarts
King Arthur
1
0
5
3.5
L
Yu Huang
notasmurf0w0
Yu Huang
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,597
Damage
58,139
65,371
Taken
56,829
63,453
Mitigated
49,500
14,605
Healing
16,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,518
4,739
640
8,820
19,898
8,829
1,293
8,644
10,882
0
80,306
L
Ah Muzen Cab
LOVEWHITEPUH
Ah Muzen Cab
20,420
6,213
0
3,201
19,904
10,889
0
8,243
11,661
0
64,430
L
Kumbhakarna
PercProf
Kumbhakarna
6,817
1,102
454
7,269
29,143
42,346
0
10,743
18,400
13,413
0
W
21,963
1,651
0
3,948
15,347
6,745
1,080
8,349
6,672
76,168
0
W
King Arthur
bubbafarts
King Arthur
23,658
1,437
0
3,434
21,584
33,926
169
6,831
14,319
2,153
66,562
L
Yu Huang
notasmurf0w0
Yu Huang
17,360
826
0
3,681
16,324
10,218
0
4,094
12,230
55,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,683
Gold Earned
39,492
204
Minions Killed
346
4
Camps Cleared
17
1,205,459
Distance Traveled
1,246,760
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,899
614
101
5
8
406,011
9
L
Ah Muzen Cab
11,607
553
89
4
2
382,499
3
L
Kumbhakarna
12,461
593
6
0
0
446,275
5
W
Janus
13,801
657
140
7
4
402,092
1
W
King Arthur
12,792
609
105
5
5
438,657
5
L
Yu Huang
11,615
553
109
5
2
376,685
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role