Player Matchup

Pele
Pele
Balkanes
Pele
Level 43
God Stats
5W - 1L
2,007 SR
Queue Stats
13W - 15L
1,488 Elo+
Party 1
Achilles
Achilles
Buttvard
Achilles
Level 25
God Stats
5W - 3L
1,823 SR
Queue Stats
29W - 39L
1,428 Elo+
Party 1
He Bo
He Bo
Juoreg
He Bo
Level 78
God Stats
0W - 2L
1,296 SR
Queue Stats
28W - 34L
1,411 Elo+
Party 1
Hou Yi
Hou Yi
Kenci
Hou Yi
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 45L
1,422 Elo+
Party 1
Sylvanus
Sylvanus
korvlöv
Sylvanus
Level 28
God Stats
1W - 1L
1,752 SR
Queue Stats
26W - 27L
1,480 Elo+
Party 1
Team Averages
Level 43
1,676 SR
1,446 Elo+

VS

Team Averages
Level 68
1,502 SR
1,435 Elo+
Thanatos
Thanatos
 
Thanatos
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Azurshade
Tiamat
Level 33
God Stats
12W - 17L
1,366 SR
Queue Stats
20W - 32L
1,132 Elo+
Solo
Aphrodite
Aphrodite
Hoazoni
Aphrodite
Level 100
God Stats
3W - 0L
1,574 SR
Queue Stats
5W - 5L
1,537 Elo+
Party 2
Chang'e
Chang'e
Rasnark
Chang'e
Level 42
God Stats
2W - 1L
1,571 SR
Queue Stats
29W - 28L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
5 / 9 / 3
11,664
486
17,115
35,407
13,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Buttvard
Achilles
13
1 / 9 / 1
8,884
370
10,222
29,313
29,926
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

He Bo
Juoreg
He Bo
14
3 / 10 / 1
9,638
402
13,633
19,506
8,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
Kenci
Hou Yi
14
0 / 9 / 1
8,406
350
7,716
21,738
9,805
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
korvlöv
Sylvanus
12
1 / 7 / 1
8,962
373
8,940
30,262
42,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
15 / 2 / 15
14,203
592
20,521
24,619
11,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
 
Neith
18
9 / 2 / 19
12,137
506
36,347
24,235
13,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
Azurshade
Tiamat
19
5 / 2 / 17
12,744
531
24,377
16,540
16,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Hoazoni
Aphrodite
18
7 / 2 / 20
11,210
467
14,109
18,528
14,647
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
Rasnark
Chang'e
19
8 / 2 / 16
13,197
550
21,224
20,929
9,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
131
10
Kills
44
44
Deaths
10
7
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
15
2
15
11.25
W
Neith
 
Neith
9
2
19
9.25
W
Tiamat
Azurshade
Tiamat
5
2
17
6.75
L
Pele
5
9
3
0.72
L
Achilles
Buttvard
Achilles
1
9
1
0.17
W
Aphrodite
Hoazoni
Aphrodite
7
2
20
8.5
L
He Bo
Juoreg
He Bo
3
10
1
0.35
L
Hou Yi
Kenci
Hou Yi
0
9
1
0.06
W
Chang'e
Rasnark
Chang'e
8
2
16
8
L
Sylvanus
korvlöv
Sylvanus
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,626
Damage
116,578
136,226
Taken
104,851
103,941
Mitigated
65,791
27,587
Healing
76,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
20,521
5,283
0
26,135
24,619
11,488
808
2,313
22,306
0
130,318
W
Neith
 
Neith
36,347
16,165
0
8,543
24,235
13,440
4,196
6,987
17,248
0
121,090
W
Tiamat
Azurshade
Tiamat
24,377
1,451
408
6,919
16,540
16,282
1,797
2,987
13,553
88,952
0
L
Pele
17,115
2,723
0
12,421
35,407
13,214
0
10,081
25,326
0
89,100
L
Achilles
Buttvard
Achilles
10,222
1,363
0
2,497
29,313
29,926
0
18,741
10,572
0
36,143
W
Aphrodite
Hoazoni
Aphrodite
14,109
1,818
8,565
10,963
18,528
14,647
593
5,874
12,654
43,849
0
L
He Bo
Juoreg
He Bo
13,633
525
18
1,127
19,506
8,098
414
11,860
7,646
61,137
0
L
Hou Yi
Kenci
Hou Yi
7,716
3,121
0
2,572
21,738
9,805
0
9,177
12,561
0
62,857
W
Chang'e
Rasnark
Chang'e
21,224
1,743
4,393
10,487
20,929
9,934
1,682
5,004
15,925
113,663
0
L
Sylvanus
korvlöv
Sylvanus
8,940
1,538
2,591
6,361
30,262
42,898
0
9,851
20,411
26,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,554
Gold Earned
63,491
444
Minions Killed
637
0
Camps Cleared
0
1,899,514
Distance Traveled
2,251,653
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,203
592
161
7
0
514,546
1
W
Neith
12,137
506
146
6
0
423,352
2
W
Tiamat
12,744
531
124
5
0
416,611
4
L
Pele
11,664
486
142
6
0
431,781
1
L
Achilles
8,884
370
87
4
0
356,207
4
W
Aphrodite
11,210
467
57
2
0
459,156
2
L
He Bo
9,638
402
97
4
0
395,705
1
L
Hou Yi
8,406
350
90
4
0
348,901
0
W
Chang'e
13,197
550
149
6
0
437,988
2
L
Sylvanus
8,962
373
28
1
0
366,920
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role