Player Matchup

Cthulhu
Cthulhu
Jager5
Cthulhu
Level 86
God Stats
1W - 0L
1,145 SR
Queue Stats
24W - 36L
1,337 Elo+
Party 2
Thanatos
Thanatos
Mr Man18621
Thanatos
Level 45
God Stats
2W - 3L
1,870 SR
Queue Stats
14W - 25L
1,371 Elo+
Party 2
Heimdallr
Heimdallr
Shockwayve77
Heimdallr
Level 21
God Stats
1W - 2L
1,333 SR
Queue Stats
15W - 38L
1,232 Elo+
Party 2
Team Averages
Level 51
1,449 SR
1,313 Elo+

VS

Team Averages
Level 29
1,450 SR
1,656 Elo+
Merlin
Merlin
BeerusOnKrak
Merlin
Level 29
God Stats
0W - 3L
1,167 SR
Queue Stats
5W - 23L
1,656 Elo+
Party 1
Mercury
Mercury
Lykos Anthrope
Mercury
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 51L
1,656 Elo+
Party 1
Cthulhu
Cthulhu
MajikKilla666
Cthulhu
Level 8
God Stats
1W - 2L
1,684 SR
Queue Stats
9W - 32L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jager5
Cthulhu
19
14 / 5 / 8
14,199
789
27,940
31,340
19,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Mr Man18621
Thanatos
17
6 / 2 / 10
13,267
737
12,561
19,175
8,626
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
Shockwayve77
Heimdallr
18
6 / 0 / 14
13,631
757
13,809
10,691
5,508
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
2 / 10 / 2
11,640
647
12,503
17,016
7,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 8 / 3
12,176
676
9,479
19,728
8,922
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
15
2 / 8 / 3
12,063
670
12,126
26,220
36,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
15
26
Kills
7
7
Deaths
26
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
10
2
0.3
W
Cthulhu
Jager5
Cthulhu
14
5
8
3.6
L
3
8
3
0.56
L
Cthulhu
2
8
3
0.44
W
Thanatos
Mr Man18621
Thanatos
6
2
10
5.5
W
Heimdallr
Shockwayve77
Heimdallr
6
0
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,310
Damage
34,108
61,206
Taken
62,964
33,269
Mitigated
52,405
20,445
Healing
1,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
12,503
1,431
0
0
17,016
7,109
0
9,768
7,245
50,136
0
W
Cthulhu
Jager5
Cthulhu
27,940
2,583
581
4,924
31,340
19,135
0
13,008
16,141
52,248
0
L
9,479
5,045
0
300
19,728
8,922
0
7,647
12,081
0
29,506
L
Cthulhu
12,126
1,515
16
1,055
26,220
36,374
0
10,754
15,466
25,391
0
W
Thanatos
Mr Man18621
Thanatos
12,561
6,068
424
11,136
19,175
8,626
0
8,085
10,958
0
63,635
W
Heimdallr
Shockwayve77
Heimdallr
13,809
6,654
0
3,380
10,691
5,508
2,458
4,348
6,343
0
45,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,097
Gold Earned
35,879
182
Minions Killed
145
11
Camps Cleared
2
1,044,922
Distance Traveled
980,466
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,640
647
87
5
1
285,382
1
W
Cthulhu
14,199
789
46
3
0
361,723
0
L
Mercury
12,176
676
39
2
1
358,384
1
L
Cthulhu
12,063
670
19
1
0
336,700
1
W
Thanatos
13,267
737
67
4
10
314,198
1
W
Heimdallr
13,631
757
69
4
1
369,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role