Player Matchup

Cupid
Cupid
Blazinsuit
Cupid
Level 13
God Stats
1W - 2L
1,636 SR
Queue Stats
1W - 2L
1,678 Elo+
Party 2
Shiva
Shiva
JCreeperAssassin
Shiva
Level 15
God Stats
2W - 5L
1,557 SR
Queue Stats
39W - 50L
1,361 Elo+
Party 1
Bastet
Bastet
LaDonni
Bastet
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Merlin
Merlin
SimplyChaos218
Merlin
Level 95
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 47L
1,556 Elo+
Party 2
Cthulhu
Cthulhu
cuh_caw
Cthulhu
Level 68
God Stats
22W - 21L
1,666 SR
Queue Stats
520W - 520L
1,453 Elo+
Party 1
Team Averages
Level 39
1,572 SR
1,510 Elo+

VS

Team Averages
Level 94
1,378 SR
1,455 Elo+
Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
Juniechi
Artemis
Level 22
God Stats
1W - 1L
1,283 SR
Queue Stats
6W - 7L
1,509 Elo+
Party 3
Tyr
Tyr
P1NKAMENADiane
Tyr
Level 101
God Stats
1W - 0L
1,130 SR
Queue Stats
16W - 23L
1,442 Elo+
Party 3
Ares
Ares
PlagueUnborn
Ares
Level 80
God Stats
2W - 0L
1,509 SR
Queue Stats
71W - 80L
1,429 Elo+
Party 3
Scylla
Scylla
knightrider345
Scylla
Level 108
God Stats
2W - 0L
1,468 SR
Queue Stats
33W - 39L
1,397 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
16
0 / 6 / 7
9,444
630
8,088
15,467
7,439
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 4 / 3
10,420
695
6,912
12,201
12,243
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
LaDonni
Bastet
15
1 / 4 / 3
9,273
618
6,238
13,126
6,212
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 4 / 2
9,842
656
8,899
11,213
5,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
cuh_caw
Cthulhu
18
4 / 4 / 1
10,922
728
10,714
16,191
21,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
13 / 0 / 4
12,939
863
23,256
15,291
7,479
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Juniechi
Artemis
17
0 / 2 / 11
9,937
662
9,980
8,630
3,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
4 / 3 / 7
10,393
693
11,521
20,268
24,420
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 0 / 0
6,543
436
0
0
0
17
5 / 6 / 7
10,712
714
12,275
11,947
5,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
51
10
Kills
22
22
Deaths
11
16
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
13
0
4
15
L
Cupid
0
6
7
0.58
L
3
4
3
1.13
W
Artemis
Juniechi
Artemis
0
2
11
2.75
L
Bastet
LaDonni
Bastet
1
4
3
0.63
W
4
3
7
2.5
W
0
0
0
0
L
2
4
2
0.75
L
Cthulhu
cuh_caw
Cthulhu
4
4
1
1.13
W
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,851
Damage
57,032
68,198
Taken
56,136
53,143
Mitigated
40,997
10,521
Healing
9,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
23,256
7,187
0
4,645
15,291
7,479
784
5,011
10,280
0
61,032
L
Cupid
8,088
4,997
1,220
4,258
15,467
7,439
125
2,679
12,788
0
20,074
L
6,912
1,070
0
586
12,201
12,243
486
2,055
10,146
0
27,020
W
Artemis
Juniechi
Artemis
9,980
4,152
0
0
8,630
3,973
422
4,303
4,327
0
27,992
L
Bastet
LaDonni
Bastet
6,238
1,512
0
671
13,126
6,212
301
2,094
11,032
0
13,026
W
11,521
1,020
0
3,070
20,268
24,420
90
5,683
14,585
0
33,239
W
0
0
0
0
0
0
0
0
0
0
0
L
8,899
479
0
1,127
11,213
5,269
364
2,288
8,925
30,874
0
L
Cthulhu
cuh_caw
Cthulhu
10,714
612
433
2,226
16,191
21,980
234
3,159
13,032
43,963
0
W
12,275
1,028
0
1,639
11,947
5,125
0
4,616
7,331
21,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,901
Gold Earned
50,524
221
Minions Killed
209
0
Camps Cleared
0
1,439,124
Distance Traveled
1,107,814
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,939
863
97
6
0
345,432
0
L
Cupid
9,444
630
30
2
0
269,288
0
L
Shiva
10,420
695
49
3
0
317,390
0
W
Artemis
9,937
662
44
3
0
265,470
0
L
Bastet
9,273
618
21
1
0
300,002
1
W
Tyr
10,393
693
44
3
0
317,446
0
W
Ares
6,543
436
0
0
0
0
0
L
Merlin
9,842
656
50
3
0
258,845
2
L
Cthulhu
10,922
728
71
5
0
293,599
1
W
Scylla
10,712
714
24
2
0
179,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role