Player Matchup

Chaac
Chaac
AlexPerezz1
Chaac
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,272 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
II 24k II2869
Ah Muzen Cab
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,272 Elo+
Party 1
Ganesha
Ganesha
SuteteSergio
Ganesha
Level 85
God Stats
0W - 2L
1,710 SR
Queue Stats
17W - 30L
1,272 Elo+
Party 1
Nu Wa
Nu Wa
TootsnHoots507
Nu Wa
Level 84
God Stats
3W - 4L
1,440 SR
Queue Stats
155W - 156L
1,511 Elo+
Solo
Ratatoskr
Ratatoskr
andujar 7
Ratatoskr
Level 111
God Stats
1W - 1L
1,703 SR
Queue Stats
6W - 10L
1,349 Elo+
Party 1
Team Averages
Level 73
1,571 SR
1,335 Elo+

VS

Team Averages
Level 95
1,541 SR
1,503 Elo+
Odin
Odin
DaeMonsDevils
Odin
Level 122
God Stats
12W - 10L
1,635 SR
Queue Stats
373W - 394L
1,542 Elo+
Solo
Chang'e
Chang'e
Itz_NexoTix
Chang'e
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
294W - 294L
1,481 Elo+
Solo
Discordia
Discordia
Nitrean
Discordia
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,509 Elo+
Solo
Skadi
Skadi
Noktich
Skadi
Level 87
God Stats
27W - 22L
1,572 SR
Queue Stats
248W - 256L
1,485 Elo+
Solo
Pele
Pele
laZoGANG6487
Pele
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 2
8,282
592
4,740
13,982
11,088
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
II 24k II2869
Ah Muzen Cab
16
1 / 2 / 3
9,359
669
5,491
10,744
4,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ganesha
SuteteSergio
Ganesha
15
0 / 2 / 9
9,616
687
7,327
19,081
23,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
2 / 4 / 2
10,230
731
12,714
9,743
4,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
andujar 7
Ratatoskr
17
6 / 4 / 2
10,360
740
11,597
19,653
14,365
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 10
10,184
727
14,917
13,451
9,757
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Itz_NexoTix
Chang'e
17
1 / 0 / 9
9,868
705
12,361
8,703
3,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Nitrean
Discordia
19
5 / 2 / 9
11,323
809
20,755
10,858
4,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
Noktich
Skadi
17
1 / 2 / 2
9,907
708
4,454
9,270
3,440
17
6 / 4 / 8
10,433
745
11,357
13,459
7,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
56
9
Kills
18
18
Deaths
9
18
Assists
38
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
5
1
10
10
L
Ah Muzen Cab
II 24k II2869
Ah Muzen Cab
1
2
3
1.25
W
Chang'e
Itz_NexoTix
Chang'e
1
0
9
5.5
W
Discordia
Nitrean
Discordia
5
2
9
4.75
W
Skadi
Noktich
Skadi
1
2
2
1
L
Ganesha
SuteteSergio
Ganesha
0
2
9
2.25
L
2
4
2
0.75
L
Ratatoskr
andujar 7
Ratatoskr
6
4
2
1.75
W
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,869
Damage
63,844
73,203
Taken
55,741
57,441
Mitigated
29,613
14,515
Healing
16,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,740
152
0
1,917
13,982
11,088
0
7,688
6,294
0
13,424
W
14,917
1,968
0
1,300
13,451
9,757
0
5,316
7,917
3,280
22,570
L
Ah Muzen Cab
II 24k II2869
Ah Muzen Cab
5,491
1,419
209
3,049
10,744
4,472
1,683
4,601
6,143
0
32,260
W
Chang'e
Itz_NexoTix
Chang'e
12,361
1,122
7,034
5,684
8,703
3,830
670
2,416
6,151
48,192
0
W
Discordia
Nitrean
Discordia
20,755
775
303
1,575
10,858
4,889
703
4,389
6,085
61,405
0
W
Skadi
Noktich
Skadi
4,454
1,063
0
0
9,270
3,440
857
2,699
6,407
0
40,616
L
Ganesha
SuteteSergio
Ganesha
7,327
244
463
2,757
19,081
23,368
0
8,553
10,528
11,562
0
L
12,714
1,020
0
2,227
9,743
4,148
78
5,699
4,044
53,461
0
L
Ratatoskr
andujar 7
Ratatoskr
11,597
1,737
0
3,893
19,653
14,365
0
7,851
11,802
0
27,645
W
11,357
2,265
0
1,045
13,459
7,697
354
4,097
9,140
0
26,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,847
Gold Earned
51,715
253
Minions Killed
346
0
Camps Cleared
0
1,219,931
Distance Traveled
1,462,866
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,282
592
23
2
0
225,595
0
W
Odin
10,184
727
21
2
0
323,700
1
L
Ah Muzen Cab
9,359
669
71
5
0
227,467
0
W
Chang'e
9,868
705
88
6
0
300,845
0
W
Discordia
11,323
809
110
8
0
279,286
2
W
Skadi
9,907
708
88
6
0
257,006
0
L
Ganesha
9,616
687
0
0
0
245,443
1
L
Nu Wa
10,230
731
123
9
0
248,108
1
L
Ratatoskr
10,360
740
36
3
0
273,318
1
W
Pele
10,433
745
39
3
0
302,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role