Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Carefulessness
Ullr
Level 22
God Stats
18W - 15L
1,587 SR
Queue Stats
91W - 91L
1,354 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DonkyDorkBork
Tsukuyomi
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,624 Elo+
Party 1
Merlin
Merlin
SharonFluids
Merlin
Level 27
God Stats
2W - 1L
1,727 SR
Queue Stats
4W - 10L
1,624 Elo+
Party 1
Team Averages
Level 55
1,563 SR
1,520 Elo+

VS

Team Averages
Level 45
1,577 SR
1,353 Elo+
Cthulhu
Cthulhu
JSpeed11
Cthulhu
Level 43
God Stats
6W - 5L
1,548 SR
Queue Stats
7W - 13L
1,297 Elo+
Party 2
Agni
Agni
JestingTurtle
Agni
Level 39
God Stats
3W - 4L
1,697 SR
Queue Stats
68W - 88L
1,366 Elo+
Solo
Apollo
Apollo
MENIYAEZ
Apollo
Level 84
God Stats
4W - 6L
1,394 SR
Queue Stats
120W - 90L
1,530 Elo+
Party 3
Tsukuyomi
Tsukuyomi
WeirdAlYank
Tsukuyomi
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 11L
1,329 Elo+
Party 2
Kukulkan
Kukulkan
WigglyClub
Kukulkan
Level 48
God Stats
0W - 1L
1,747 SR
Queue Stats
16W - 19L
1,244 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 1 / 0
6,159
560
2,694
5,316
2,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Yemoja
 
Yemoja
8
1 / 1 / 3
5,802
527
3,558
7,759
4,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 2 / 3
5,654
514
7,063
6,166
1,995
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
DonkyDorkBork
Tsukuyomi
8
4 / 1 / 1
5,463
497
2,741
4,544
1,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
11
2 / 2 / 1
6,165
560
4,178
7,883
3,225
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JSpeed11
Cthulhu
8
1 / 1 / 2
5,168
470
3,509
5,995
4,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate

Breastplate

+20
Physical Protection

6
1 / 0 / 0
4,859
442
959
2,995
811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
MENIYAEZ
Apollo
9
1 / 3 / 2
5,320
484
5,128
8,924
2,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
WeirdAlYank
Tsukuyomi
10
4 / 0 / 1
5,989
544
3,923
7,415
2,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
WigglyClub
Kukulkan
8
0 / 4 / 0
4,823
438
2,947
5,640
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
8
Kills
7
7
Deaths
8
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
1
0
0
W
Yemoja
 
Yemoja
1
1
3
2.5
W
1
2
3
1.25
W
Tsukuyomi
DonkyDorkBork
Tsukuyomi
4
1
1
4.5
L
Cthulhu
JSpeed11
Cthulhu
1
1
2
2
L
1
0
0
1
L
Apollo
MENIYAEZ
Apollo
1
3
2
0.67
W
Merlin
2
2
1
1.25
L
Tsukuyomi
WeirdAlYank
Tsukuyomi
4
0
1
4.5
L
Kukulkan
WigglyClub
Kukulkan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,234
Damage
16,466
31,668
Taken
30,969
12,906
Mitigated
13,127
12,911
Healing
7,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
2,694
623
37
3,184
5,316
2,077
1,085
234
5,082
37,830
0
W
Yemoja
 
Yemoja
3,558
814
1,426
2,315
7,759
4,233
50
2,018
5,741
20,909
0
W
7,063
3,544
0
436
6,166
1,995
1,336
1,428
4,738
0
35,519
W
Tsukuyomi
DonkyDorkBork
Tsukuyomi
2,741
602
0
2,030
4,544
1,376
0
334
4,210
0
18,498
L
Cthulhu
JSpeed11
Cthulhu
3,509
398
82
1,737
5,995
4,622
0
1,665
4,330
18,594
0
L
959
232
0
500
2,995
811
0
1,129
1,866
15,279
0
L
Apollo
MENIYAEZ
Apollo
5,128
3,006
0
1,884
8,924
2,940
0
3,534
5,390
0
35,228
W
Merlin
4,178
660
0
3,483
7,883
3,225
367
3,401
4,482
42,096
0
L
Tsukuyomi
WeirdAlYank
Tsukuyomi
3,923
965
0
3,104
7,415
2,596
0
418
6,997
0
31,335
L
Kukulkan
WigglyClub
Kukulkan
2,947
560
0
0
5,640
2,158
459
3,684
1,956
26,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,243
Gold Earned
26,159
262
Minions Killed
204
0
Camps Cleared
0
953,767
Distance Traveled
951,134
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,159
560
70
6
0
166,846
2
W
Yemoja
5,802
527
29
3
0
199,046
3
W
Ullr
5,654
514
56
5
0
208,195
3
W
Tsukuyomi
5,463
497
38
3
0
200,701
0
L
Cthulhu
5,168
470
25
2
0
219,025
0
L
Agni
4,859
442
34
3
0
127,095
0
L
Apollo
5,320
484
47
4
0
203,218
0
W
Merlin
6,165
560
69
6
0
178,979
2
L
Tsukuyomi
5,989
544
61
6
0
243,818
0
L
Kukulkan
4,823
438
37
3
0
157,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role