Player Matchup

Shiva
Shiva
FuNkYPoG
Shiva
Level 156
God Stats
2W - 4L
1,271 SR
Queue Stats
621W - 683L
1,488 Elo+
Solo
Geb
Geb
Oaraki
Geb
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,237 Elo+
Party 1
Zeus
Zeus
Oo Mysterious
Zeus
Level 104
God Stats
2W - 3L
1,348 SR
Queue Stats
207W - 212L
1,590 Elo+
Solo
Artio
Artio
Sxrqet
Artio
Level 123
God Stats
10W - 4L
1,707 SR
Queue Stats
300W - 310L
1,627 Elo+
Party 1
Chronos
Chronos
ThatBullsFan476
Chronos
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 128L
1,531 Elo+
Solo
Team Averages
Level 122
1,465 SR
1,495 Elo+

VS

Team Averages
Level 136
1,601 SR
1,516 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
 
Tyr
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
LumpyNuts5935
Achilles
Level 131
God Stats
5W - 2L
1,745 SR
Queue Stats
280W - 270L
1,591 Elo+
Solo
Khepri
Khepri
QianXuZ
Khepri
Level 127
God Stats
2W - 0L
1,653 SR
Queue Stats
76W - 88L
1,538 Elo+
Solo
Baron Samedi
Baron Samedi
Whatchamacalit
Baron Samedi
Level 156
God Stats
3W - 2L
1,608 SR
Queue Stats
164W - 168L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
FuNkYPoG
Shiva
17
2 / 6 / 10
10,253
684
20,717
23,879
29,166
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
Oaraki
Geb
18
1 / 4 / 13
10,552
703
10,194
22,000
29,325
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
7 / 9 / 6
10,876
725
25,987
17,571
8,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Sxrqet
Artio
17
2 / 3 / 11
10,640
709
10,505
28,647
32,329
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
3 / 6 / 6
9,460
631
10,272
20,212
9,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
13 / 2 / 13
13,478
899
39,417
15,685
10,126
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tyr
 
Tyr
14
1 / 5 / 12
9,498
633
11,734
19,720
20,825
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
LumpyNuts5935
Achilles
16
4 / 5 / 11
10,088
673
14,160
24,453
35,213
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
QianXuZ
Khepri
17
0 / 2 / 17
10,697
713
7,539
23,947
32,925
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Whatchamacalit
Baron Samedi
20
10 / 2 / 15
12,456
830
24,103
14,935
10,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
96
15
Kills
28
28
Deaths
16
46
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
13
2
13
9.75
W
Tyr
 
Tyr
1
5
12
1.4
L
Shiva
FuNkYPoG
Shiva
2
6
10
1.17
W
Achilles
LumpyNuts5935
Achilles
4
5
11
1.9
L
Geb
Oaraki
Geb
1
4
13
1.88
L
7
9
6
1.11
W
Khepri
QianXuZ
Khepri
0
2
17
4.25
L
Artio
Sxrqet
Artio
2
3
11
2.5
L
3
6
6
1
W
Baron Samedi
Whatchamacalit
Baron Samedi
10
2
15
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,675
Damage
96,953
112,309
Taken
98,740
109,345
Mitigated
109,884
32,280
Healing
49,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
39,417
14,561
0
4,256
15,685
10,126
1,470
6,891
8,794
0
74,669
W
Tyr
 
Tyr
11,734
873
2,596
3,776
19,720
20,825
550
12,580
7,140
0
15,953
L
Shiva
FuNkYPoG
Shiva
20,717
1,846
1,294
3,113
23,879
29,166
160
7,973
15,906
0
33,716
W
Achilles
LumpyNuts5935
Achilles
14,160
2,685
1,262
5,342
24,453
35,213
326
13,570
10,883
0
18,202
L
Geb
Oaraki
Geb
10,194
1,461
1,734
3,029
22,000
29,325
248
6,903
15,097
19,025
0
L
25,987
3,446
87
741
17,571
8,572
730
4,814
12,757
45,831
0
W
Khepri
QianXuZ
Khepri
7,539
982
5,542
5,898
23,947
32,925
1,085
15,480
8,467
11,730
0
L
Artio
Sxrqet
Artio
10,505
988
8,571
10,206
28,647
32,329
243
6,515
22,132
21,038
0
L
10,272
4,757
1,416
2,089
20,212
9,953
1,258
5,437
14,775
21,875
0
W
Baron Samedi
Whatchamacalit
Baron Samedi
24,103
763
13,246
7,286
14,935
10,795
105
8,437
6,498
47,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,781
Gold Earned
56,217
167
Minions Killed
165
0
Camps Cleared
0
1,334,264
Distance Traveled
1,440,894
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,478
899
83
6
0
308,691
2
W
Tyr
9,498
633
8
1
0
295,385
2
L
Shiva
10,253
684
27
2
0
273,867
0
W
Achilles
10,088
673
12
1
0
241,301
0
L
Geb
10,552
703
30
2
0
293,508
1
L
Zeus
10,876
725
57
4
0
224,534
1
W
Khepri
10,697
713
10
1
0
288,952
3
L
Artio
10,640
709
13
1
0
281,611
0
L
Chronos
9,460
631
40
3
0
260,744
1
W
Baron Samedi
12,456
830
52
3
0
306,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role