Player Matchup

Da Ji
Da Ji
Lesbyeaux
Da Ji
Level 12
God Stats
7W - 2L
1,699 SR
Queue Stats
32W - 7L
1,793 Elo+
Party 2
Olorun
Olorun
WitheredRelic
Olorun
Level 105
God Stats
8W - 2L
1,657 SR
Queue Stats
221W - 80L
1,822 Elo+
Party 2
Cthulhu
Cthulhu
chellric
Cthulhu
Level 144
God Stats
11W - 5L
1,770 SR
Queue Stats
147W - 36L
1,800 Elo+
Party 2
Team Averages
Level 87
1,709 SR
1,805 Elo+

VS

Team Averages
Level 83
1,394 SR
1,405 Elo+
Medusa
Medusa
 
Medusa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Massive Yes
The Morrigan
Level 35
God Stats
0W - 3L
1,182 SR
Queue Stats
31W - 116L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Lesbyeaux
Da Ji
12
14 / 1 / 6
8,127
1,161
9,951
8,698
3,626
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
5 / 0 / 15
7,420
1,060
7,856
5,605
2,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
chellric
Cthulhu
11
2 / 0 / 17
7,124
1,018
6,257
8,422
5,117
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
1 / 8 / 0
5,535
791
5,521
10,376
3,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
 
Cthulhu
8
0 / 5 / 1
5,086
727
1,969
8,973
4,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
Massive Yes
The Morrigan
8
0 / 8 / 1
4,900
700
2,048
6,970
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
3
21
Kills
1
1
Deaths
21
38
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
8
0
0.13
L
Cthulhu
 
Cthulhu
0
5
1
0.1
W
Da Ji
Lesbyeaux
Da Ji
14
1
6
17
L
The Morrigan
Massive Yes
The Morrigan
0
8
1
0.06
W
5
0
15
12.5
W
Cthulhu
chellric
Cthulhu
2
0
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,064
Damage
9,538
22,725
Taken
26,319
11,401
Mitigated
10,891
6,877
Healing
1,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,521
1,823
0
270
10,376
3,577
0
5,465
4,911
0
14,758
L
Cthulhu
 
Cthulhu
1,969
208
143
1,007
8,973
4,920
0
5,012
3,961
9,661
0
W
Da Ji
Lesbyeaux
Da Ji
9,951
3,015
0
1,010
8,698
3,626
1,075
896
7,802
0
29,287
L
The Morrigan
Massive Yes
The Morrigan
2,048
178
126
0
6,970
2,394
0
2,890
4,080
6,431
0
W
7,856
4,650
415
2,779
5,605
2,658
1,321
2,029
3,576
25,232
2,635
W
Cthulhu
chellric
Cthulhu
6,257
928
892
1,781
8,422
5,117
204
1,614
6,808
21,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,671
Gold Earned
15,521
101
Minions Killed
52
6
Camps Cleared
0
445,045
Distance Traveled
309,778
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,535
791
20
3
0
107,494
3
L
Cthulhu
5,086
727
16
2
0
102,168
1
W
Da Ji
8,127
1,161
37
5
4
146,070
1
L
The Morrigan
4,900
700
16
2
0
100,116
0
W
Olorun
7,420
1,060
36
5
2
141,551
1
W
Cthulhu
7,124
1,018
28
4
0
157,424
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role