Player Matchup

Ymir
Ymir
DarthGrievous66
Ymir
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 17L
1,263 Elo+
Party 1
Anubis
Anubis
Effenpeachy
Anubis
Level 113
God Stats
7W - 3L
1,525 SR
Queue Stats
55W - 67L
1,443 Elo+
Party 1
Zeus
Zeus
OpTic Hawaiiian
Zeus
Level 122
God Stats
7W - 4L
1,529 SR
Queue Stats
22W - 31L
1,377 Elo+
Party 1
Team Averages
Level 83
1,518 SR
1,361 Elo+

VS

Team Averages
Level 75
1,339 SR
1,337 Elo+
Lancelot
Lancelot
LeGrandPoulet04
Lancelot
Level 108
God Stats
18W - 32L
1,213 SR
Queue Stats
210W - 318L
1,262 Elo+
Solo
Neith
Neith
MaryXHunter
Neith
Level 11
God Stats
1W - 3L
1,522 SR
Queue Stats
2W - 5L
1,357 Elo+
Party 2
Tiamat
Tiamat
WeatherFang
Tiamat
Level 106
God Stats
19W - 23L
1,282 SR
Queue Stats
491W - 594L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 15
11,265
751
3,441
8,383
5,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
16
7 / 0 / 11
11,575
772
14,261
15,209
8,176
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
9 / 1 / 9
11,130
742
18,927
7,627
3,064
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
12
0 / 6 / 0
8,298
553
6,866
14,880
4,451
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
0 / 8 / 0
8,167
544
3,922
11,005
3,449
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
12
1 / 5 / 0
9,313
621
5,502
14,256
11,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
1
19
Kills
1
1
Deaths
19
35
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
15
10.5
W
Anubis
7
0
11
12.5
L
Lancelot
0
6
0
0
L
0
8
0
0
W
9
1
9
13.5
L
Tiamat
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,629
Damage
16,290
31,219
Taken
40,141
16,802
Mitigated
19,885
13,023
Healing
5,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,441
330
0
1,737
8,383
5,562
715
1,034
7,349
15,576
0
W
Anubis
14,261
98
351
9,046
15,209
8,176
634
4,285
10,924
52,253
0
L
Lancelot
6,866
927
0
1,994
14,880
4,451
212
13,735
1,145
0
25,009
L
3,922
1,809
0
417
11,005
3,449
506
10,316
689
0
15,543
W
18,927
1,317
0
1,889
7,627
3,064
1,452
918
6,709
54,020
0
L
Tiamat
5,502
656
0
2,674
14,256
11,985
180
13,219
1,037
28,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,970
Gold Earned
25,778
176
Minions Killed
120
10
Camps Cleared
3
725,721
Distance Traveled
683,133
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,265
751
16
1
2
262,949
4
W
Anubis
11,575
772
102
7
5
224,181
1
L
Lancelot
8,298
553
36
2
2
283,768
0
L
Neith
8,167
544
39
3
0
167,149
0
W
Zeus
11,130
742
58
4
3
238,591
1
L
Tiamat
9,313
621
45
3
1
232,216
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role