Player Matchup

Discordia
Discordia
OpalescentFaye
Discordia
Level 128
God Stats
5W - 3L
1,611 SR
Queue Stats
48W - 65L
1,314 Elo+
Party 2
Cthulhu
Cthulhu
Shark_643
Cthulhu
Level 107
God Stats
1W - 1L
1,298 SR
Queue Stats
8W - 16L
1,300 Elo+
Party 2
Sun Wukong
Sun Wukong
SinOfHentai
Sun Wukong
Level 123
God Stats
3W - 3L
1,816 SR
Queue Stats
36W - 41L
1,362 Elo+
Solo
Team Averages
Level 119
1,575 SR
1,325 Elo+

VS

Team Averages
Level 77
1,358 SR
1,403 Elo+
Olorun
Olorun
Big Cabinet
Olorun
Level 124
God Stats
1W - 2L
1,465 SR
Queue Stats
110W - 153L
1,438 Elo+
Party 1
Neith
Neith
Furtivetwo19
Neith
Level 69
God Stats
8W - 14L
1,358 SR
Queue Stats
104W - 138L
1,454 Elo+
Party 1
Mulan
Mulan
TheLastCyborg01
Mulan
Level 37
God Stats
8W - 23L
1,252 SR
Queue Stats
16W - 37L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
OpalescentFaye
Discordia
19
4 / 2 / 9
12,922
680
22,488
6,361
2,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Shark_643
Cthulhu
18
4 / 2 / 9
12,512
659
18,072
16,228
21,504
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
SinOfHentai
Sun Wukong
17
6 / 2 / 8
12,652
666
21,142
22,304
23,442
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
4 / 5 / 2
11,416
601
14,128
22,822
12,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 4 / 5
11,073
583
9,036
19,469
9,061
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
1 / 5 / 4
10,978
578
6,111
24,039
25,408
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
14
Kills
6
6
Deaths
14
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Olorun
4
5
2
1
L
1
4
5
0.88
W
Discordia
OpalescentFaye
Discordia
4
2
9
4.25
W
Cthulhu
Shark_643
Cthulhu
4
2
9
4.25
W
Sun Wukong
SinOfHentai
Sun Wukong
6
2
8
5
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,702
Damage
29,275
44,893
Taken
66,330
47,764
Mitigated
46,823
5,969
Healing
13,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
14,128
7,268
1,220
6,421
22,822
12,354
0
14,291
8,531
45,822
4,564
L
9,036
3,862
0
2,201
19,469
9,061
0
12,060
7,409
0
48,108
W
Discordia
OpalescentFaye
Discordia
22,488
383
0
240
6,361
2,818
1,764
1,635
4,726
75,636
0
W
Cthulhu
Shark_643
Cthulhu
18,072
538
2,466
1,759
16,228
21,504
0
5,189
11,039
47,453
0
W
Sun Wukong
SinOfHentai
Sun Wukong
21,142
2,351
0
1,504
22,304
23,442
1,179
6,707
15,597
0
50,062
L
6,111
1,091
0
3,621
24,039
25,408
346
14,481
9,558
0
32,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,086
Gold Earned
33,467
221
Minions Killed
210
8
Camps Cleared
8
984,682
Distance Traveled
980,117
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,416
601
64
3
2
306,867
3
L
Neith
11,073
583
86
5
4
331,898
5
W
Discordia
12,922
680
125
7
4
323,068
2
W
Cthulhu
12,512
659
53
3
2
330,254
2
W
Sun Wukong
12,652
666
43
2
2
331,360
2
L
Mulan
10,978
578
60
3
2
341,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role