Player Matchup

Sobek
Sobek
SumeragiSatsuki
Sobek
Level 13
God Stats
9W - 12L
1,392 SR
Queue Stats
13W - 16L
1,314 Elo+
Party 1
Discordia
Discordia
SunsetTeaCup
Discordia
Level 27
God Stats
1W - 2L
1,344 SR
Queue Stats
24W - 33L
1,376 Elo+
Party 1
Lancelot
Lancelot
killerunicorn62
Lancelot
Level 64
God Stats
1W - 3L
1,263 SR
Queue Stats
19W - 28L
1,315 Elo+
Party 1
Team Averages
Level 35
1,333 SR
1,335 Elo+

VS

Team Averages
Level 83
1,454 SR
1,390 Elo+
Cthulhu
Cthulhu
SPARTANGOD77
Cthulhu
Level 35
God Stats
3W - 12L
1,186 SR
Queue Stats
32W - 58L
1,075 Elo+
Solo
Loki
Loki
Scorpian070707
Loki
Level 104
God Stats
8W - 5L
1,604 SR
Queue Stats
42W - 37L
1,614 Elo+
Party 2
Cliodhna
Cliodhna
elite-_-Demons
Cliodhna
Level 109
God Stats
7W - 2L
1,572 SR
Queue Stats
17W - 12L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 11 / 5
8,744
673
4,793
20,446
24,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Discordia
SunsetTeaCup
Discordia
15
7 / 5 / 5
11,086
853
12,785
11,970
4,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
14
4 / 9 / 5
10,052
773
13,594
17,408
10,925
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SPARTANGOD77
Cthulhu
15
6 / 3 / 14
11,049
850
13,993
15,715
20,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
8 / 6 / 7
11,208
862
8,650
12,350
5,802
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cliodhna
15
10 / 3 / 8
11,342
872
12,301
13,229
6,022
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
53
12
Kills
24
25
Deaths
12
15
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
SPARTANGOD77
Cthulhu
6
3
14
4.33
W
8
6
7
1.92
L
1
11
5
0.32
L
Discordia
SunsetTeaCup
Discordia
7
5
5
1.9
W
Cliodhna
10
3
8
4.67
L
Lancelot
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,172
Damage
34,944
49,824
Taken
41,294
39,800
Mitigated
32,761
7,298
Healing
3,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
SPARTANGOD77
Cthulhu
13,993
1,680
137
844
15,715
20,937
0
6,703
9,012
25,688
0
W
8,650
2,654
0
527
12,350
5,802
0
5,992
6,358
0
54,702
L
4,793
947
0
2,769
20,446
24,251
0
5,104
15,342
15,698
0
L
Discordia
SunsetTeaCup
Discordia
12,785
1,378
0
3,033
11,970
4,624
0
2,822
9,148
39,084
0
W
Cliodhna
12,301
1,726
0
1,951
13,229
6,022
0
5,633
7,596
0
21,192
L
Lancelot
13,594
2,620
561
935
17,408
10,925
0
6,151
11,257
0
25,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,882
Gold Earned
33,599
110
Minions Killed
155
2
Camps Cleared
9
660,794
Distance Traveled
695,206
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,049
850
36
3
0
241,730
0
W
Loki
11,208
862
102
8
9
234,980
3
L
Sobek
8,744
673
10
1
0
213,356
0
L
Discordia
11,086
853
73
6
2
218,497
2
W
Cliodhna
11,342
872
17
1
0
218,496
0
L
Lancelot
10,052
773
27
2
0
228,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role