Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
B3VHARD
Poseidon
Level 129
God Stats
5W - 3L
1,367 SR
Queue Stats
339W - 364L
1,488 Elo+
Solo
Baron Samedi
Baron Samedi
D1rty Cucumber
Baron Samedi
Level 149
God Stats
5W - 5L
1,574 SR
Queue Stats
322W - 290L
1,551 Elo+
Party 1
Thoth
Thoth
HeroicBroly
Thoth
Level 160
God Stats
10W - 5L
1,598 SR
Queue Stats
399W - 356L
1,593 Elo+
Party 1
Bellona
Bellona
OHno itsCLAYTON
Bellona
Level 122
God Stats
0W - 3L
1,165 SR
Queue Stats
259W - 240L
1,523 Elo+
Solo
Team Averages
Level 143
1,441 SR
1,531 Elo+

VS

Team Averages
Level 131
1,546 SR
1,551 Elo+
Athena
Athena
DragoonXLiger
Athena
Level 160
God Stats
3W - 2L
1,650 SR
Queue Stats
243W - 253L
1,509 Elo+
Solo
Hou Yi
Hou Yi
MistressZorp
Hou Yi
Level 127
God Stats
1W - 2L
1,186 SR
Queue Stats
117W - 103L
1,578 Elo+
Solo
Agni
Agni
halo4521780
Agni
Level 139
God Stats
5W - 3L
1,700 SR
Queue Stats
395W - 417L
1,553 Elo+
Solo
Cupid
Cupid
killermomoIII
Cupid
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 60L
1,556 Elo+
Solo
Xbalanque
Xbalanque
tinomejia
Xbalanque
Level 160
God Stats
5W - 1L
1,695 SR
Queue Stats
201W - 176L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
3 / 6 / 11
10,810
676
15,719
18,338
14,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Poseidon
B3VHARD
Poseidon
18
4 / 6 / 13
11,545
722
17,227
16,040
8,062
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
D1rty Cucumber
Baron Samedi
17
2 / 5 / 12
10,566
660
12,901
14,784
9,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
3 / 7 / 10
11,296
706
20,093
17,771
8,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
10 / 6 / 10
14,129
883
11,308
27,093
32,045
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 20
10,909
682
12,314
26,563
40,767
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
19
8 / 6 / 13
12,610
788
17,263
17,683
10,849
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
5 / 4 / 13
12,125
758
13,050
15,305
9,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 2 / 16
12,185
762
14,483
15,878
15,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
tinomejia
Xbalanque
20
10 / 5 / 12
13,311
832
21,891
16,321
12,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
103
22
Kills
29
30
Deaths
23
56
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
6
11
1.42
L
Poseidon
B3VHARD
Poseidon
4
6
13
1.75
L
Baron Samedi
D1rty Cucumber
Baron Samedi
2
5
12
1.6
W
1
6
20
1.83
L
3
7
10
1.14
W
Hou Yi
8
6
13
2.42
L
10
6
10
2.5
W
5
4
13
2.88
W
5
2
16
6.5
W
Xbalanque
tinomejia
Xbalanque
10
5
12
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,248
Damage
79,001
94,026
Taken
91,750
72,745
Mitigated
88,592
32,982
Healing
31,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
15,719
923
919
4,351
18,338
14,161
1,179
4,812
13,323
27,377
0
L
Poseidon
B3VHARD
Poseidon
17,227
2,140
666
2,399
16,040
8,062
3,022
3,463
12,500
39,054
0
L
Baron Samedi
D1rty Cucumber
Baron Samedi
12,901
931
6,100
3,908
14,784
9,723
984
4,530
10,100
25,796
0
W
12,314
2,607
1,278
1,707
26,563
40,767
174
18,418
8,145
18,099
0
L
20,093
866
1,348
3,461
17,771
8,754
834
5,125
12,262
39,543
0
W
Hou Yi
17,263
8,133
2,132
1,594
17,683
10,849
3,174
13,975
3,708
0
33,734
L
11,308
3,252
2,857
6,973
27,093
32,045
971
6,293
20,477
0
20,380
W
13,050
665
2,398
2,654
15,305
9,396
1,402
10,625
4,680
34,146
0
W
14,483
8,317
7,950
7,599
15,878
15,455
1,378
12,042
3,836
0
29,393
W
Xbalanque
tinomejia
Xbalanque
21,891
9,846
1,548
2,460
16,321
12,125
2,485
10,880
5,441
0
47,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,346
Gold Earned
61,140
169
Minions Killed
186
0
Camps Cleared
0
1,417,556
Distance Traveled
1,413,577
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,810
676
19
1
0
285,677
0
L
Poseidon
11,545
722
41
3
0
280,171
3
L
Baron Samedi
10,566
660
39
2
0
279,746
2
W
Athena
10,909
682
7
0
0
292,908
0
L
Thoth
11,296
706
55
3
0
268,212
1
W
Hou Yi
12,610
788
43
3
0
275,964
1
L
Bellona
14,129
883
15
1
0
303,750
0
W
Agni
12,125
758
49
3
0
284,361
0
W
Cupid
12,185
762
30
2
0
315,173
4
W
Xbalanque
13,311
832
57
4
0
245,171
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role