Player Matchup

Mulan
Mulan
 
Mulan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Smilipunk
Izanami
Level 28
God Stats
20W - 23L
1,551 SR
Queue Stats
125W - 125L
1,489 Elo+
Party 2
Baron Samedi
Baron Samedi
SoundMyRod
Baron Samedi
Level 16
God Stats
4W - 4L
1,252 SR
Queue Stats
55W - 57L
1,521 Elo+
Party 3
Merlin
Merlin
ToeSkeeter
Merlin
Level 28
God Stats
40W - 35L
1,516 SR
Queue Stats
204W - 194L
1,591 Elo+
Party 3
Team Averages
Level 63
1,464 SR
1,520 Elo+

VS

Team Averages
Level 72
1,705 SR
1,593 Elo+
Ymir
Ymir
ACX Ragnarok
Ymir
Level 17
God Stats
3W - 0L
1,760 SR
Queue Stats
22W - 7L
1,781 Elo+
Solo
Anubis
Anubis
BackLineBoolin
Anubis
Level 24
God Stats
12W - 4L
1,736 SR
Queue Stats
21W - 12L
1,564 Elo+
Party 1
Fenrir
Fenrir
DaffodilGem7386
Fenrir
Level 147
God Stats
4W - 6L
1,425 SR
Queue Stats
195W - 224L
1,384 Elo+
Solo
Shiva
Shiva
DonLu
Shiva
Level 28
God Stats
7W - 0L
1,812 SR
Queue Stats
67W - 44L
1,589 Elo+
Party 1
Charybdis
Charybdis
bigtrickbrady
Charybdis
Level 144
God Stats
4W - 1L
1,792 SR
Queue Stats
103W - 63L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
3 / 3 / 5
8,359
697
14,722
19,100
18,043
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Geb
 
Geb
14
1 / 1 / 5
8,200
683
9,199
16,723
16,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Smilipunk
Izanami
13
0 / 4 / 6
7,385
615
5,279
10,123
3,501
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
SoundMyRod
Baron Samedi
15
3 / 1 / 5
8,414
701
11,650
8,516
4,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
ToeSkeeter
Merlin
17
3 / 1 / 5
9,355
780
14,046
5,777
2,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 6
7,878
657
7,946
16,886
17,027
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
8 / 3 / 2
9,958
830
17,845
15,976
9,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 0 / 2
8,024
669
1,328
8,008
3,752
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
DonLu
Shiva
14
1 / 2 / 4
7,931
661
9,216
14,107
11,602
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
bigtrickbrady
Charybdis
14
1 / 2 / 4
8,071
673
13,427
13,236
6,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
28
10
Kills
10
10
Deaths
10
26
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
3
5
1.83
L
Geb
 
Geb
1
1
5
3.5
W
0
3
6
1
W
8
3
2
3
W
0
0
2
1
W
Shiva
DonLu
Shiva
1
2
4
1.5
L
Izanami
Smilipunk
Izanami
0
4
6
0.75
L
Baron Samedi
SoundMyRod
Baron Samedi
3
1
5
5.5
L
Merlin
ToeSkeeter
Merlin
3
1
5
5.5
W
Charybdis
bigtrickbrady
Charybdis
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,896
Damage
49,762
60,239
Taken
68,213
44,930
Mitigated
47,927
18,660
Healing
16,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
14,722
1,726
0
5,157
19,100
18,043
88
7,728
11,372
0
28,813
L
Geb
 
Geb
9,199
630
0
4,745
16,723
16,520
87
7,311
9,412
15,017
0
W
7,946
650
1,213
3,025
16,886
17,027
66
9,134
7,480
15,073
0
W
17,845
681
0
6,842
15,976
9,345
168
8,431
7,213
44,348
0
W
1,328
237
0
1,067
8,008
3,752
1,898
2,482
5,488
0
24,825
W
Shiva
DonLu
Shiva
9,216
1,694
1,133
1,225
14,107
11,602
0
7,024
6,898
0
22,926
L
Izanami
Smilipunk
Izanami
5,279
2,632
0
631
10,123
3,501
448
5,070
5,053
0
17,349
L
Baron Samedi
SoundMyRod
Baron Samedi
11,650
556
3,322
2,361
8,516
4,101
276
4,239
4,277
27,084
0
L
Merlin
ToeSkeeter
Merlin
14,046
1,042
782
1,662
5,777
2,765
374
1,443
4,334
54,208
0
W
Charybdis
bigtrickbrady
Charybdis
13,427
6,489
0
2,408
13,236
6,201
0
6,731
6,239
0
41,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,713
Gold Earned
41,862
206
Minions Killed
226
0
Camps Cleared
0
1,156,973
Distance Traveled
1,186,314
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,359
697
28
2
0
218,235
4
L
Geb
8,200
683
13
1
0
249,958
1
W
Ymir
7,878
657
20
2
0
226,583
0
W
Anubis
9,958
830
68
6
0
234,471
0
W
Fenrir
8,024
669
46
4
0
245,129
0
W
Shiva
7,931
661
32
3
0
259,108
1
L
Izanami
7,385
615
15
1
0
216,541
0
L
Baron Samedi
8,414
701
38
3
0
240,500
4
L
Merlin
9,355
780
112
9
0
231,739
4
W
Charybdis
8,071
673
60
5
0
221,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role