Player Matchup

Loki
Loki
L3ght
Loki
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 76L
1,605 Elo+
Party 1
Jing Wei
Jing Wei
Telkawan
Jing Wei
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,523 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
catnat
Morgan Le Fay
Level 159
God Stats
3W - 2L
1,480 SR
Queue Stats
51W - 60L
1,532 Elo+
Party 1
Team Averages
Level 114
1,493 SR
1,554 Elo+

VS

Team Averages
Level 81
1,481 SR
1,409 Elo+
Anubis
Anubis
AxelSonic
Anubis
Level 49
God Stats
1W - 2L
1,332 SR
Queue Stats
1W - 3L
1,263 Elo+
Solo
Achilles
Achilles
DuckaDizel
Achilles
Level 83
God Stats
12W - 9L
1,611 SR
Queue Stats
164W - 190L
1,462 Elo+
Solo
Neith
Neith
TwiceSwords
Neith
Level 111
God Stats
14W - 13L
1,500 SR
Queue Stats
69W - 82L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
L3ght
Loki
19
8 / 10 / 7
15,048
684
19,844
25,542
11,230
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
Telkawan
Jing Wei
20
3 / 4 / 12
15,044
684
15,686
17,344
7,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
catnat
Morgan Le Fay
20
9 / 0 / 11
16,984
772
36,352
18,615
8,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AxelSonic
Anubis
20
4 / 8 / 5
15,206
691
13,552
21,368
10,792
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
DuckaDizel
Achilles
17
5 / 4 / 5
14,456
657
18,412
35,463
44,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
5 / 8 / 7
14,361
653
18,543
20,992
9,291
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
31
20
Kills
14
14
Deaths
20
30
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anubis
AxelSonic
Anubis
4
8
5
0.81
L
Achilles
DuckaDizel
Achilles
5
4
5
1.88
W
Loki
L3ght
Loki
8
10
7
1.15
W
Jing Wei
Telkawan
Jing Wei
3
4
12
2.25
L
5
8
7
1.06
W
Morgan Le Fay
catnat
Morgan Le Fay
9
0
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,882
Damage
50,507
61,501
Taken
77,823
26,775
Mitigated
64,177
11,793
Healing
15,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AxelSonic
Anubis
13,552
508
0
6,014
21,368
10,792
0
7,804
13,090
72,427
0
L
Achilles
DuckaDizel
Achilles
18,412
1,890
0
6,924
35,463
44,094
104
18,146
16,421
432
35,897
W
Loki
L3ght
Loki
19,844
4,855
0
905
25,542
11,230
779
5,735
19,807
0
64,626
W
Jing Wei
Telkawan
Jing Wei
15,686
12,329
0
2,322
17,344
7,172
779
3,412
13,932
0
58,561
L
18,543
11,576
0
2,740
20,992
9,291
736
9,168
11,426
0
43,485
W
Morgan Le Fay
catnat
Morgan Le Fay
36,352
2,831
567
7,999
18,615
8,373
1,516
5,005
13,610
90,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,076
Gold Earned
44,023
253
Minions Killed
230
12
Camps Cleared
6
1,218,784
Distance Traveled
1,054,214
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
15,206
691
127
6
4
287,737
1
L
Achilles
14,456
657
44
2
2
433,503
13
W
Loki
15,048
684
65
3
7
354,196
3
W
Jing Wei
15,044
684
76
3
3
425,828
6
L
Neith
14,361
653
59
3
0
332,974
0
W
Morgan Le Fay
16,984
772
112
5
2
438,760
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role