Player Matchup

Mercury
Mercury
ChiefMikah
Mercury
Level 100
God Stats
5W - 5L
1,539 SR
Queue Stats
434W - 481L
1,417 Elo+
Party 2
Baron Samedi
Baron Samedi
DamienDawn2
Baron Samedi
Level 71
God Stats
2W - 1L
1,831 SR
Queue Stats
70W - 77L
1,373 Elo+
Party 1
Hou Yi
Hou Yi
I Sided I
Hou Yi
Level 48
God Stats
2W - 9L
1,266 SR
Queue Stats
284W - 328L
1,400 Elo+
Party 2
Thor
Thor
iSlipNot
Thor
Level 48
God Stats
28W - 31L
1,416 SR
Queue Stats
521W - 568L
1,403 Elo+
Party 2
Geb
Geb
zivpika
Geb
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,346 Elo+
Party 1
Team Averages
Level 62
1,510 SR
1,388 Elo+

VS

Team Averages
Level 98
1,438 SR
1,380 Elo+
Vulcan
Vulcan
Dumpling_Bowl
Vulcan
Level 104
God Stats
7W - 4L
1,713 SR
Queue Stats
23W - 23L
1,455 Elo+
Party 3
Aphrodite
Aphrodite
Geminice_-_
Aphrodite
Level 153
God Stats
7W - 3L
1,633 SR
Queue Stats
514W - 528L
1,478 Elo+
Party 3
Xing Tian
Xing Tian
ITKDiablos
Xing Tian
Level 26
God Stats
3W - 3L
1,201 SR
Queue Stats
15W - 16L
1,260 Elo+
Party 3
Cupid
Cupid
ITKJethro
Cupid
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
210W - 208L
1,390 Elo+
Party 3
Da Ji
Da Ji
P_Mahomes19
Da Ji
Level 96
God Stats
1W - 3L
1,142 SR
Queue Stats
179W - 197L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ChiefMikah
Mercury
9
1 / 3 / 1
5,833
486
2,931
9,759
4,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
DamienDawn2
Baron Samedi
9
2 / 5 / 2
5,908
492
6,665
9,888
4,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
I Sided I
Hou Yi
8
0 / 1 / 0
4,950
413
2,984
5,862
2,277
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Thor
10
1 / 1 / 2
5,881
490
2,906
11,247
4,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
8
0 / 1 / 1
5,467
456
2,137
6,678
4,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 4
6,789
566
10,248
4,921
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
Geminice_-_
Aphrodite
12
3 / 0 / 1
7,150
596
4,224
5,568
3,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xing Tian
ITKDiablos
Xing Tian
9
1 / 1 / 1
5,843
487
1,742
7,551
5,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
ITKJethro
Cupid
10
1 / 0 / 3
6,066
506
2,860
4,338
1,377
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
3 / 4 / 1
6,266
522
4,282
10,141
3,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
4
Kills
11
11
Deaths
5
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mercury
ChiefMikah
Mercury
1
3
1
0.5
L
Baron Samedi
DamienDawn2
Baron Samedi
2
5
2
0.6
W
3
0
4
5
W
Aphrodite
Geminice_-_
Aphrodite
3
0
1
3.5
L
Hou Yi
I Sided I
Hou Yi
0
1
0
0
W
Xing Tian
ITKDiablos
Xing Tian
1
1
1
1.5
W
Cupid
ITKJethro
Cupid
1
0
3
2.5
W
3
4
1
0.88
L
Thor
1
1
2
2
L
Geb
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,623
Damage
23,356
43,434
Taken
32,519
19,772
Mitigated
15,851
13,518
Healing
12,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ChiefMikah
Mercury
2,931
1,345
0
2,259
9,759
4,373
0
2,686
6,691
0
30,955
L
Baron Samedi
DamienDawn2
Baron Samedi
6,665
1,064
422
2,526
9,888
4,345
0
5,125
4,703
35,579
0
W
10,248
2,851
0
1,389
4,921
1,985
370
2,370
2,551
46,821
0
W
Aphrodite
Geminice_-_
Aphrodite
4,224
967
495
3,575
5,568
3,453
1,004
1,360
4,208
36,649
0
L
Hou Yi
I Sided I
Hou Yi
2,984
1,207
0
1,817
5,862
2,277
0
2,577
3,285
0
31,584
W
Xing Tian
ITKDiablos
Xing Tian
1,742
293
0
1,016
7,551
5,157
0
1,938
5,613
13,222
0
W
Cupid
ITKJethro
Cupid
2,860
1,659
566
2,677
4,338
1,377
405
869
3,469
0
33,387
W
4,282
820
0
2,668
10,141
3,879
845
2,265
7,876
0
32,011
L
Thor
2,906
1,463
0
5,250
11,247
4,176
0
3,831
7,304
0
35,603
L
Geb
2,137
430
0
1,244
6,678
4,601
0
1,441
5,237
13,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,039
Gold Earned
32,114
265
Minions Killed
318
0
Camps Cleared
0
1,091,848
Distance Traveled
1,051,524
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,833
486
62
5
0
209,749
2
L
Baron Samedi
5,908
492
67
6
0
191,036
2
W
Vulcan
6,789
566
76
6
0
239,967
6
W
Aphrodite
7,150
596
92
8
0
192,155
1
L
Hou Yi
4,950
413
64
5
0
207,018
3
W
Xing Tian
5,843
487
20
2
0
208,329
1
W
Cupid
6,066
506
70
6
0
208,410
5
W
Da Ji
6,266
522
60
5
0
202,663
2
L
Thor
5,881
490
57
5
0
241,250
3
L
Geb
5,467
456
15
1
0
242,795
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role