Player Matchup

Jing Wei
Jing Wei
Silver III
Andyboi
Jing Wei
Silver III
Level 71
God Stats
11W - 11L
1,588 SR
Queue Stats
42W - 34L
1,172 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 71
1,588 SR
1,172 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 114
1,249 SR
1,034 MMR
Chronos
Chronos
Bronze I
MANDALEM
Chronos
Bronze I
Level 114
God Stats
4W - 7L
1,249 SR
Queue Stats
5W - 10L
1,034 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Andyboi
Jing Wei
18
1 / 4 / 0
12,804
753
16,297
20,992
10,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
Ah Muzen CabKaliCernunnosBellonaIzanami

VS

Bans
ArtioVulcanPersephoneUllrArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
MANDALEM
Chronos
20
4 / 2 / 0
15,081
887
14,923
20,634
10,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
4
4
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Andyboi
Jing Wei
1
4
0
0.25
W
Chronos
MANDALEM
Chronos
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,297
Damage
14,923
20,992
Taken
20,634
10,101
Mitigated
10,377
5,464
Healing
3,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Andyboi
Jing Wei
16,297
15,053
0
5,464
20,992
10,101
0
15,204
5,788
0
86,305
W
Chronos
MANDALEM
Chronos
14,923
2,949
0
3,159
20,634
10,377
2,929
170
20,464
87,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,804
Gold Earned
15,081
146
Minions Killed
161
4
Camps Cleared
7
290,742
Distance Traveled
367,788
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
12,804
753
146
9
4
290,742
3
W
Chronos
15,081
887
161
9
7
367,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role