Player Matchup

Ymir
Ymir
Awecs_one
Ymir
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Party 1
Fenrir
Fenrir
D06230747
Fenrir
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Olorun
Olorun
Dako1004
Olorun
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 203L
1,500 Elo+
Party 1
Freya
Freya
Ercofighter
Freya
Level 34
God Stats
3W - 1L
1,912 SR
Queue Stats
95W - 21L
1,857 Elo+
Party 3
Anhur
Anhur
fauler_mann344
Anhur
Level 65
God Stats
3W - 4L
1,397 SR
Queue Stats
99W - 75L
1,538 Elo+
Party 3
Team Averages
Level 31
1,562 SR
1,579 Elo+

VS

Team Averages
Level 102
1,594 SR
1,525 Elo+
Cliodhna
Cliodhna
BBM_TIMEX_999
Cliodhna
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 67L
1,525 Elo+
Party 2
Mulan
Mulan
CFD l Bulma 10
Mulan
Level 47
God Stats
7W - 2L
1,804 SR
Queue Stats
144W - 100L
1,492 Elo+
Solo
Anubis
Anubis
Gott_Laucherker
Anubis
Level 158
God Stats
5W - 9L
1,579 SR
Queue Stats
229W - 204L
1,570 Elo+
Party 2
Horus
Horus
Vergil_PEC
Horus
Level 156
God Stats
4W - 1L
1,625 SR
Queue Stats
163W - 140L
1,572 Elo+
Party 2
Jing Wei
Jing Wei
YaVuZ-_-AmCa
Jing Wei
Level 121
God Stats
4W - 0L
1,461 SR
Queue Stats
83W - 89L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 3 / 0
4,335
434
520
6,214
2,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
D06230747
Fenrir
4
0 / 8 / 0
3,980
398
2,128
9,676
3,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
Dako1004
Olorun
8
2 / 5 / 0
4,971
497
3,316
7,504
2,671
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 3 / 1
5,620
562
5,271
9,634
3,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 2 / 0
6,126
613
4,580
7,530
2,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BBM_TIMEX_999
Cliodhna
9
1 / 2 / 0
5,647
565
793
6,542
2,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
8 / 1 / 2
7,223
722
10,464
8,953
5,424
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
5 / 1 / 4
6,254
625
8,868
6,914
3,168
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
10
3 / 1 / 5
5,995
600
3,912
8,264
5,960
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jing Wei
YaVuZ-_-AmCa
Jing Wei
11
4 / 1 / 0
6,391
639
4,062
5,829
1,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
6
Kills
21
21
Deaths
6
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
3
0
0
W
Cliodhna
BBM_TIMEX_999
Cliodhna
1
2
0
0.5
W
8
1
2
9
L
Fenrir
D06230747
Fenrir
0
8
0
0
L
Olorun
Dako1004
Olorun
2
5
0
0.4
L
1
3
1
0.5
W
5
1
4
7
W
Horus
3
1
5
5.5
W
Jing Wei
YaVuZ-_-AmCa
Jing Wei
4
1
0
4
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,815
Damage
28,099
40,558
Taken
36,502
13,845
Mitigated
18,199
8,549
Healing
15,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
520
392
0
478
6,214
2,647
48
4,345
1,869
7,789
0
W
Cliodhna
BBM_TIMEX_999
Cliodhna
793
163
0
2,689
6,542
2,185
39
826
5,716
0
31,623
W
10,464
1,788
0
4,431
8,953
5,424
0
3,854
5,099
0
52,899
L
Fenrir
D06230747
Fenrir
2,128
712
0
430
9,676
3,298
0
1,757
7,919
0
6,469
L
Olorun
Dako1004
Olorun
3,316
2,089
0
1,678
7,504
2,671
0
0
7,504
20,546
0
L
5,271
1,944
0
2,666
9,634
3,069
0
2,549
7,085
40,111
0
W
8,868
1,349
0
3,914
6,914
3,168
521
2,754
3,554
41,084
0
W
Horus
3,912
1,915
302
1,763
8,264
5,960
280
1,493
6,771
0
19,673
W
Jing Wei
YaVuZ-_-AmCa
Jing Wei
4,062
3,410
0
2,867
5,829
1,462
24
180
5,649
0
39,348
L
4,580
2,643
0
3,297
7,530
2,160
0
217
7,313
0
42,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,032
Gold Earned
31,510
191
Minions Killed
325
0
Camps Cleared
0
858,100
Distance Traveled
1,020,027
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,335
434
8
1
0
123,570
2
W
Cliodhna
5,647
565
64
6
0
234,352
0
W
Mulan
7,223
722
95
10
0
209,742
4
L
Fenrir
3,980
398
7
1
0
190,052
0
L
Olorun
4,971
497
37
4
0
171,313
0
L
Freya
5,620
562
67
7
0
193,480
1
W
Anubis
6,254
625
74
7
0
179,037
1
W
Horus
5,995
600
23
2
0
192,415
0
W
Jing Wei
6,391
639
69
7
0
204,481
3
L
Anhur
6,126
613
72
7
0
179,685
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role