Player Matchup

Ra
Ra
 
Ra
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ALPHAnthaOMEGA
Morgan Le Fay
Level 128
God Stats
6W - 9L
1,350 SR
Queue Stats
162W - 189L
1,484 Elo+
Solo
Horus
Horus
G1FX6389
Horus
Level 75
God Stats
7W - 3L
1,879 SR
Queue Stats
189W - 167L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
S3NxP3N
Ah Muzen Cab
Level 82
God Stats
1W - 1L
1,655 SR
Queue Stats
1W - 2L
1,388 Elo+
Solo
Xing Tian
Xing Tian
sanfordjohnathan
Xing Tian
Level 148
God Stats
4W - 4L
1,505 SR
Queue Stats
196W - 235L
1,435 Elo+
Solo
Team Averages
Level 108
1,578 SR
1,461 Elo+

VS

Team Averages
Level 72
1,512 SR
1,466 Elo+
Lancelot
Lancelot
MadMaySun
Lancelot
Level 128
God Stats
20W - 30L
1,262 SR
Queue Stats
160W - 188L
1,390 Elo+
Solo
Nu Wa
Nu Wa
PAIN_KILLERZZZ
Nu Wa
Level 11
God Stats
20W - 20L
1,466 SR
Queue Stats
120W - 122L
1,471 Elo+
Solo
Shiva
Shiva
RUZEKZO
Shiva
Level 150
God Stats
3W - 4L
1,500 SR
Queue Stats
245W - 286L
1,458 Elo+
Solo
Nemesis
Nemesis
That0neDude19
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
verybigboy
Bakasura
Level 65
God Stats
6W - 1L
1,832 SR
Queue Stats
33W - 21L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
3 / 1 / 9
9,146
831
7,111
10,512
4,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
ALPHAnthaOMEGA
Morgan Le Fay
15
4 / 0 / 6
8,387
762
11,907
8,090
3,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
G1FX6389
Horus
14
4 / 0 / 6
8,199
745
9,054
11,536
10,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
S3NxP3N
Ah Muzen Cab
16
2 / 0 / 8
8,626
784
11,252
5,940
3,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
15
4 / 0 / 11
9,048
823
8,905
20,645
24,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
MadMaySun
Lancelot
13
0 / 4 / 1
7,178
653
12,516
13,812
6,200
13
1 / 4 / 0
7,276
661
15,431
9,263
3,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
RUZEKZO
Shiva
14
0 / 3 / 0
7,534
685
9,041
16,068
13,615
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
12
0 / 4 / 0
6,797
618
2,137
8,902
3,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
verybigboy
Bakasura
13
0 / 2 / 1
7,125
648
4,551
9,617
4,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
3
17
Kills
1
1
Deaths
17
40
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
1
9
7.5
W
Morgan Le Fay
ALPHAnthaOMEGA
Morgan Le Fay
4
0
6
7
W
Horus
G1FX6389
Horus
4
0
6
7
L
Lancelot
MadMaySun
Lancelot
0
4
1
0.13
L
1
4
0
0.25
L
Shiva
RUZEKZO
Shiva
0
3
0
0
W
Ah Muzen Cab
S3NxP3N
Ah Muzen Cab
2
0
8
6
L
Nemesis
0
4
0
0
W
Xing Tian
4
0
11
9.5
L
Bakasura
verybigboy
Bakasura
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,229
Damage
43,676
56,723
Taken
57,662
46,762
Mitigated
31,935
25,014
Healing
3,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,111
779
5,854
4,161
10,512
4,895
627
1,648
8,754
42,567
0
W
Morgan Le Fay
ALPHAnthaOMEGA
Morgan Le Fay
11,907
509
0
1,862
8,090
3,927
0
3,361
4,659
28,174
0
W
Horus
G1FX6389
Horus
9,054
2,502
1,536
4,113
11,536
10,664
19
3,685
7,591
0
16,497
L
Lancelot
MadMaySun
Lancelot
12,516
1,093
0
638
13,812
6,200
0
7,259
6,075
0
24,639
L
15,431
3,756
0
0
9,263
3,697
0
4,223
4,681
27,521
0
L
Shiva
RUZEKZO
Shiva
9,041
1,677
171
1,161
16,068
13,615
0
5,558
10,196
0
32,938
W
Ah Muzen Cab
S3NxP3N
Ah Muzen Cab
11,252
4,055
198
1,893
5,940
3,053
1,309
1,633
4,167
0
42,444
L
Nemesis
2,137
438
0
320
8,902
3,882
37
4,554
3,953
0
7,829
W
Xing Tian
8,905
900
264
5,133
20,645
24,223
234
5,104
14,771
19,120
0
L
Bakasura
verybigboy
Bakasura
4,551
2,153
0
1,511
9,617
4,541
0
5,072
4,202
0
10,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,406
Gold Earned
35,910
242
Minions Killed
135
0
Camps Cleared
0
1,268,279
Distance Traveled
1,148,691
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,146
831
70
6
0
261,993
1
W
Morgan Le Fay
8,387
762
49
4
0
240,631
0
W
Horus
8,199
745
12
1
0
248,130
2
L
Lancelot
7,178
653
36
3
0
260,091
0
L
Nu Wa
7,276
661
16
1
0
206,690
0
L
Shiva
7,534
685
51
5
0
214,418
0
W
Ah Muzen Cab
8,626
784
98
9
0
263,799
3
L
Nemesis
6,797
618
8
1
0
225,584
0
W
Xing Tian
9,048
823
13
1
0
253,726
1
L
Bakasura
7,125
648
24
2
0
241,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role