Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
DiscipleSalty
Thor
Level 58
God Stats
12W - 9L
1,594 SR
Queue Stats
170W - 203L
1,378 Elo+
Solo
Olorun
Olorun
Indicasonly
Olorun
Level 26
God Stats
50W - 48L
1,467 SR
Queue Stats
103W - 119L
1,345 Elo+
Party 1
Skadi
Skadi
Majordaddyizzuez
Skadi
Level 74
God Stats
4W - 7L
1,380 SR
Queue Stats
102W - 139L
1,285 Elo+
Party 3
Cernunnos
Cernunnos
Upwards21
Cernunnos
Level 64
God Stats
1W - 2L
1,489 SR
Queue Stats
138W - 165L
1,451 Elo+
Party 3
Team Averages
Level 67
1,486 SR
1,392 Elo+

VS

Team Averages
Level 98
1,551 SR
1,427 Elo+
He Bo
He Bo
 
He Bo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
JaviTnr
Skadi
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 26L
1,354 Elo+
Party 2
Khepri
Khepri
Verigos
Khepri
Level 124
God Stats
5W - 1L
1,776 SR
Queue Stats
16W - 8L
1,479 Elo+
Solo
Amaterasu
Amaterasu
belentaki
Amaterasu
Level 48
God Stats
5W - 4L
1,358 SR
Queue Stats
25W - 43L
1,312 Elo+
Party 2
Loki
Loki
somebody46
Loki
Level 124
God Stats
139W - 93L
1,622 SR
Queue Stats
291W - 276L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
1 / 2 / 0
5,212
521
4,233
5,932
2,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 3 / 2
4,728
473
1,992
7,512
2,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
8
1 / 4 / 0
5,121
512
3,766
7,543
2,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
2 / 1 / 0
5,101
510
2,310
5,234
1,536
Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Upwards21
Cernunnos
8
0 / 2 / 2
4,937
494
1,848
6,771
4,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
6 / 1 / 1
7,056
706
5,651
4,468
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
JaviTnr
Skadi
9
1 / 2 / 0
5,416
542
2,796
5,851
1,585
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
Verigos
Khepri
8
0 / 0 / 3
5,392
539
2,440
5,041
3,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
belentaki
Amaterasu
10
1 / 1 / 0
5,938
594
2,218
7,606
3,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
3 / 0 / 3
6,141
614
4,920
6,019
2,039
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
4
Kills
11
12
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
2
0
0.5
W
He Bo
 
He Bo
6
1
1
6.5
L
0
3
2
0.33
L
Olorun
1
4
0
0.25
W
Skadi
JaviTnr
Skadi
1
2
0
0.5
L
2
1
0
2
L
Cernunnos
Upwards21
Cernunnos
0
2
2
0.5
W
Khepri
Verigos
Khepri
0
0
3
1.5
W
Amaterasu
belentaki
Amaterasu
1
1
0
1
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,149
Damage
18,025
32,992
Taken
28,985
14,828
Mitigated
12,382
7,597
Healing
10,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
4,233
709
0
353
5,932
2,797
0
543
5,389
0
28,191
W
He Bo
 
He Bo
5,651
303
0
1,399
4,468
1,703
584
1,808
2,627
47,611
0
L
1,992
383
0
1,900
7,512
2,914
0
2,858
4,654
0
20,915
L
Olorun
3,766
1,764
0
1,942
7,543
2,979
0
2,687
4,856
25,698
0
W
Skadi
JaviTnr
Skadi
2,796
1,372
49
1,750
5,851
1,585
128
144
5,707
0
37,704
L
2,310
900
0
750
5,234
1,536
266
914
4,320
0
26,972
L
Cernunnos
Upwards21
Cernunnos
1,848
1,203
241
2,411
6,771
4,602
168
1,089
5,682
0
18,492
W
Khepri
Verigos
Khepri
2,440
242
0
1,102
5,041
3,140
76
607
4,434
12,038
0
W
Amaterasu
belentaki
Amaterasu
2,218
361
0
3,061
7,606
3,915
77
0
7,254
0
30,595
W
4,920
2,087
0
2,882
6,019
2,039
0
1,814
4,205
0
29,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,099
Gold Earned
29,943
199
Minions Killed
271
0
Camps Cleared
0
922,958
Distance Traveled
972,115
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,212
521
42
4
0
207,194
5
W
He Bo
7,056
706
88
9
0
183,261
4
L
Thor
4,728
473
38
4
0
191,919
2
L
Olorun
5,121
512
49
5
0
191,175
5
W
Skadi
5,416
542
59
6
0
170,935
1
L
Skadi
5,101
510
51
5
0
168,174
3
L
Cernunnos
4,937
494
19
2
0
164,496
0
W
Khepri
5,392
539
13
1
0
202,738
4
W
Amaterasu
5,938
594
57
6
0
200,930
8
W
Loki
6,141
614
54
5
0
214,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role