Player Matchup

Arachne
Arachne
Kashdro7
Arachne
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,042 Elo+
Party 1
Cthulhu
Cthulhu
Mari0Mend0
Cthulhu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,011 Elo+
Party 1
Neith
Neith
Pyrosified
Neith
Level 13
God Stats
2W - 4L
1,199 SR
Queue Stats
3W - 16L
990 Elo+
Party 1
Poseidon
Poseidon
Ryze_Archon
Poseidon
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
990 Elo+
Party 1
Guan Yu
Guan Yu
smoneyy
Guan Yu
Level 11
God Stats
0W - 7L
1,039 SR
Queue Stats
2W - 15L
921 Elo+
Party 1
Team Averages
Level 22
1,347 SR
991 Elo+

VS

Team Averages
Level 68
1,452 SR
1,313 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
DenizChoban
Janus
Level 54
God Stats
1W - 4L
1,306 SR
Queue Stats
7W - 20L
1,066 Elo+
Party 3
Ullr
Ullr
ImCrim
Ullr
Level 112
God Stats
5W - 4L
1,454 SR
Queue Stats
65W - 70L
1,496 Elo+
Solo
Bellona
Bellona
Qaimaq
Bellona
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 16L
1,156 Elo+
Party 3
Lancelot
Lancelot
Saverius28
Lancelot
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 30L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Kashdro7
Arachne
13
2 / 6 / 1
8,192
410
3,928
16,532
7,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
Mari0Mend0
Cthulhu
10
0 / 6 / 0
7,443
372
6,079
19,332
20,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
12
0 / 7 / 0
7,937
397
9,804
17,698
8,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
Ryze_Archon
Poseidon
13
0 / 6 / 4
8,613
431
6,392
11,414
5,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
smoneyy
Guan Yu
16
4 / 1 / 2
10,082
504
7,941
13,960
17,732
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
2 / 2 / 11
9,900
495
8,649
18,439
25,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
3 / 1 / 8
10,429
521
9,916
8,400
3,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
ImCrim
Ullr
17
16 / 0 / 3
11,510
576
21,248
12,365
5,524
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Qaimaq
Bellona
15
1 / 1 / 4
9,498
475
7,254
14,575
12,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
Saverius28
Lancelot
15
4 / 2 / 9
9,631
482
7,011
11,195
4,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
61
6
Kills
26
26
Deaths
6
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
2
11
3.75
W
3
1
8
7
W
Ullr
ImCrim
Ullr
16
0
3
17.5
L
Arachne
Kashdro7
Arachne
2
6
1
0.42
L
Cthulhu
Mari0Mend0
Cthulhu
0
6
0
0
L
Neith
0
7
0
0
W
Bellona
Qaimaq
Bellona
1
1
4
3
L
Poseidon
Ryze_Archon
Poseidon
0
6
4
0.33
W
Lancelot
Saverius28
Lancelot
4
2
9
4.25
L
Guan Yu
smoneyy
Guan Yu
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,144
Damage
54,078
78,936
Taken
64,974
58,905
Mitigated
52,312
14,397
Healing
15,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
8,649
3,848
0
2,705
18,439
25,928
317
4,569
13,870
35,780
0
W
9,916
126
52
2,234
8,400
3,606
737
2,887
5,513
87,174
0
W
Ullr
ImCrim
Ullr
21,248
10,850
0
1,858
12,365
5,524
3,201
3,201
9,164
0
92,660
L
Arachne
Kashdro7
Arachne
3,928
2,752
0
2,742
16,532
7,020
0
3,527
13,005
0
49,127
L
Cthulhu
Mari0Mend0
Cthulhu
6,079
1,262
0
1,168
19,332
20,372
27
5,125
14,207
24,187
0
L
Neith
9,804
5,289
0
4,968
17,698
8,604
210
3,350
14,348
0
56,534
W
Bellona
Qaimaq
Bellona
7,254
1,355
0
4,729
14,575
12,381
268
225
14,350
0
63,437
L
Poseidon
Ryze_Archon
Poseidon
6,392
764
0
860
11,414
5,177
1,044
6,135
5,279
57,812
0
W
Lancelot
Saverius28
Lancelot
7,011
1,427
0
3,970
11,195
4,873
469
1,589
9,606
0
59,302
L
Guan Yu
smoneyy
Guan Yu
7,941
1,000
548
4,111
13,960
17,732
743
428
13,532
0
61,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,267
Gold Earned
50,968
425
Minions Killed
501
0
Camps Cleared
0
1,843,850
Distance Traveled
2,009,157
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,900
495
32
2
0
369,914
4
W
Janus
10,429
521
144
7
0
411,784
0
W
Ullr
11,510
576
108
5
0
382,930
8
L
Arachne
8,192
410
73
4
0
418,033
0
L
Cthulhu
7,443
372
32
2
0
351,149
0
L
Neith
7,937
397
93
5
0
335,366
0
W
Bellona
9,498
475
104
5
0
419,686
2
L
Poseidon
8,613
431
102
5
0
340,824
3
W
Lancelot
9,631
482
113
6
0
424,843
2
L
Guan Yu
10,082
504
125
6
0
398,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role