Player Matchup

Arachne
Arachne
ShadowSnipin
Arachne
Level 65
God Stats
3W - 1L
1,593 SR
Queue Stats
245W - 141L
1,677 Elo+
Party 1
Achilles
Achilles
chasemunster626
Achilles
Level 89
God Stats
12W - 10L
1,608 SR
Queue Stats
176W - 96L
1,685 Elo+
Party 1
Jormungandr
Jormungandr
eMpleH
Jormungandr
Level 45
God Stats
16W - 11L
1,709 SR
Queue Stats
247W - 150L
1,690 Elo+
Party 1
Team Averages
Level 66
1,637 SR
1,684 Elo+

VS

Team Averages
Level 119
1,498 SR
1,502 Elo+
Ymir
Ymir
EXODIA 1070
Ymir
Level 119
God Stats
0W - 2L
1,179 SR
Queue Stats
46W - 51L
1,582 Elo+
Party 2
Nox
Nox
VeXeD M4NI4C
Nox
Level 125
God Stats
2W - 5L
1,564 SR
Queue Stats
26W - 48L
1,407 Elo+
Party 2
Guan Yu
Guan Yu
oh iSmitty
Guan Yu
Level 112
God Stats
4W - 1L
1,750 SR
Queue Stats
33W - 35L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ShadowSnipin
Arachne
19
7 / 2 / 4
13,806
690
20,737
27,563
14,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
18
5 / 0 / 7
13,405
670
23,690
20,566
18,036
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
eMpleH
Jormungandr
17
0 / 1 / 10
13,083
654
16,122
25,407
31,065
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 3
11,280
564
17,906
22,799
22,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 4 / 1
11,547
577
22,834
16,952
9,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Guan Yu
oh iSmitty
Guan Yu
15
0 / 3 / 3
11,790
590
11,606
27,670
27,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
12
Kills
2
3
Deaths
12
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Arachne
ShadowSnipin
Arachne
7
2
4
4.5
L
2
4
1
0.63
W
Achilles
5
0
7
8.5
W
Jormungandr
eMpleH
Jormungandr
0
1
10
5
L
Guan Yu
oh iSmitty
Guan Yu
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,549
Damage
52,346
73,536
Taken
67,421
63,977
Mitigated
60,588
27,568
Healing
20,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,906
2,732
0
933
22,799
22,912
280
6,240
16,559
44,414
0
W
Arachne
ShadowSnipin
Arachne
20,737
16,340
0
12,752
27,563
14,876
1,616
12,564
14,702
0
86,709
L
22,834
2,068
0
0
16,952
9,758
516
4,700
12,252
59,133
0
W
Achilles
23,690
7,287
890
8,712
20,566
18,036
218
12,281
7,867
0
59,550
W
Jormungandr
eMpleH
Jormungandr
16,122
3,756
1,159
4,055
25,407
31,065
655
15,195
9,769
54,087
0
L
Guan Yu
oh iSmitty
Guan Yu
11,606
1,663
5,410
13,869
27,670
27,918
385
5,559
22,111
0
38,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,294
Gold Earned
34,617
218
Minions Killed
232
14
Camps Cleared
4
1,141,817
Distance Traveled
1,019,378
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,280
564
71
4
1
321,246
3
W
Arachne
13,806
690
79
4
6
423,149
4
L
Nox
11,547
577
94
5
1
331,292
4
W
Achilles
13,405
670
81
4
4
394,459
4
W
Jormungandr
13,083
654
58
3
4
324,209
2
L
Guan Yu
11,790
590
67
3
2
366,840
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role