Player Matchup

Pele
Pele
 
Pele
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
BroStavo
Chang'e
Level 46
God Stats
5W - 12L
1,361 SR
Queue Stats
101W - 133L
1,344 Elo+
Party 3
Ymir
Ymir
DAMIRR47
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 35L
1,320 Elo+
Party 3
Heimdallr
Heimdallr
FOOLYSAIE
Heimdallr
Level 26
God Stats
1W - 3L
1,356 SR
Queue Stats
18W - 27L
1,259 Elo+
Party 3
Bellona
Bellona
epic emile 101
Bellona
Level 22
God Stats
1W - 1L
1,546 SR
Queue Stats
2W - 5L
1,358 Elo+
Party 1
Team Averages
Level 40
1,453 SR
1,356 Elo+

VS

Team Averages
Level 36
1,431 SR
1,390 Elo+
Bastet
Bastet
Ace35644
Bastet
Level 41
God Stats
3W - 4L
1,661 SR
Queue Stats
18W - 22L
1,391 Elo+
Solo
Ah Puch
Ah Puch
Ashes04
Ah Puch
Level 63
God Stats
2W - 0L
1,637 SR
Queue Stats
38W - 49L
1,330 Elo+
Party 2
Vamana
Vamana
RLT-2603
Vamana
Level 37
God Stats
3W - 2L
1,301 SR
Queue Stats
10W - 28L
1,229 Elo+
Solo
Neith
Neith
Starfox1220
Neith
Level 15
God Stats
6W - 0L
1,343 SR
Queue Stats
19W - 18L
1,500 Elo+
Party 2
Olorun
Olorun
redtail8
Olorun
Level 23
God Stats
1W - 0L
1,212 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
2 / 3 / 1
6,149
512
3,553
10,321
3,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
BroStavo
Chang'e
7
0 / 2 / 1
4,914
410
2,406
4,305
1,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
8
0 / 0 / 1
5,581
465
2,352
7,003
4,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
FOOLYSAIE
Heimdallr
8
0 / 2 / 1
5,052
421
5,051
5,327
2,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 0
5,275
440
2,501
6,632
4,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Ace35644
Bastet
11
6 / 0 / 1
7,078
590
4,246
9,167
3,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
Ashes04
Ah Puch
11
0 / 2 / 6
6,386
532
4,010
6,549
2,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
RLT-2603
Vamana
12
0 / 0 / 1
7,115
593
3,407
6,943
3,160
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 0 / 1
5,028
419
3,782
4,226
1,560
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
redtail8
Olorun
8
1 / 1 / 0
5,163
430
2,676
5,293
1,872
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
2
Kills
7
7
Deaths
3
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
3
1
0.83
W
Bastet
Ace35644
Bastet
6
0
1
6.5
W
Ah Puch
Ashes04
Ah Puch
0
2
6
1.5
L
Chang'e
BroStavo
Chang'e
0
2
1
0.25
L
Ymir
0
0
1
0.5
L
Heimdallr
FOOLYSAIE
Heimdallr
0
2
1
0.25
W
Vamana
RLT-2603
Vamana
0
0
1
0.5
W
0
0
1
0.5
L
0
0
0
0
W
Olorun
redtail8
Olorun
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,863
Damage
18,121
33,588
Taken
32,178
16,032
Mitigated
12,339
8,512
Healing
10,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
3,553
1,160
0
2,115
10,321
3,686
0
1,282
9,039
0
44,039
W
Bastet
Ace35644
Bastet
4,246
1,458
0
2,716
9,167
3,125
0
957
8,210
0
37,278
W
Ah Puch
Ashes04
Ah Puch
4,010
938
0
2,541
6,549
2,622
1,358
1,721
4,828
37,341
0
L
Chang'e
BroStavo
Chang'e
2,406
267
0
1,351
4,305
1,472
290
1,813
2,492
20,921
0
L
Ymir
2,352
196
0
2,117
7,003
4,635
0
2,023
4,980
18,240
0
L
Heimdallr
FOOLYSAIE
Heimdallr
5,051
1,903
0
752
5,327
2,161
0
1,568
3,759
0
31,100
W
Vamana
RLT-2603
Vamana
3,407
697
0
2,504
6,943
3,160
0
0
6,943
0
56,016
W
3,782
1,330
123
1,174
4,226
1,560
478
1,162
3,064
0
24,691
L
2,501
739
0
2,177
6,632
4,078
0
0
6,632
0
31,414
W
Olorun
redtail8
Olorun
2,676
359
571
1,341
5,293
1,872
984
918
4,375
19,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,971
Gold Earned
30,770
246
Minions Killed
282
0
Camps Cleared
0
1,016,556
Distance Traveled
1,117,155
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,149
512
88
7
0
244,566
0
W
Bastet
7,078
590
63
5
0
284,950
0
W
Ah Puch
6,386
532
51
4
0
210,006
1
L
Chang'e
4,914
410
37
3
0
128,523
2
L
Ymir
5,581
465
14
1
0
216,342
5
L
Heimdallr
5,052
421
58
5
0
206,078
2
W
Vamana
7,115
593
106
9
0
216,783
3
W
Neith
5,028
419
37
3
0
195,364
0
L
Bellona
5,275
440
49
4
0
221,047
0
W
Olorun
5,163
430
25
2
0
210,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role