Player Matchup

Sobek
Sobek
 
Sobek
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
AihaS3AN
Guan Yu
Level 24
God Stats
3W - 0L
1,886 SR
Queue Stats
16W - 8L
1,574 Elo+
Party 1
Rama
Rama
CBG FOUNK
Rama
Level 138
God Stats
1W - 0L
1,259 SR
Queue Stats
55W - 43L
1,671 Elo+
Party 1
Yu Huang
Yu Huang
Dank Palpatine
Yu Huang
Level 121
God Stats
5W - 6L
1,287 SR
Queue Stats
173W - 189L
1,463 Elo+
Party 1
Nu Wa
Nu Wa
Dianameows3x
Nu Wa
Level 127
God Stats
14W - 12L
1,372 SR
Queue Stats
409W - 341L
1,496 Elo+
Party 1
Team Averages
Level 113
1,461 SR
1,541 Elo+

VS

Team Averages
Level 66
1,560 SR
1,440 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
AYNC2
Yu Huang
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,230 Elo+
Party 3
Zhong Kui
Zhong Kui
Abbathy
Zhong Kui
Level 24
God Stats
0W - 1L
1,802 SR
Queue Stats
24W - 16L
1,591 Elo+
Party 2
Guan Yu
Guan Yu
MidnightNovaStar
Guan Yu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 51L
1,263 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TRlPOWER
Morgan Le Fay
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 67L
1,617 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
19
7 / 5 / 21
11,239
749
10,388
24,481
33,953
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
AihaS3AN
Guan Yu
17
2 / 5 / 21
10,204
680
6,366
17,771
20,092
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Rama
19
10 / 6 / 17
12,029
802
22,405
15,587
7,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yu Huang
20
12 / 3 / 22
13,151
877
22,465
13,363
6,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
6 / 2 / 23
11,842
789
23,080
10,843
4,609
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
2 / 9 / 8
9,205
614
10,782
24,482
21,172
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yu Huang
AYNC2
Yu Huang
17
4 / 7 / 12
10,406
694
10,754
15,165
5,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
Abbathy
Zhong Kui
18
8 / 6 / 5
10,778
719
17,922
18,512
18,697
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
0 / 8 / 12
9,169
611
5,994
19,235
24,922
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morgan Le Fay
TRlPOWER
Morgan Le Fay
19
5 / 7 / 11
11,185
746
22,770
16,568
7,041
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
67
37
Kills
19
21
Deaths
37
104
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
7
5
21
3.5
L
Cu Chulainn
 
Cu Chulainn
2
9
8
0.67
L
Yu Huang
AYNC2
Yu Huang
4
7
12
1.43
L
Zhong Kui
Abbathy
Zhong Kui
8
6
5
1.75
W
Guan Yu
AihaS3AN
Guan Yu
2
5
21
2.5
W
Rama
10
6
17
3.08
W
Yu Huang
12
3
22
7.67
W
6
2
23
8.75
L
0
8
12
0.75
L
Morgan Le Fay
TRlPOWER
Morgan Le Fay
5
7
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,704
Damage
68,222
82,045
Taken
93,962
71,842
Mitigated
77,665
34,939
Healing
21,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
10,388
559
3,938
6,550
24,481
33,953
240
12,869
11,375
17,512
0
L
Cu Chulainn
 
Cu Chulainn
10,782
662
1,387
3,659
24,482
21,172
30
14,646
9,836
8,556
24,709
L
Yu Huang
AYNC2
Yu Huang
10,754
1,727
0
222
15,165
5,833
527
9,469
5,696
26,465
0
L
Zhong Kui
Abbathy
Zhong Kui
17,922
1,458
1,019
3,695
18,512
18,697
453
10,997
7,515
40,066
0
W
Guan Yu
AihaS3AN
Guan Yu
6,366
613
6,881
4,653
17,771
20,092
310
12,528
5,167
0
11,667
W
Rama
22,405
13,624
673
931
15,587
7,165
3,437
10,639
4,908
0
45,354
W
Yu Huang
22,465
2,236
3,951
4,197
13,363
6,023
1,863
9,755
3,570
52,467
0
W
23,080
7,225
2,046
1,119
10,843
4,609
1,982
7,913
2,930
38,475
0
L
5,994
644
4,502
3,713
19,235
24,922
210
11,199
8,036
0
12,358
L
Morgan Le Fay
TRlPOWER
Morgan Le Fay
22,770
1,457
900
2,397
16,568
7,041
570
9,622
6,946
49,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,465
Gold Earned
50,743
149
Minions Killed
172
0
Camps Cleared
0
1,397,298
Distance Traveled
1,220,583
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,239
749
10
1
0
307,064
0
L
Cu Chulainn
9,205
614
22
1
0
263,244
0
L
Yu Huang
10,406
694
33
2
0
211,227
0
L
Zhong Kui
10,778
719
48
3
0
228,235
1
W
Guan Yu
10,204
680
6
0
0
315,507
0
W
Rama
12,029
802
36
2
0
222,416
0
W
Yu Huang
13,151
877
59
4
0
272,562
3
W
Nu Wa
11,842
789
38
3
0
279,749
0
L
Guan Yu
9,169
611
14
1
0
260,761
2
L
Morgan Le Fay
11,185
746
55
4
0
257,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role