Player Matchup

Sol
Sol
Alex54315
Sol
Level 104
God Stats
7W - 5L
1,816 SR
Queue Stats
142W - 155L
1,487 Elo+
Solo
Baron Samedi
Baron Samedi
ForKitsune
Baron Samedi
Level 84
God Stats
1W - 2L
1,825 SR
Queue Stats
180W - 174L
1,510 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ForMiya
Morgan Le Fay
Level 124
God Stats
18W - 30L
1,428 SR
Queue Stats
180W - 178L
1,503 Elo+
Party 1
Mulan
Mulan
Lamikz
Mulan
Level 120
God Stats
0W - 2L
1,343 SR
Queue Stats
88W - 93L
1,527 Elo+
Solo
Da Ji
Da Ji
mattysmit1994
Da Ji
Level 122
God Stats
10W - 6L
1,743 SR
Queue Stats
89W - 89L
1,500 Elo+
Solo
Team Averages
Level 111
1,631 SR
1,505 Elo+

VS

Team Averages
Level 86
1,456 SR
1,463 Elo+
Zhong Kui
Zhong Kui
Fandoro
Zhong Kui
Level 125
God Stats
4W - 1L
1,475 SR
Queue Stats
144W - 148L
1,510 Elo+
Solo
Bellona
Bellona
Koltt45
Bellona
Level 69
God Stats
12W - 12L
1,500 SR
Queue Stats
76W - 101L
1,465 Elo+
Party 2
Thanatos
Thanatos
MooseKnuckle561
Thanatos
Level 81
God Stats
14W - 16L
1,529 SR
Queue Stats
108W - 129L
1,459 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ScarryTerry561
Ah Muzen Cab
Level 91
God Stats
3W - 6L
1,300 SR
Queue Stats
65W - 93L
1,450 Elo+
Party 2
Athena
Athena
drewpeanutss228
Athena
Level 64
God Stats
36W - 39L
1,478 SR
Queue Stats
120W - 152L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,390
581
4,820
6,552
1,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
ForKitsune
Baron Samedi
11
1 / 3 / 1
6,141
558
5,017
7,093
3,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
ForMiya
Morgan Le Fay
11
0 / 1 / 2
6,175
561
2,448
6,221
2,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Lamikz
Mulan
8
1 / 2 / 1
5,367
488
4,684
8,058
4,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 4 / 0
5,552
505
4,184
8,353
2,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Fandoro
Zhong Kui
11
1 / 1 / 3
6,119
556
5,237
6,889
5,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Koltt45
Bellona
12
1 / 1 / 4
6,672
607
4,375
8,930
6,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
12
9 / 1 / 0
7,230
657
6,407
9,324
3,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
ScarryTerry561
Ah Muzen Cab
11
0 / 0 / 1
6,337
576
4,464
7,045
2,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

9
0 / 2 / 9
5,824
529
2,726
8,440
4,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
5
Kills
11
11
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
Zhong Kui
Fandoro
Zhong Kui
1
1
3
2.5
L
Baron Samedi
ForKitsune
Baron Samedi
1
3
1
0.5
L
Morgan Le Fay
ForMiya
Morgan Le Fay
0
1
2
1
W
Bellona
Koltt45
Bellona
1
1
4
3
L
Mulan
Lamikz
Mulan
1
2
1
0.75
W
Thanatos
9
1
0
9
W
Ah Muzen Cab
ScarryTerry561
Ah Muzen Cab
0
0
1
0.5
W
0
2
9
2.25
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,153
Damage
23,209
36,277
Taken
40,628
14,645
Mitigated
22,315
11,060
Healing
27,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,820
2,088
0
4,406
6,552
1,706
0
376
6,176
50,652
0
W
Zhong Kui
Fandoro
Zhong Kui
5,237
1,660
0
2,879
6,889
5,101
0
2,328
4,561
42,010
7,449
L
Baron Samedi
ForKitsune
Baron Samedi
5,017
734
126
2,161
7,093
3,132
120
339
6,754
41,487
0
L
Morgan Le Fay
ForMiya
Morgan Le Fay
2,448
549
0
1,942
6,221
2,202
0
2,050
4,171
44,171
0
W
Bellona
Koltt45
Bellona
4,375
1,701
0
5,023
8,930
6,805
83
3,590
5,340
0
47,088
L
Mulan
Lamikz
Mulan
4,684
1,160
0
1,875
8,058
4,866
0
2,325
5,733
0
19,557
W
Thanatos
6,407
1,435
0
10,785
9,324
3,600
0
1,027
8,297
0
41,323
W
Ah Muzen Cab
ScarryTerry561
Ah Muzen Cab
4,464
1,870
0
4,500
7,045
2,406
0
2,371
4,674
0
54,313
W
2,726
855
1,778
2,391
8,440
4,403
0
2,969
5,471
12,748
0
L
4,184
981
0
550
8,353
2,739
0
2,150
6,203
0
24,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,625
Gold Earned
32,182
353
Minions Killed
382
0
Camps Cleared
0
1,024,666
Distance Traveled
1,150,195
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,390
581
113
10
0
208,033
4
W
Zhong Kui
6,119
556
91
8
0
218,421
2
L
Baron Samedi
6,141
558
75
7
0
166,990
3
L
Morgan Le Fay
6,175
561
95
9
0
222,001
6
W
Bellona
6,672
607
95
9
0
211,131
4
L
Mulan
5,367
488
28
3
0
219,930
6
W
Thanatos
7,230
657
73
7
0
257,498
4
W
Ah Muzen Cab
6,337
576
99
9
0
218,700
2
W
Athena
5,824
529
24
2
0
244,445
5
L
Da Ji
5,552
505
42
4
0
207,712
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role