Player Matchup

Izanami
Izanami
Newfer22
Izanami
Level 68
God Stats
0W - 1L
1,745 SR
Queue Stats
10W - 16L
1,375 Elo+
Solo
Terra
Terra
NotCoolHajime
Terra
Level 29
God Stats
1W - 3L
1,702 SR
Queue Stats
51W - 65L
1,330 Elo+
Party 1
Serqet
Serqet
angel_perr
Serqet
Level 49
God Stats
3W - 8L
1,424 SR
Queue Stats
61W - 86L
1,316 Elo+
Party 1
Team Averages
Level 49
1,624 SR
1,340 Elo+

VS

Team Averages
Level 109
1,545 SR
1,376 Elo+
Ah Puch
Ah Puch
Aequitas2687
Ah Puch
Level 88
God Stats
6W - 6L
1,543 SR
Queue Stats
168W - 215L
1,403 Elo+
Party 2
Medusa
Medusa
IncognitoSchizo
Medusa
Level 160
God Stats
4W - 1L
1,679 SR
Queue Stats
163W - 210L
1,402 Elo+
Party 2
Cthulhu
Cthulhu
LordAlddon
Cthulhu
Level 78
God Stats
16W - 18L
1,414 SR
Queue Stats
254W - 367L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Newfer22
Izanami
15
2 / 6 / 2
10,056
670
7,368
16,185
6,564
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 7 / 3
9,979
665
9,937
20,291
11,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
angel_perr
Serqet
13
1 / 12 / 3
9,650
643
8,765
19,582
8,142
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Aequitas2687
Ah Puch
16
11 / 2 / 10
11,992
799
20,303
11,226
4,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
13 / 1 / 10
12,794
853
19,228
13,156
5,421
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
LordAlddon
Cthulhu
14
1 / 2 / 19
10,600
707
8,235
17,475
20,141
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
64
5
Kills
25
25
Deaths
5
8
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Aequitas2687
Ah Puch
11
2
10
8
W
13
1
10
18
W
Cthulhu
LordAlddon
Cthulhu
1
2
19
5.25
L
Izanami
Newfer22
Izanami
2
6
2
0.5
L
2
7
3
0.5
L
Serqet
angel_perr
Serqet
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,070
Damage
47,766
56,058
Taken
41,857
25,824
Mitigated
30,276
6,837
Healing
3,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Aequitas2687
Ah Puch
20,303
576
0
965
11,226
4,714
648
3,277
7,437
38,845
0
W
19,228
9,139
0
222
13,156
5,421
1,373
3,003
9,607
0
62,588
W
Cthulhu
LordAlddon
Cthulhu
8,235
931
757
1,196
17,475
20,141
200
3,112
14,217
30,103
0
L
Izanami
Newfer22
Izanami
7,368
5,779
0
1,243
16,185
6,564
0
7,639
8,546
0
46,265
L
9,937
2,552
1,690
3,899
20,291
11,118
0
11,297
8,994
21,420
1,696
L
Serqet
angel_perr
Serqet
8,765
2,119
0
5
19,582
8,142
0
10,089
9,493
0
23,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,685
Gold Earned
35,386
152
Minions Killed
159
3
Camps Cleared
9
697,694
Distance Traveled
844,225
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,992
799
45
3
3
274,148
0
W
Medusa
12,794
853
71
5
6
279,730
7
W
Cthulhu
10,600
707
43
3
0
290,347
1
L
Izanami
10,056
670
100
7
0
227,708
1
L
Terra
9,979
665
21
1
1
253,987
0
L
Serqet
9,650
643
31
2
2
215,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role