Player Matchup

Ymir
Ymir
EXODIA 1070
Ymir
Level 119
God Stats
0W - 2L
1,243 SR
Queue Stats
46W - 51L
1,594 Elo+
Party 2
Neith
Neith
VeXeD M4NI4C
Neith
Level 125
God Stats
4W - 8L
1,484 SR
Queue Stats
26W - 48L
1,417 Elo+
Party 2
Sol
Sol
kingsely2
Sol
Level 87
God Stats
6W - 13L
1,319 SR
Queue Stats
137W - 197L
1,314 Elo+
Solo
Team Averages
Level 110
1,349 SR
1,442 Elo+

VS

Team Averages
Level 129
1,588 SR
1,567 Elo+
Bacchus
Bacchus
InFxRipper
Bacchus
Level 155
God Stats
10W - 12L
1,476 SR
Queue Stats
65W - 46L
1,561 Elo+
Party 1
Lancelot
Lancelot
InFxVoid
Lancelot
Level 102
God Stats
2W - 0L
1,683 SR
Queue Stats
64W - 40L
1,575 Elo+
Party 1
Bellona
Bellona
Jindoro
Bellona
Level 129
God Stats
1W - 0L
1,606 SR
Queue Stats
17W - 11L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 2
6,544
935
4,520
6,629
5,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 0 / 3
5,890
841
5,132
4,034
1,546
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 4 / 2
4,831
690
2,853
5,448
2,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
InFxRipper
Bacchus
9
1 / 2 / 4
5,520
789
4,252
5,913
3,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
InFxVoid
Lancelot
9
1 / 2 / 3
5,491
784
3,570
6,826
2,899
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Jindoro
Bellona
10
3 / 1 / 1
6,100
871
5,587
7,229
6,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
13
5
Kills
5
5
Deaths
5
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
1
2
4
W
Bacchus
InFxRipper
Bacchus
1
2
4
1.5
W
Lancelot
InFxVoid
Lancelot
1
2
3
1.25
W
Bellona
Jindoro
Bellona
3
1
1
3.5
L
2
0
3
3.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,505
Damage
13,409
16,111
Taken
19,968
9,034
Mitigated
13,235
3,424
Healing
3,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,520
1,078
0
814
6,629
5,443
0
1,294
4,948
12,394
0
W
Bacchus
InFxRipper
Bacchus
4,252
212
0
375
5,913
3,912
0
2,407
3,506
11,374
0
W
Lancelot
InFxVoid
Lancelot
3,570
166
318
1,333
6,826
2,899
105
2,432
4,394
0
16,215
W
Bellona
Jindoro
Bellona
5,587
1,722
0
1,162
7,229
6,424
0
2,503
4,726
0
14,593
L
5,132
1,943
0
1,168
4,034
1,546
0
1,500
2,227
0
18,121
L
2,853
668
198
1,244
5,448
2,045
0
899
4,255
8,501
856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,265
Gold Earned
17,111
71
Minions Killed
67
3
Camps Cleared
4
372,642
Distance Traveled
399,007
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,544
935
17
2
1
129,811
1
W
Bacchus
5,520
789
16
2
2
126,990
1
W
Lancelot
5,491
784
24
3
1
137,978
3
W
Bellona
6,100
871
27
4
1
134,039
5
L
Neith
5,890
841
38
5
0
143,086
3
L
Sol
4,831
690
16
2
2
99,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role