Player Matchup

Sobek
Sobek
CraftySentinel
Sobek
Level 61
God Stats
4W - 2L
1,500 SR
Queue Stats
11W - 6L
1,627 Elo+
Solo
Amaterasu
Amaterasu
KSdude
Amaterasu
Level 160
God Stats
18W - 18L
1,594 SR
Queue Stats
568W - 564L
1,623 Elo+
Party 1
Agni
Agni
ThaNastiest
Agni
Level 159
God Stats
12W - 13L
1,593 SR
Queue Stats
347W - 312L
1,593 Elo+
Solo
Shiva
Shiva
TropicalTuck
Shiva
Level 137
God Stats
5W - 3L
1,536 SR
Queue Stats
247W - 252L
1,563 Elo+
Solo
Jing Wei
Jing Wei
ziggmeist
Jing Wei
Level 136
God Stats
1W - 0L
1,403 SR
Queue Stats
42W - 47L
1,453 Elo+
Party 1
Team Averages
Level 131
1,525 SR
1,572 Elo+

VS

Team Averages
Level 141
1,667 SR
1,570 Elo+
Ullr
Ullr
AZHLAN
Ullr
Level 156
God Stats
112W - 114L
1,559 SR
Queue Stats
538W - 565L
1,584 Elo+
Solo
Tyr
Tyr
Alex71633
Tyr
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 162L
1,506 Elo+
Solo
Lancelot
Lancelot
Corps123
Lancelot
Level 129
God Stats
14W - 9L
1,764 SR
Queue Stats
325W - 316L
1,591 Elo+
Party 2
Xing Tian
Xing Tian
Evey27
Xing Tian
Level 134
God Stats
4W - 3L
1,650 SR
Queue Stats
117W - 139L
1,536 Elo+
Solo
Hera
Hera
RegretZen
Hera
Level 143
God Stats
3W - 1L
1,863 SR
Queue Stats
121W - 115L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 10
12,683
551
10,832
28,592
39,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amaterasu
KSdude
Amaterasu
20
1 / 1 / 6
12,944
563
14,730
30,752
28,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
8 / 0 / 4
12,900
561
20,460
14,705
7,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 2 / 9
12,212
531
20,096
25,419
14,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
ziggmeist
Jing Wei
17
0 / 3 / 3
10,993
478
8,907
11,218
4,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
AZHLAN
Ullr
20
4 / 3 / 0
12,990
565
14,350
18,480
9,218
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 3 / 1
11,375
495
12,107
22,966
26,660
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lancelot
Corps123
Lancelot
17
1 / 4 / 2
11,005
478
11,186
22,120
10,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Evey27
Xing Tian
14
1 / 3 / 3
9,658
420
8,772
25,973
32,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
16
2 / 4 / 2
10,488
456
18,991
14,874
7,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
17
Kills
8
8
Deaths
17
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ullr
AZHLAN
Ullr
4
3
0
1.33
L
0
3
1
0.17
L
Lancelot
Corps123
Lancelot
1
4
2
0.5
W
4
2
10
4.5
L
Xing Tian
Evey27
Xing Tian
1
3
3
0.83
W
Amaterasu
KSdude
Amaterasu
1
1
6
4
L
Hera
2
4
2
0.75
W
8
0
4
10
W
4
2
9
4.25
W
Jing Wei
ziggmeist
Jing Wei
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,025
Damage
65,406
110,686
Taken
104,413
95,310
Mitigated
86,730
59,444
Healing
29,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
AZHLAN
Ullr
14,350
8,144
0
5,646
18,480
9,218
5,072
3,784
14,560
0
139,102
L
12,107
1,445
0
5,159
22,966
26,660
36
5,804
16,996
0
89,041
L
Lancelot
Corps123
Lancelot
11,186
1,779
0
9,645
22,120
10,855
871
6,420
15,344
0
112,281
W
10,832
1,663
3,366
12,829
28,592
39,655
637
9,082
19,111
41,859
0
L
Xing Tian
Evey27
Xing Tian
8,772
673
653
3,168
25,973
32,262
103
8,535
16,978
28,274
0
W
Amaterasu
KSdude
Amaterasu
14,730
5,369
0
17,098
30,752
28,970
1,352
7,234
23,304
0
118,615
L
Hera
18,991
4,451
308
4,904
14,874
7,735
686
5,258
9,243
92,796
0
W
20,460
1,694
471
5,681
14,705
7,023
1,443
4,946
9,527
98,438
0
W
20,096
4,190
592
14,414
25,419
14,876
779
8,819
16,412
0
97,780
W
Jing Wei
ziggmeist
Jing Wei
8,907
7,602
0
4,993
11,218
4,786
6,456
1,320
9,854
0
98,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,732
Gold Earned
55,516
670
Minions Killed
710
0
Camps Cleared
0
2,400,576
Distance Traveled
2,327,615
30
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
12,990
565
228
10
0
405,451
0
L
Tyr
11,375
495
169
7
0
474,452
3
L
Lancelot
11,005
478
130
6
0
529,375
4
W
Sobek
12,683
551
38
2
0
458,874
10
L
Xing Tian
9,658
420
29
1
0
490,424
5
W
Amaterasu
12,944
563
204
9
0
528,731
2
L
Hera
10,488
456
154
7
0
427,913
15
W
Agni
12,900
561
161
7
0
488,695
3
W
Shiva
12,212
531
122
5
0
486,934
7
W
Jing Wei
10,993
478
145
6
0
437,342
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role