Player Matchup

Ymir
Ymir
baloric
Ymir
Level 160
God Stats
6W - 3L
1,728 SR
Queue Stats
19W - 21L
1,402 Elo+
Party 1
Baron Samedi
Baron Samedi
suslookingtree
Baron Samedi
Level 36
God Stats
1W - 0L
1,806 SR
Queue Stats
1W - 1L
1,349 Elo+
Party 1
Izanami
Izanami
xKillable
Izanami
Level 105
God Stats
8W - 5L
1,580 SR
Queue Stats
25W - 22L
1,379 Elo+
Party 1
Team Averages
Level 100
1,705 SR
1,376 Elo+

VS

Team Averages
Level 86
1,106 SR
1,213 Elo+
Athena
Athena
NoMercy2302
Athena
Level 68
God Stats
3W - 9L
1,241 SR
Queue Stats
58W - 104L
1,088 Elo+
Party 2
Tyr
Tyr
Recolstev
Tyr
Level 84
God Stats
9W - 16L
1,036 SR
Queue Stats
42W - 79L
1,268 Elo+
Party 2
Hera
Hera
SixtoJose
Hera
Level 105
God Stats
7W - 16L
1,043 SR
Queue Stats
71W - 121L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
baloric
Ymir
12
4 / 1 / 3
8,052
805
6,365
11,139
12,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
suslookingtree
Baron Samedi
11
1 / 1 / 6
6,962
696
7,714
5,079
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
xKillable
Izanami
11
3 / 0 / 4
7,420
742
10,921
6,370
2,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
0 / 2 / 0
6,109
611
3,179
12,447
8,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
1 / 3 / 0
6,688
669
6,301
11,782
7,837
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
10
0 / 3 / 2
6,326
633
5,924
5,570
2,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
8
Kills
1
2
Deaths
8
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Athena
0
2
0
0
L
1
3
0
0.33
L
Hera
0
3
2
0.33
W
Ymir
baloric
Ymir
4
1
3
5.5
W
Baron Samedi
suslookingtree
Baron Samedi
1
1
6
4
W
Izanami
xKillable
Izanami
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,000
Damage
15,404
22,588
Taken
29,799
17,877
Mitigated
18,968
7,700
Healing
2,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
3,179
1,267
0
1,160
12,447
8,752
0
6,626
5,821
10,462
0
L
6,301
637
0
862
11,782
7,837
0
4,043
7,739
0
10,454
L
Hera
5,924
959
0
70
5,570
2,379
0
3,630
1,940
25,004
0
W
Ymir
baloric
Ymir
6,365
2,053
551
2,775
11,139
12,537
0
4,644
6,495
13,988
0
W
Baron Samedi
suslookingtree
Baron Samedi
7,714
1,520
1,499
2,035
5,079
2,483
72
2,336
2,743
16,230
0
W
Izanami
xKillable
Izanami
10,921
7,597
0
840
6,370
2,857
2,434
2,447
3,923
0
36,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,434
Gold Earned
19,123
96
Minions Killed
66
7
Camps Cleared
2
559,746
Distance Traveled
556,318
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,109
611
11
1
0
192,537
3
L
Tyr
6,688
669
13
1
1
186,829
3
L
Hera
6,326
633
42
4
1
176,952
3
W
Ymir
8,052
805
10
1
1
184,058
1
W
Baron Samedi
6,962
696
27
3
1
184,016
1
W
Izanami
7,420
742
59
6
5
191,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role