Player Matchup

Loki
Loki
BENITO692
Loki
Level 47
God Stats
0W - 2L
1,339 SR
Queue Stats
1W - 2L
1,258 Elo+
Party 2
Chaac
Chaac
PYJAMA 1LAMA
Chaac
Level 103
God Stats
10W - 15L
1,286 SR
Queue Stats
137W - 195L
1,292 Elo+
Party 1
Cernunnos
Cernunnos
XajorM
Cernunnos
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,258 Elo+
Party 2
Hades
Hades
cromwell6996
Hades
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,497 Elo+
Party 2
Bacchus
Bacchus
xRamus
Bacchus
Level 119
God Stats
5W - 8L
1,314 SR
Queue Stats
262W - 335L
1,342 Elo+
Party 1
Team Averages
Level 69
1,388 SR
1,329 Elo+

VS

Team Averages
Level 80
1,515 SR
1,505 Elo+
Hel
Hel
 
Hel
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
AzazelDamnation
Ah Muzen Cab
Level 66
God Stats
36W - 34L
1,589 SR
Queue Stats
205W - 231L
1,479 Elo+
Solo
Kali
Kali
Heraclea
Kali
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 97L
1,516 Elo+
Party 3
Chaac
Chaac
Sentinel0999
Chaac
Level 127
God Stats
4W - 4L
1,488 SR
Queue Stats
168W - 147L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
1 / 7 / 1
6,935
694
5,660
10,473
4,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
1 / 4 / 4
7,938
794
10,687
15,184
10,169
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
XajorM
Cernunnos
14
3 / 4 / 1
7,676
768
10,704
11,848
5,345
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 3 / 4
7,350
735
7,547
12,336
6,856
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
xRamus
Bacchus
14
2 / 1 / 3
7,874
787
5,443
8,988
9,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
6 / 0 / 5
8,929
893
4,517
4,540
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nu Wa
 
Nu Wa
16
5 / 1 / 8
8,855
886
17,104
8,949
3,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
AzazelDamnation
Ah Muzen Cab
15
3 / 3 / 3
8,628
863
4,277
10,697
5,106
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
15
3 / 1 / 11
8,575
858
10,719
17,069
7,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 3 / 11
8,248
825
12,083
16,567
14,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
8
Kills
19
19
Deaths
8
13
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
6
0
5
8.5
W
Nu Wa
 
Nu Wa
5
1
8
9
W
Ah Muzen Cab
AzazelDamnation
Ah Muzen Cab
3
3
3
1.5
L
Loki
1
7
1
0.21
W
Kali
3
1
11
8.5
L
1
4
4
0.75
W
2
3
11
2.5
L
Cernunnos
XajorM
Cernunnos
3
4
1
0.88
L
1
3
4
1
L
Bacchus
xRamus
Bacchus
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,041
Damage
48,700
58,829
Taken
57,822
35,731
Mitigated
33,579
7,710
Healing
24,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
4,517
796
4,992
2,968
4,540
2,087
45
1,052
3,488
19,432
0
W
Nu Wa
 
Nu Wa
17,104
7,272
97
1,067
8,949
3,948
752
2,784
6,165
40,034
0
W
Ah Muzen Cab
AzazelDamnation
Ah Muzen Cab
4,277
1,865
64
2,766
10,697
5,106
3,632
1,724
8,973
0
25,909
L
Loki
5,660
1,180
0
280
10,473
4,324
0
3,075
7,305
0
13,816
W
Kali
10,719
5,707
0
6,769
17,069
7,653
628
4,143
12,926
0
31,610
L
10,687
1,976
0
2,358
15,184
10,169
0
5,844
9,258
0
35,666
W
12,083
2,404
0
6,197
16,567
14,785
110
3,287
13,280
0
26,653
L
Cernunnos
XajorM
Cernunnos
10,704
4,458
0
1,877
11,848
5,345
100
3,840
7,834
0
25,759
L
7,547
1,126
278
2,617
12,336
6,856
0
4,043
8,004
19,125
0
L
Bacchus
xRamus
Bacchus
5,443
292
0
300
8,988
9,037
0
4,819
4,064
18,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,773
Gold Earned
43,235
166
Minions Killed
206
0
Camps Cleared
0
990,384
Distance Traveled
1,105,725
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,929
893
35
4
0
218,917
0
W
Nu Wa
8,855
886
52
5
0
212,223
2
W
Ah Muzen Cab
8,628
863
45
5
0
215,710
2
L
Loki
6,935
694
13
1
0
204,761
0
W
Kali
8,575
858
43
4
0
260,571
4
L
Chaac
7,938
794
54
5
0
195,778
1
W
Chaac
8,248
825
31
3
0
198,304
4
L
Cernunnos
7,676
768
41
4
0
201,199
2
L
Hades
7,350
735
32
3
0
186,886
1
L
Bacchus
7,874
787
26
3
0
201,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role