Player Matchup

Neith
Neith
Chicagolate
Neith
Level 118
God Stats
54W - 59L
1,469 SR
Queue Stats
400W - 446L
1,404 Elo+
Solo
Mulan
Mulan
GOMD_Venom
Mulan
Level 48
God Stats
2W - 3L
1,471 SR
Queue Stats
7W - 6L
1,595 Elo+
Party 2
Ah Puch
Ah Puch
GingOrk
Ah Puch
Level 66
God Stats
9W - 11L
1,463 SR
Queue Stats
183W - 169L
1,549 Elo+
Solo
Cthulhu
Cthulhu
HandyDragoon797
Cthulhu
Level 105
God Stats
23W - 16L
1,585 SR
Queue Stats
295W - 321L
1,461 Elo+
Solo
Bakasura
Bakasura
Time_Cracker
Bakasura
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,537 Elo+
Party 2
Team Averages
Level 88
1,498 SR
1,509 Elo+

VS

Team Averages
Level 84
1,543 SR
1,413 Elo+
Bellona
Bellona
BEASTENxBROWNS
Bellona
Level 40
God Stats
9W - 14L
1,234 SR
Queue Stats
16W - 19L
1,312 Elo+
Party 1
Neith
Neith
CheveVictoria
Neith
Level 62
God Stats
16W - 7L
1,631 SR
Queue Stats
47W - 46L
1,416 Elo+
Solo
Cliodhna
Cliodhna
Dilbear is Bae
Cliodhna
Level 89
God Stats
9W - 12L
1,506 SR
Queue Stats
81W - 77L
1,445 Elo+
Solo
Baron Samedi
Baron Samedi
MonkeyManiac08
Baron Samedi
Level 107
God Stats
3W - 5L
1,528 SR
Queue Stats
117W - 127L
1,471 Elo+
Party 1
Tiamat
Tiamat
Salbachucha
Tiamat
Level 122
God Stats
5W - 3L
1,815 SR
Queue Stats
82W - 89L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 9 / 0
8,124
387
7,980
17,541
7,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mulan
14
3 / 8 / 1
9,333
444
20,281
25,310
27,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Ah Puch
GingOrk
Ah Puch
16
8 / 6 / 3
10,951
521
22,176
27,017
12,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 7 / 6
8,930
425
11,983
25,455
24,165
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Time_Cracker
Bakasura
17
2 / 6 / 7
10,492
500
8,371
23,920
13,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 6
10,584
504
15,445
24,137
26,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
8 / 3 / 11
10,883
518
24,045
14,739
7,202
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
20
10 / 4 / 12
13,163
627
21,752
20,745
11,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
MonkeyManiac08
Baron Samedi
17
8 / 2 / 16
11,899
567
14,095
21,732
24,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Tiamat
18
6 / 6 / 7
11,729
559
18,629
14,226
10,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
88
17
Kills
36
36
Deaths
18
17
Assists
52
Player
Kills
Deaths
Assists
KDA
W
4
3
6
2.33
W
8
3
11
4.5
L
4
9
0
0.44
W
Cliodhna
10
4
12
4
L
Mulan
3
8
1
0.44
L
Ah Puch
GingOrk
Ah Puch
8
6
3
1.58
L
0
7
6
0.43
W
Baron Samedi
MonkeyManiac08
Baron Samedi
8
2
16
8
W
Tiamat
6
6
7
1.58
L
Bakasura
Time_Cracker
Bakasura
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,791
Damage
93,966
119,243
Taken
95,579
85,467
Mitigated
79,396
30,759
Healing
39,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,445
7,708
0
8,765
24,137
26,352
720
4,222
18,931
0
69,080
W
24,045
10,802
0
3,627
14,739
7,202
472
4,917
9,664
0
65,903
L
7,980
3,715
0
2,964
17,541
7,345
297
4,663
12,878
0
32,687
W
Cliodhna
21,752
2,971
0
10,250
20,745
11,167
2,396
8,858
11,427
0
126,781
L
Mulan
20,281
4,438
321
7,481
25,310
27,923
0
3,752
21,558
0
64,457
L
Ah Puch
GingOrk
Ah Puch
22,176
1,632
0
8,111
27,017
12,379
0
11,196
15,821
70,998
0
L
11,983
1,318
1,658
4,162
25,455
24,165
0
7,489
17,966
61,698
0
W
Baron Samedi
MonkeyManiac08
Baron Samedi
14,095
1,581
4,205
8,856
21,732
24,508
768
9,258
11,576
51,429
0
W
Tiamat
18,629
1,728
0
3,984
14,226
10,167
1,609
7,243
6,740
89,652
0
L
Bakasura
Time_Cracker
Bakasura
8,371
5,274
0
6,062
23,920
13,655
189
5,624
18,296
0
82,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,830
Gold Earned
58,258
472
Minions Killed
548
0
Camps Cleared
0
1,812,491
Distance Traveled
1,911,722
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,584
504
104
5
0
355,431
7
W
Neith
10,883
518
74
4
0
363,859
1
L
Neith
8,124
387
42
2
0
258,104
0
W
Cliodhna
13,163
627
164
8
0
458,167
1
L
Mulan
9,333
444
88
4
0
350,145
0
L
Ah Puch
10,951
521
109
5
0
376,566
2
L
Cthulhu
8,930
425
94
4
0
381,763
7
W
Baron Samedi
11,899
567
70
3
0
367,425
3
W
Tiamat
11,729
559
136
6
0
366,840
2
L
Bakasura
10,492
500
139
7
0
445,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role