Player Matchup

Chernobog
Chernobog
Iceage678
Chernobog
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,516 Elo+
Party 1
Hercules
Hercules
Legendarix09
Hercules
Level 129
God Stats
64W - 59L
1,614 SR
Queue Stats
494W - 347L
1,621 Elo+
Solo
Zeus
Zeus
goldlak
Zeus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
1,631 Elo+
Party 1
Team Averages
Level 102
1,538 SR
1,589 Elo+

VS

Team Averages
Level 127
1,797 SR
1,758 Elo+
Zhong Kui
Zhong Kui
DCDanger
Zhong Kui
Level 127
God Stats
4W - 1L
1,693 SR
Queue Stats
174W - 87L
1,759 Elo+
Party 2
Heimdallr
Heimdallr
T3Games
Heimdallr
Level 126
God Stats
7W - 3L
1,787 SR
Queue Stats
271W - 166L
1,750 Elo+
Party 2
Kuzenbo
Kuzenbo
TheSilenceSir30
Kuzenbo
Level 128
God Stats
4W - 2L
1,912 SR
Queue Stats
150W - 76L
1,764 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Iceage678
Chernobog
14
0 / 7 / 6
9,784
612
10,888
17,867
7,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Legendarix09
Hercules
14
1 / 3 / 3
9,555
597
13,842
22,032
25,378
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zeus
goldlak
Zeus
16
5 / 6 / 1
10,920
683
19,830
12,862
5,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DCDanger
Zhong Kui
17
6 / 3 / 7
11,700
731
19,575
19,598
14,704
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
T3Games
Heimdallr
16
3 / 2 / 8
11,322
708
12,334
16,354
8,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
7 / 1 / 8
11,997
750
12,852
18,534
34,542
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
6
Kills
16
16
Deaths
6
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
DCDanger
Zhong Kui
6
3
7
3.17
L
Chernobog
Iceage678
Chernobog
0
7
6
0.43
L
Hercules
Legendarix09
Hercules
1
3
3
0.83
W
Heimdallr
T3Games
Heimdallr
3
2
8
3.5
W
7
1
8
11
L
Zeus
goldlak
Zeus
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,560
Damage
44,761
52,761
Taken
54,486
38,366
Mitigated
57,758
12,076
Healing
16,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
DCDanger
Zhong Kui
19,575
2,207
0
10,291
19,598
14,704
445
8,549
11,049
60,310
0
L
Chernobog
Iceage678
Chernobog
10,888
7,348
0
2,658
17,867
7,471
1,281
12,929
3,933
0
36,717
L
Hercules
Legendarix09
Hercules
13,842
3,537
0
7,080
22,032
25,378
82
11,430
10,602
0
26,458
W
Heimdallr
T3Games
Heimdallr
12,334
5,713
0
3,567
16,354
8,512
1,614
5,887
10,467
0
50,417
W
12,852
4,552
0
3,114
18,534
34,542
317
5,930
12,604
22,429
0
L
Zeus
goldlak
Zeus
19,830
2,917
334
2,004
12,862
5,517
358
8,330
4,532
55,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,259
Gold Earned
35,019
186
Minions Killed
168
8
Camps Cleared
4
905,363
Distance Traveled
830,180
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,700
731
82
5
3
267,374
2
L
Chernobog
9,784
612
71
4
1
252,836
1
L
Hercules
9,555
597
30
2
1
384,551
6
W
Heimdallr
11,322
708
73
5
1
292,291
4
W
Kuzenbo
11,997
750
13
1
0
270,515
5
L
Zeus
10,920
683
85
5
6
267,976
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role