Player Matchup

Lancelot
Lancelot
AlcoheaIic
Lancelot
Level 142
God Stats
1W - 1L
1,549 SR
Queue Stats
16W - 14L
1,524 Elo+
Party 1
Jing Wei
Jing Wei
LittleK200
Jing Wei
Level 87
God Stats
5W - 3L
1,849 SR
Queue Stats
11W - 9L
1,515 Elo+
Party 1
Sol
Sol
M_Strange23
Sol
Level 21
God Stats
1W - 5L
1,746 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Team Averages
Level 83
1,715 SR
1,513 Elo+

VS

Team Averages
Level 112
1,434 SR
1,402 Elo+
Jormungandr
Jormungandr
Goat Capin
Jormungandr
Level 155
God Stats
1W - 1L
1,335 SR
Queue Stats
341W - 361L
1,457 Elo+
Solo
Agni
Agni
Goxio
Agni
Level 107
God Stats
19W - 22L
1,532 SR
Queue Stats
245W - 334L
1,438 Elo+
Solo
Cthulhu
Cthulhu
vLethalxDosev
Cthulhu
Level 74
God Stats
188W - 252L
1,434 SR
Queue Stats
302W - 534L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AlcoheaIic
Lancelot
20
6 / 5 / 6
19,697
657
39,524
46,230
48,391
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
LittleK200
Jing Wei
20
5 / 7 / 4
18,105
604
48,810
33,884
13,751
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
1 / 2 / 5
17,587
586
12,806
18,076
7,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Goat Capin
Jormungandr
20
5 / 2 / 6
18,448
615
29,202
41,956
52,278
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Agni
Goxio
Agni
20
7 / 6 / 2
18,063
602
32,665
21,746
12,182
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
20
2 / 5 / 8
17,764
592
21,229
65,377
81,693

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
30
12
Kills
14
14
Deaths
13
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Lancelot
AlcoheaIic
Lancelot
6
5
6
1.8
L
Jormungandr
Goat Capin
Jormungandr
5
2
6
4
L
Agni
Goxio
Agni
7
6
2
1.33
W
Jing Wei
LittleK200
Jing Wei
5
7
4
1
W
1
2
5
1.75
L
Cthulhu
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,140
Damage
83,096
98,190
Taken
129,079
69,869
Mitigated
146,153
26,423
Healing
23,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
AlcoheaIic
Lancelot
39,524
10,814
0
14,948
46,230
48,391
1,680
36,830
9,400
0
108,753
L
Jormungandr
Goat Capin
Jormungandr
29,202
7,633
0
6,986
41,956
52,278
24
5,347
36,609
83,925
0
L
Agni
Goxio
Agni
32,665
4,353
0
1,674
21,746
12,182
84
642
21,104
82,471
5,431
W
Jing Wei
LittleK200
Jing Wei
48,810
47,998
0
6,790
33,884
13,751
774
29,434
4,450
0
140,432
W
12,806
1,318
235
4,450
18,076
7,727
0
16,554
1,522
57,363
2,992
L
Cthulhu
21,229
916
606
13,866
65,377
81,693
442
7,630
57,747
70,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,389
Gold Earned
54,275
303
Minions Killed
285
14
Camps Cleared
11
1,662,377
Distance Traveled
1,608,329
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
19,697
657
88
3
8
642,332
2
L
Jormungandr
18,448
615
92
3
5
509,280
1
L
Agni
18,063
602
93
3
6
521,662
4
W
Jing Wei
18,105
604
132
4
4
496,365
1
W
Sol
17,587
586
83
3
2
523,680
1
L
Cthulhu
17,764
592
100
3
0
577,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role