Player Matchup

Raijin
Raijin
GintokiUzumaki
Raijin
Level 21
God Stats
1W - 2L
1,293 SR
Queue Stats
129W - 86L
1,600 Elo+
Solo
Ah Puch
Ah Puch
PRISONxMIKE
Ah Puch
Level 156
God Stats
5W - 6L
1,193 SR
Queue Stats
153W - 164L
1,510 Elo+
Party 1
Chronos
Chronos
SlideWays HKS
Chronos
Level 118
God Stats
5W - 2L
1,875 SR
Queue Stats
339W - 359L
1,548 Elo+
Party 1
Ares
Ares
anh3donia
Ares
Level 147
God Stats
3W - 1L
1,815 SR
Queue Stats
112W - 76L
1,664 Elo+
Party 2
Hera
Hera
iimarzie
Hera
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 21L
1,589 Elo+
Party 2
Team Averages
Level 94
1,535 SR
1,582 Elo+

VS

Team Averages
Level 36
1,462 SR
1,504 Elo+
Bakasura
Bakasura
ABagOfYeet
Bakasura
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,496 Elo+
Solo
Ymir
Ymir
CaptainAlex69
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,371 Elo+
Solo
The Morrigan
The Morrigan
Jigg251
The Morrigan
Level 24
God Stats
0W - 1L
1,310 SR
Queue Stats
7W - 9L
1,714 Elo+
Solo
Hera
Hera
MochaCartoon519
Hera
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
130W - 166L
1,463 Elo+
Solo
Gilgamesh
Gilgamesh
RoidesRonces
Gilgamesh
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 22
14,014
738
38,315
16,046
17,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
PRISONxMIKE
Ah Puch
20
9 / 3 / 16
13,942
734
30,041
13,068
8,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
20
6 / 5 / 10
12,922
680
19,510
23,259
14,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
20
4 / 5 / 11
11,716
617
14,373
22,669
32,079
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hera
20
6 / 5 / 9
12,755
671
19,670
12,624
8,425
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ABagOfYeet
Bakasura
20
7 / 8 / 3
13,183
694
10,572
21,304
13,738
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 4 / 12
13,327
701
15,062
35,302
48,905
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Morrigan
Jigg251
The Morrigan
20
1 / 3 / 13
12,142
639
17,250
15,616
15,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
3 / 7 / 8
12,088
636
19,723
22,437
24,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
RoidesRonces
Gilgamesh
20
6 / 8 / 6
13,684
720
12,967
39,697
39,705
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
63
30
Kills
21
22
Deaths
30
68
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Bakasura
ABagOfYeet
Bakasura
7
8
3
1.06
L
4
4
12
2.5
W
5
4
22
4
L
The Morrigan
Jigg251
The Morrigan
1
3
13
2.5
L
3
7
8
1
W
Ah Puch
PRISONxMIKE
Ah Puch
9
3
16
5.67
L
Gilgamesh
RoidesRonces
Gilgamesh
6
8
6
1.13
W
Chronos
6
5
10
2.2
W
Ares
4
5
11
1.9
W
Hera
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,909
Damage
75,574
87,666
Taken
134,356
80,154
Mitigated
141,831
16,202
Healing
55,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
ABagOfYeet
Bakasura
10,572
6,759
1,733
3,553
21,304
13,738
113
19,469
1,835
0
14,030
L
15,062
2,142
887
10,844
35,302
48,905
0
32,479
2,823
33,411
0
W
38,315
2,205
1,973
2,215
16,046
17,028
156
6,486
9,182
75,683
0
L
The Morrigan
Jigg251
The Morrigan
17,250
1,871
4,638
6,417
15,616
15,216
383
14,260
1,320
40,113
0
L
19,723
5,471
6,290
6,169
22,437
24,267
351
20,287
2,150
49,942
0
W
Ah Puch
PRISONxMIKE
Ah Puch
30,041
1,110
1,896
2,701
13,068
8,307
1,073
8,819
4,209
78,595
0
L
Gilgamesh
RoidesRonces
Gilgamesh
12,967
1,608
3,851
11,248
39,697
39,705
174
35,378
4,319
597
25,336
W
Chronos
19,510
6,875
2,319
4,848
23,259
14,315
4,798
14,772
7,840
40,831
0
W
Ares
14,373
563
0
250
22,669
32,079
224
13,487
8,412
22,591
0
W
Hera
19,670
7,521
0
0
12,624
8,425
1,870
8,704
3,545
48,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,349
Gold Earned
64,424
238
Minions Killed
211
0
Camps Cleared
0
1,618,655
Distance Traveled
1,726,943
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
13,183
694
47
2
0
404,661
0
L
Ymir
13,327
701
35
2
0
354,219
0
W
Raijin
14,014
738
59
3
0
311,774
2
L
The Morrigan
12,142
639
45
2
0
354,613
2
L
Hera
12,088
636
57
3
0
294,383
0
W
Ah Puch
13,942
734
69
4
0
341,665
6
L
Gilgamesh
13,684
720
27
1
0
319,067
1
W
Chronos
12,922
680
39
2
0
332,178
0
W
Ares
11,716
617
9
0
0
332,212
2
W
Hera
12,755
671
62
3
0
300,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role