Player Matchup

Bastet
Bastet
 
Bastet
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Neighbxr
Ah Muzen Cab
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,694 Elo+
Party 3
Zeus
Zeus
RestringYT
Zeus
Level 46
God Stats
0W - 1L
1,694 SR
Queue Stats
2W - 5L
1,298 Elo+
Party 2
Atlas
Atlas
TommeBlaze
Atlas
Level 39
God Stats
2W - 4L
1,413 SR
Queue Stats
21W - 18L
1,428 Elo+
Solo
Horus
Horus
bajablastfan
Horus
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,695 Elo+
Party 3
Team Averages
Level 47
1,521 SR
1,523 Elo+

VS

Team Averages
Level 69
1,528 SR
1,456 Elo+
Apollo
Apollo
Ed1234
Apollo
Level 41
God Stats
1W - 0L
1,256 SR
Queue Stats
7W - 9L
1,333 Elo+
Solo
Osiris
Osiris
MadHatterJake
Osiris
Level 128
God Stats
9W - 5L
1,691 SR
Queue Stats
220W - 233L
1,496 Elo+
Party 1
Hera
Hera
Ragman0224
Hera
Level 66
God Stats
9W - 7L
1,602 SR
Queue Stats
203W - 200L
1,460 Elo+
Party 1
Cerberus
Cerberus
SolumnCursor
Cerberus
Level 27
God Stats
12W - 13L
1,521 SR
Queue Stats
31W - 31L
1,481 Elo+
Party 1
Bellona
Bellona
Tw0zy
Bellona
Level 84
God Stats
4W - 1L
1,570 SR
Queue Stats
217W - 229L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
1 / 3 / 1
6,331
422
4,767
10,957
3,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Neighbxr
Ah Muzen Cab
11
1 / 4 / 0
6,945
463
8,544
9,561
3,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 3 / 0
6,256
417
3,072
6,532
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
9
0 / 3 / 0
6,102
407
4,646
19,024
9,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 2 / 1
7,431
495
6,207
13,415
8,559
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ed1234
Apollo
14
4 / 1 / 3
8,396
560
9,418
8,815
3,328
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 3 / 4
8,281
552
8,822
13,896
11,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
6 / 0 / 1
8,948
597
9,327
7,116
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
SolumnCursor
Cerberus
13
1 / 0 / 8
7,973
532
5,200
10,140
8,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
Tw0zy
Bellona
14
1 / 1 / 2
8,293
553
8,173
12,588
11,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
4
Kills
15
15
Deaths
5
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
3
1
0.5
W
Apollo
Ed1234
Apollo
4
1
3
5.5
W
3
3
4
1.67
L
Ah Muzen Cab
Neighbxr
Ah Muzen Cab
1
4
0
0.25
W
6
0
1
6.5
L
0
3
0
0
W
Cerberus
SolumnCursor
Cerberus
1
0
8
5
L
Atlas
0
3
0
0
W
Bellona
Tw0zy
Bellona
1
1
2
2
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,236
Damage
40,940
59,489
Taken
52,555
27,463
Mitigated
37,265
19,770
Healing
16,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,767
1,183
0
3,219
10,957
3,877
74
3,774
7,183
0
25,962
W
Apollo
Ed1234
Apollo
9,418
5,762
0
3,593
8,815
3,328
0
1,336
7,479
0
76,665
W
8,822
4,514
0
3,480
13,896
11,259
0
2,239
11,657
0
71,115
L
Ah Muzen Cab
Neighbxr
Ah Muzen Cab
8,544
3,731
0
3,002
9,561
3,153
0
1,452
8,035
0
61,466
W
9,327
3,179
0
1,000
7,116
2,895
86
1,304
5,812
80,793
0
L
3,072
208
0
1,350
6,532
2,267
108
2,076
4,456
41,188
0
W
Cerberus
SolumnCursor
Cerberus
5,200
261
0
4,350
10,140
8,621
282
2,784
7,356
19,916
0
L
Atlas
4,646
2,067
133
7,984
19,024
9,607
0
5,990
12,958
24,611
0
W
Bellona
Tw0zy
Bellona
8,173
3,344
0
4,496
12,588
11,162
0
55
12,533
0
65,126
L
6,207
3,187
118
3,964
13,415
8,559
33
1,085
12,330
0
46,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,065
Gold Earned
41,891
328
Minions Killed
559
0
Camps Cleared
0
1,406,097
Distance Traveled
1,513,561
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,331
422
44
3
0
329,179
0
W
Apollo
8,396
560
144
10
0
272,357
4
W
Osiris
8,281
552
117
8
0
306,994
2
L
Ah Muzen Cab
6,945
463
109
7
0
269,066
1
W
Hera
8,948
597
148
10
0
305,503
1
L
Zeus
6,256
417
63
4
0
292,571
5
W
Cerberus
7,973
532
29
2
0
309,468
2
L
Atlas
6,102
407
33
2
0
242,600
1
W
Bellona
8,293
553
121
8
0
319,239
4
L
Horus
7,431
495
79
5
0
272,681
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role