Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Eric44101
Lancelot
Level 64
God Stats
27W - 31L
1,347 SR
Queue Stats
234W - 252L
1,370 Elo+
Solo
Sylvanus
Sylvanus
NariGin
Sylvanus
Level 78
God Stats
6W - 8L
1,400 SR
Queue Stats
31W - 43L
1,382 Elo+
Party 1
Anubis
Anubis
SepherothTV
Anubis
Level 63
God Stats
2W - 1L
1,246 SR
Queue Stats
32W - 33L
1,439 Elo+
Party 1
Medusa
Medusa
aaleexiis95
Medusa
Level 123
God Stats
9W - 5L
1,649 SR
Queue Stats
125W - 140L
1,407 Elo+
Solo
Team Averages
Level 83
1,428 SR
1,420 Elo+

VS

Team Averages
Level 85
1,561 SR
1,456 Elo+
Achilles
Achilles
CLAU3
Achilles
Level 107
God Stats
0W - 1L
1,684 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Artio
Artio
D0ctorL
Artio
Level 60
God Stats
0W - 1L
1,600 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Awilix
Awilix
Dawnbreaker993
Awilix
Level 80
God Stats
11W - 11L
1,291 SR
Queue Stats
118W - 110L
1,476 Elo+
Solo
Jing Wei
Jing Wei
Ovniwe
Jing Wei
Level 55
God Stats
1W - 1L
1,693 SR
Queue Stats
396W - 483L
1,352 Elo+
Solo
Discordia
Discordia
TacooSann
Discordia
Level 125
God Stats
3W - 5L
1,538 SR
Queue Stats
105W - 97L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
3 / 0 / 3
7,066
589
5,463
6,772
2,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Lancelot
Eric44101
Lancelot
10
0 / 1 / 0
6,064
505
2,125
6,898
2,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
NariGin
Sylvanus
10
3 / 0 / 6
6,661
555
7,051
3,453
2,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
10
1 / 1 / 0
6,264
522
1,975
8,575
4,045
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
11
7 / 3 / 3
7,151
596
9,046
7,350
2,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CLAU3
Achilles
11
1 / 0 / 0
6,420
535
3,060
6,855
4,424
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
D0ctorL
Artio
7
1 / 3 / 0
5,118
427
1,398
11,094
6,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 2 / 1
5,849
487
3,754
8,868
2,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
Ovniwe
Jing Wei
10
2 / 6 / 0
6,061
505
3,415
10,469
2,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
TacooSann
Discordia
9
0 / 3 / 2
5,845
487
5,323
4,542
1,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
14
Kills
5
5
Deaths
14
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
0
3
4.5
L
Achilles
CLAU3
Achilles
1
0
0
1
L
Artio
D0ctorL
Artio
1
3
0
0.33
L
1
2
1
0.75
W
Lancelot
Eric44101
Lancelot
0
1
0
0
W
Sylvanus
NariGin
Sylvanus
3
0
6
6
L
Jing Wei
Ovniwe
Jing Wei
2
6
0
0.33
W
Anubis
1
1
0
1
L
Discordia
TacooSann
Discordia
0
3
2
0.33
W
Medusa
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,660
Damage
16,950
33,048
Taken
41,828
13,799
Mitigated
17,265
13,391
Healing
5,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
5,463
3,810
0
1,682
6,772
2,534
234
1,308
5,464
0
43,050
L
Achilles
CLAU3
Achilles
3,060
672
0
2,137
6,855
4,424
552
0
6,855
0
35,529
L
Artio
D0ctorL
Artio
1,398
295
440
1,412
11,094
6,027
0
3,972
7,047
7,269
0
L
3,754
1,719
0
480
8,868
2,892
0
1,212
7,631
0
41,403
W
Lancelot
Eric44101
Lancelot
2,125
205
0
2,520
6,898
2,485
0
0
6,898
0
32,705
W
Sylvanus
NariGin
Sylvanus
7,051
2,518
1,165
1,872
3,453
2,320
412
264
3,189
23,501
8,263
L
Jing Wei
Ovniwe
Jing Wei
3,415
2,778
0
1,224
10,469
2,757
0
1,612
8,737
0
41,963
W
Anubis
1,975
340
0
4,069
8,575
4,045
495
4,389
4,186
43,325
0
L
Discordia
TacooSann
Discordia
5,323
395
0
240
4,542
1,165
0
1,313
3,229
35,605
0
W
Medusa
9,046
4,368
0
2,083
7,350
2,415
1,151
760
6,590
0
44,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,206
Gold Earned
29,293
350
Minions Killed
288
0
Camps Cleared
0
1,130,184
Distance Traveled
1,165,401
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,066
589
90
8
0
271,192
1
L
Achilles
6,420
535
64
5
0
225,907
1
L
Artio
5,118
427
14
1
0
218,997
2
L
Awilix
5,849
487
78
7
0
266,089
0
W
Lancelot
6,064
505
75
6
0
238,764
0
W
Sylvanus
6,661
555
48
4
0
206,728
4
L
Jing Wei
6,061
505
68
6
0
230,794
6
W
Anubis
6,264
522
78
7
0
212,688
4
L
Discordia
5,845
487
64
5
0
223,614
3
W
Medusa
7,151
596
59
5
0
200,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role