Player Matchup

Sylvanus
Sylvanus
Game Playa JZ
Sylvanus
Level 108
God Stats
12W - 10L
1,450 SR
Queue Stats
129W - 115L
1,349 Elo+
Party 2
King Arthur
King Arthur
Im Cobo
King Arthur
Level 128
God Stats
1W - 2L
1,637 SR
Queue Stats
126W - 117L
1,349 Elo+
Party 2
Da Ji
Da Ji
LovelyPup408
Da Ji
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 48L
1,377 Elo+
Solo
Zeus
Zeus
NosamTim
Zeus
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 85L
1,349 Elo+
Party 2
Danzaburou
Danzaburou
Yonandos
Danzaburou
Level 27
God Stats
7W - 8L
1,463 SR
Queue Stats
202W - 205L
1,338 Elo+
Party 2
Team Averages
Level 96
1,510 SR
1,352 Elo+

VS

Team Averages
Level 29
1,387 SR
1,342 Elo+
Gilgamesh
Gilgamesh
CiscoPodcast
Gilgamesh
Level 16
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 6L
1,209 Elo+
Party 1
Neith
Neith
Redfloo_10102020
Neith
Level 41
God Stats
8W - 15L
1,337 SR
Queue Stats
39W - 52L
1,322 Elo+
Solo
Anubis
Anubis
SleezySloppy
Anubis
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 261L
1,469 Elo+
Party 1
Thor
Thor
TartNozzle
Thor
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,280 Elo+
Solo
Ymir
Ymir
Zee Lil Huey
Ymir
Level 29
God Stats
5W - 11L
1,097 SR
Queue Stats
138W - 167L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Game Playa JZ
Sylvanus
12
1 / 0 / 6
6,505
813
3,246
4,650
3,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
Im Cobo
King Arthur
13
2 / 0 / 4
6,660
833
5,238
7,387
5,082
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 0 / 2
6,460
808
2,575
4,310
1,874
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
13
4 / 0 / 2
6,731
841
11,483
4,530
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Yonandos
Danzaburou
12
0 / 1 / 6
6,162
770
5,230
4,634
1,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CiscoPodcast
Gilgamesh
11
0 / 2 / 1
5,663
708
2,943
7,250
2,915
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
0 / 2 / 0
5,754
719
3,190
5,506
2,211
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
12
1 / 3 / 0
5,992
749
4,336
7,624
3,885
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 1 / 0
5,378
672
3,508
5,730
2,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 1 / 1
5,767
721
2,543
8,578
8,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
9
Kills
1
1
Deaths
9
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CiscoPodcast
Gilgamesh
0
2
1
0.25
W
Sylvanus
Game Playa JZ
Sylvanus
1
0
6
4
W
King Arthur
Im Cobo
King Arthur
2
0
4
4
W
2
0
2
3
W
Zeus
4
0
2
5
L
0
2
0
0
L
Anubis
1
3
0
0.33
L
0
1
0
0
W
Danzaburou
Yonandos
Danzaburou
0
1
6
3
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,772
Damage
16,520
25,511
Taken
34,688
13,413
Mitigated
19,826
9,515
Healing
7,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CiscoPodcast
Gilgamesh
2,943
601
0
316
7,250
2,915
0
4,389
2,861
0
10,568
W
Sylvanus
Game Playa JZ
Sylvanus
3,246
844
1,917
3,064
4,650
3,089
0
1,269
3,381
10,556
0
W
King Arthur
Im Cobo
King Arthur
5,238
900
0
1,249
7,387
5,082
0
2,071
5,316
0
21,474
W
2,575
327
0
500
4,310
1,874
0
832
3,478
0
13,047
W
Zeus
11,483
1,465
0
1,074
4,530
1,765
0
1,597
2,933
28,806
0
L
3,190
628
261
2,208
5,506
2,211
0
1,873
3,633
0
17,380
L
Anubis
4,336
162
0
2,200
7,624
3,885
0
4,097
3,527
19,421
0
L
3,508
890
0
1,382
5,730
2,602
0
762
4,968
0
8,976
W
Danzaburou
Yonandos
Danzaburou
5,230
1,617
160
1,551
4,634
1,603
0
1,110
3,524
0
14,588
L
2,543
94
0
979
8,578
8,213
0
3,608
4,970
8,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,518
Gold Earned
28,554
146
Minions Killed
121
0
Camps Cleared
0
806,089
Distance Traveled
720,558
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,663
708
15
2
0
172,925
0
W
Sylvanus
6,505
813
20
3
0
148,781
0
W
King Arthur
6,660
833
40
5
0
185,447
0
W
Da Ji
6,460
808
21
3
0
152,292
0
W
Zeus
6,731
841
43
5
0
169,847
0
L
Neith
5,754
719
32
4
0
124,751
1
L
Anubis
5,992
749
45
6
0
148,812
1
L
Thor
5,378
672
12
2
0
119,407
2
W
Danzaburou
6,162
770
22
3
0
149,722
0
L
Ymir
5,767
721
17
2
0
154,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role