Player Matchup

Cupid
Cupid
BigMacLargeFry1
Cupid
Level 77
God Stats
8W - 6L
1,862 SR
Queue Stats
53W - 40L
1,574 Elo+
Party 1
Pele
Pele
BubbaZero1Three1
Pele
Level 145
God Stats
5W - 7L
1,585 SR
Queue Stats
343W - 338L
1,587 Elo+
Party 2
Ra
Ra
CMBengo
Ra
Level 11
God Stats
0W - 2L
1,344 SR
Queue Stats
7W - 8L
1,643 Elo+
Party 2
Ymir
Ymir
RamRanchSauce
Ymir
Level 27
God Stats
1W - 2L
1,594 SR
Queue Stats
19W - 14L
1,606 Elo+
Party 1
Amaterasu
Amaterasu
sneaknightmare
Amaterasu
Level 159
God Stats
19W - 12L
1,731 SR
Queue Stats
324W - 320L
1,595 Elo+
Party 2
Team Averages
Level 84
1,623 SR
1,601 Elo+

VS

Team Averages
Level 67
1,683 SR
1,807 Elo+
Hades
Hades
DMFImmortal
Hades
Level 36
God Stats
7W - 2L
1,500 SR
Queue Stats
125W - 101L
1,729 Elo+
Solo
Thor
Thor
Morbillion
Thor
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,734 Elo+
Party 3
Fafnir
Fafnir
OnlyRouge
Fafnir
Level 119
God Stats
5W - 0L
1,398 SR
Queue Stats
162W - 69L
1,730 Elo+
Party 3
Heimdallr
Heimdallr
ToxicTD
Heimdallr
Level 9
God Stats
8W - 3L
1,903 SR
Queue Stats
79W - 33L
1,934 Elo+
Party 3
Hun Batz
Hun Batz
Wylk
Hun Batz
Level 145
God Stats
1W - 0L
2,113 SR
Queue Stats
142W - 44L
1,907 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 13 / 1
10,475
455
9,963
21,445
8,439
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
4 / 4 / 0
11,741
510
12,950
23,188
11,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 6 / 3
10,270
447
6,243
14,064
7,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 11 / 3
8,899
387
10,440
29,708
34,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Amaterasu
sneaknightmare
Amaterasu
16
1 / 8 / 2
10,495
456
10,335
31,351
27,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 14
11,941
519
12,095
14,886
9,986
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
8 / 2 / 12
14,366
625
21,770
23,668
20,838
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Fafnir
OnlyRouge
Fafnir
15
0 / 3 / 23
11,723
510
5,285
19,522
24,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
ToxicTD
Heimdallr
19
13 / 3 / 12
13,951
607
25,817
17,517
8,701
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
Wylk
Hun Batz
20
18 / 0 / 12
15,551
676
27,426
18,103
11,110
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
114
9
Kills
41
42
Deaths
10
9
Assists
73
Player
Kills
Deaths
Assists
KDA
L
4
13
1
0.35
L
4
4
0
1
L
0
6
3
0.25
W
2
2
14
4.5
W
8
2
12
7
W
Fafnir
OnlyRouge
Fafnir
0
3
23
3.83
L
0
11
3
0.14
W
Heimdallr
ToxicTD
Heimdallr
13
3
12
6.33
W
Hun Batz
Wylk
Hun Batz
18
0
12
24
L
Amaterasu
sneaknightmare
Amaterasu
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,931
Damage
92,393
119,756
Taken
93,696
87,819
Mitigated
74,731
29,751
Healing
29,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,963
6,038
240
2,979
21,445
8,439
1,019
2,422
19,023
0
55,890
L
12,950
3,465
0
10,206
23,188
11,011
0
2,554
20,634
0
115,823
L
6,243
1,033
874
2,810
14,064
7,034
0
2,468
11,596
75,952
0
W
12,095
1,840
434
5,710
14,886
9,986
2,894
5,409
9,477
72,710
0
W
21,770
4,221
0
8,505
23,668
20,838
614
2,295
21,373
0
125,088
W
Fafnir
OnlyRouge
Fafnir
5,285
1,600
0
4,942
19,522
24,096
313
5,527
13,995
29,907
0
L
10,440
2,688
0
3,426
29,708
34,129
0
7,739
21,153
36,638
0
W
Heimdallr
ToxicTD
Heimdallr
25,817
15,896
0
5,828
17,517
8,701
2,300
5,676
11,841
0
120,259
W
Hun Batz
Wylk
Hun Batz
27,426
11,519
0
4,533
18,103
11,110
2,797
4,124
13,979
0
177,844
L
Amaterasu
sneaknightmare
Amaterasu
10,335
2,734
0
9,216
31,351
27,206
0
2,197
29,154
0
79,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,880
Gold Earned
67,532
591
Minions Killed
649
0
Camps Cleared
0
2,154,498
Distance Traveled
2,316,892
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,475
455
83
4
0
425,743
5
L
Pele
11,741
510
175
8
0
496,960
3
L
Ra
10,270
447
153
7
0
395,873
0
W
Hades
11,941
519
115
5
0
429,152
4
W
Thor
14,366
625
178
8
0
457,451
5
W
Fafnir
11,723
510
30
1
0
429,528
0
L
Ymir
8,899
387
28
1
0
420,350
5
W
Heimdallr
13,951
607
127
6
0
450,186
5
W
Hun Batz
15,551
676
199
9
0
550,575
5
L
Amaterasu
10,495
456
152
7
0
415,572
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role