Player Matchup

Susano
Susano
Biminpiroo
Susano
Level 87
God Stats
2W - 4L
1,205 SR
Queue Stats
434W - 479L
1,409 Elo+
Solo
Ares
Ares
Clavinator
Ares
Level 144
God Stats
6W - 3L
1,817 SR
Queue Stats
47W - 38L
1,673 Elo+
Party 3
Charybdis
Charybdis
MyOwnExecution
Charybdis
Level 145
God Stats
18W - 15L
1,609 SR
Queue Stats
236W - 245L
1,553 Elo+
Party 3
Kukulkan
Kukulkan
MyOwnGrandpa
Kukulkan
Level 128
God Stats
1W - 0L
1,721 SR
Queue Stats
104W - 88L
1,612 Elo+
Party 3
Lancelot
Lancelot
xWALDO420x
Lancelot
Level 20
God Stats
1W - 1L
1,306 SR
Queue Stats
17W - 10L
1,663 Elo+
Party 3
Team Averages
Level 105
1,532 SR
1,582 Elo+

VS

Team Averages
Level 64
1,457 SR
1,501 Elo+
King Arthur
King Arthur
BoocoupSavage
King Arthur
Level 53
God Stats
2W - 6L
1,413 SR
Queue Stats
9W - 17L
1,420 Elo+
Party 1
Vulcan
Vulcan
Evryn
Vulcan
Level 103
God Stats
10W - 9L
1,080 SR
Queue Stats
454W - 493L
1,496 Elo+
Solo
Bakasura
Bakasura
GorillalliroG
Bakasura
Level 97
God Stats
0W - 1L
1,576 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Atlas
Atlas
StrongestBuddha
Atlas
Level 35
God Stats
2W - 6L
1,499 SR
Queue Stats
6W - 12L
1,412 Elo+
Party 1
Hachiman
Hachiman
swxsh
Hachiman
Level 31
God Stats
2W - 1L
1,720 SR
Queue Stats
17W - 10L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Biminpiroo
Susano
20
4 / 4 / 12
15,242
544
16,140
22,634
16,307
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 1 / 17
15,329
547
17,282
23,365
30,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
MyOwnExecution
Charybdis
20
7 / 6 / 8
16,482
589
20,039
20,965
11,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
MyOwnGrandpa
Kukulkan
20
13 / 4 / 10
17,638
630
29,199
19,680
10,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lancelot
xWALDO420x
Lancelot
20
15 / 1 / 7
17,918
640
36,802
36,384
35,858
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BoocoupSavage
King Arthur
18
2 / 6 / 1
12,345
441
15,829
32,468
32,757
Vulcan
Evryn
Vulcan
19
4 / 10 / 5
12,617
451
18,363
24,364
13,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
GorillalliroG
Bakasura
18
4 / 10 / 5
11,805
422
15,412
31,899
14,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

16
0 / 9 / 7
11,134
398
7,575
33,514
33,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
swxsh
Hachiman
18
6 / 11 / 1
12,460
445
16,216
30,675
12,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
35
46
Kills
16
16
Deaths
46
54
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Susano
Biminpiroo
Susano
4
4
12
2.5
L
King Arthur
BoocoupSavage
King Arthur
2
6
1
0.42
W
7
1
17
15.5
L
Vulcan
Evryn
Vulcan
4
10
5
0.65
L
Bakasura
GorillalliroG
Bakasura
4
10
5
0.65
W
Charybdis
MyOwnExecution
Charybdis
7
6
8
1.83
W
Kukulkan
MyOwnGrandpa
Kukulkan
13
4
10
4.5
L
0
9
7
0.39
L
Hachiman
swxsh
Hachiman
6
11
1
0.59
W
Lancelot
xWALDO420x
Lancelot
15
1
7
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,462
Damage
73,395
123,028
Taken
152,920
105,137
Mitigated
107,047
40,676
Healing
15,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Biminpiroo
Susano
16,140
3,944
0
7,071
22,634
16,307
406
6,617
15,745
0
136,307
L
King Arthur
BoocoupSavage
King Arthur
15,829
2,635
0
3,458
32,468
32,757
150
7,256
25,212
0
94,555
W
17,282
1,115
0
2,594
23,365
30,283
850
4,410
14,726
46,994
0
L
Vulcan
Evryn
Vulcan
18,363
5,264
0
4,235
24,364
13,555
0
8,647
15,717
122,007
0
L
Bakasura
GorillalliroG
Bakasura
15,412
8,931
0
2,798
31,899
14,366
0
12,837
19,062
0
74,156
W
Charybdis
MyOwnExecution
Charybdis
20,039
11,461
0
8,641
20,965
11,919
12,889
3,891
16,854
0
153,748
W
Kukulkan
MyOwnGrandpa
Kukulkan
29,199
4,539
0
2,366
19,680
10,770
5,902
7,057
11,827
168,788
0
L
7,575
2,784
0
1,679
33,514
33,656
791
10,088
23,426
35,998
0
L
Hachiman
swxsh
Hachiman
16,216
9,953
0
2,913
30,675
12,713
1,179
7,653
23,022
0
93,745
W
Lancelot
xWALDO420x
Lancelot
36,802
5,809
0
20,004
36,384
35,858
592
5,008
30,689
0
160,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,609
Gold Earned
60,361
866
Minions Killed
623
0
Camps Cleared
0
2,744,599
Distance Traveled
2,341,410
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
15,242
544
157
6
0
595,790
5
L
King Arthur
12,345
441
150
5
0
421,288
0
W
Ares
15,329
547
28
1
0
533,399
12
L
Vulcan
12,617
451
154
6
0
489,763
11
L
Bakasura
11,805
422
122
4
0
555,226
0
W
Charybdis
16,482
589
206
7
0
464,264
3
W
Kukulkan
17,638
630
241
9
0
530,493
2
L
Atlas
11,134
398
43
2
0
455,892
10
L
Hachiman
12,460
445
154
6
0
419,241
1
W
Lancelot
17,918
640
234
8
0
620,653
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role